apparently you can copy the files over at leastJust started the steam version. It is 1:1 the UWP win10 version. Steam downloads the launcher and that's it.
I think I'm refunding the steam version.
apparently you can copy the files over at leastJust started the steam version. It is 1:1 the UWP win10 version. Steam downloads the launcher and that's it.
I think I'm refunding the steam version.
Just started the steam version. It is 1:1 the UWP win10 version. Steam downloads the launcher and that's it.
I think I'm refunding the steam version.
Just started the steam version. It is 1:1 the UWP win10 version. Steam downloads the launcher and that's it.
Steam is just another launcher!Seriously? I hope this won't become the standard for future games from MS. What are they thinking?![]()
CPU limited below 60 FPS on a 3900X is pretty harsh.I'm heavily CPU limited in FlightSim. I've set the game to 720p and the game is hammering two cores, while the rest is on vacation.
Bit disappointed, I hoped for better multi-threading in a modern Microsoft title that is supposed to run on XSX.
At least I'm able to max the game out, because ven at 1440p, ultra I'm still CPU limited. But it looks fantastic, I'll give them that.
Having a messy installation and file handling is, sadly, standard for every sim [UWSL]worthy of his name[/UWSL]Seriously? I hope this won't become the standard for future games from MS. What are they thinking?![]()
CPU limited below 60 FPS on a 3900X is pretty harsh.
Is the game supposed to run at 60 FPS on XSX?
Maybe I'm dumb but I don't see the suggested price. The only columns I get are Current, Converted and Lowest Recorded.
this is EXTREMELY useful![]()
That's because you are probably checking appids and not packages (subids)Maybe I'm dumb but I don't see the suggested price. The only columns I get are Current, Converted and Lowest Recorded.
Maybe I'm dumb but I don't see the suggested price. The only columns I get are Current, Converted and Lowest Recorded.
Poor Argentinian/Turkish people
I have the feeling it's because of VPN talk I've reading about lately. LIke some communities on Steam were promoting to use VPN on those particular countries so devs just punished whole countries for the abuse of a few.Go into the Store SUBID of that app. It should be marked with a globe glyph.
This is the way to out publishers as greedy crooks. Who charges +289% above the suggested price?! Fucking Sony Corporation.
You should just restart the game until it starts downloading.So FlightSim is out here on game pass yet the launcher refuses to download anything. Thank you MS.
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You should just restart the game until it starts downloading.
Certainly. This will probably heat some fire up on Steamworks group. I can see many publishers screaming out to Valve without sense.
As far as I'm aware, "just VPN into a different country and buy for cheap" has not been working for quite a while anymore. Iirc you now need a payment method issued for that country if you want to switch you store region.I have the feeling it's because of VPN talk I've reading about lately. LIke some communities on Steam were promoting to use VPN on those particular countries so devs just punished whole countries for the abuse of a few.
It's a shitty practice on publishers and also on abusers equally.
Don' think it will change much though for regional prices. That VPN stuff was never the actual reason, it was just a convenient scapegoat.
I certainly hope so but the size of the crowd ready to defend Microsoft boggles my mind. Either they are astroturfers or bloody idiots, but you wouldn't believe the sutff people told me on reddit. Bring up regional pricing on r/games? Hope you like being downvoted.Certainly. This will probably heat some fire up on Steamworks group. I can see many publishers screaming out to Valve without sense.
My only hope is that the consequence of the available information may bring better regional pricing across major publishers.
its been active for longer , xpaw just noticed the direct change in strings for it but the change itself has been active for longerHm, this is actually more recent than I thought, but it's been already steadily getting more difficult over the years.
The developer of Eastshade put out a fairly comprehensive and interesting post-mortem about the game on his devblog.
It's a long read but it covers a lot of topics including how he got started in indie game development, how he managed the team size, his desired design goals and how they achieved them, their marketing efforts, what went right, what went wrong, what they should have done differently, the unexpected catastrophes that hit the project, how much money they made, working on different platforms and more.
It's an insightful piece and even rather touching at times. Worth checking out in my opinion. I would also reiterate my recommendation for the game itself; anyone who enjoys 'walking simulators' should give it a go. It's gorgeous, sweet and quite unique, even if I wouldn't call it a masterpiece or anything like that.
Steam is by far our biggest market share. In fact, I would call our console launch a faceplant. Our sales were about 10% of what we expected them to be. A few months ago, we were fortunate that Microsoft featured us on the family homepage, and Xbox sales have picked up substantially since then. Playstation has remained a trickle, and our PS4 release was hardly worth it for us, especially considering what a difficult platform it is to release on, from both a development and administrative perspective.
As far as PC stores other than Steam, we only launched on Itch.io. We occasionally get asked if we will release on GoG, but I decided the market share is too small for the headache an additional storefront is to maintain. We’d love to be on Epic Game Store, but we’ve been unable to get any response from them (if a relevant person at Epic is reading this, please hit me up!).
That VPN stuff was never the actual reason, it was just a convenient scapegoat.
None, they'll stay silent, ignore any complaint and keep the regional prices the way they are.Let's see what excuse they use now.
Epic should get on the phone and put it on the Epic Store too. There's no reason not to have it on Epic Store. Im all for a game being released on as many storefronts/platforms as possible.
With the exception of a few AAA-games, Epic doesn't even allow games on EGS if they are released on Steam as well. Epic is scummy as hell.
Let's see what excuse they use now.
they won't use any ... just like they didn't with the VPN stuff ... they haven't said anything about that before
hell, they haven't said ANYTHING AT ALL ... people just assumed it was because of VPNs
remember when EA bumped prices for their old shit on steam and the only reason why anyone even noticed was because they also bumped EU and UK prices? and then how all the gaming websites asked EA what's going on there ... and how EA just completely ignored everyone?
yeah ... it'll just be more of that
I mean horizon is an AAA, and spongebob and Destroy all humans are from Embracer, and hellpoint is from tinybuild (?) who already made some deals in the past.They have been more open to non-exclusive games lately (Hellpoint, Spongebob, Destroy All Humans, Horizon etc.) so they can still do it.
I was under the assumption that they used it as an excuse, as a lot of people seemed to point to it as the reason to rise the prices.
VPN stuff is just a way to shift the blame from "dev/pubs are greedy" to "gamer™ is scum".
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Flight Sim
They are gonna rise to price as much as they can get away with. That's why I never believed that games would be cheaper with a lower cut.
I could see some GAAS game, selling the base game for cheaper, but adding more MTX. But then companies like ubisoft sell their base game for peanuts like a few months later so nothing would change.exactly - they won't be ... hell, they already aren't
the ONLY time that happened with egs is for Metro Exodus ... and only as a publicity stunt anyway, since it was $50 only in the US, and the rest of the world got the standard price
so yeah, not gonna happen ... trickle down doesn't work ... never did
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Flight Sim
exactly - they won't be ... hell, they already aren't
the ONLY time that happened with egs is for Metro Exodus ... and only as a publicity stunt anyway, since it was $50 only in the US, and the rest of the world got the standard price
so yeah, not gonna happen ... trickle down doesn't work ... never did