Yeah RE9 is the only true game I'm excited about this year. I want to play Fatal Frame 2 remake as well but that's, well, a remake 


Edit: yep, it works, though you can't push an input to assign it, you have to select it from a menu, which might be a pain, but there are very few functions anyway.Playing with separate devices for stick, throttle, and rudder should be no issue now. We also see devices with up to 114 buttons work flawlessly.
Valve should release Steam for Android.
Why?
I’m really surprised Epic missed a trick by not trying to do a compatibility layer with EGS for Android.
- I bet it’d get more traction than Steam for Mac.
- Proton + FEX are already working amazingly well on Snapdragon ARM devices, so there are a whole bunch of PC games that would work OOTB.
- Valve are going to sell APKs on Steam, and their attitude seems to be that from a user perspective they shouldn’t see a difference between Linux native, Windows and APK games on Steam Frame, so why not do it the other way around and release APKs into a native environment?
- People are already doing it unofficially anyway, so why not expand the store officially?
I saw a BS that said a women of colour is only ever given a position of power so that they can eat shit for decisions madeAlso, The Verge showing their anus today.
I don't know much about Sarah Bond, but this article is basically slating her from top to bottom and blaming her for everything that went wrong. Aren't they counting their blessings that they had a black woman ready to fire and blame for all this?
Why am I reading about this elsewhere first and not on anime occult?
Any time someone who isn't white or isn't a man gets elevated to a position of authority or power, they are undermined at every step and then blamed when things go wrong. God help if you're not both.The impression I got of Sarah Bond was that she was pretty key to xbox doing as good as it was doing. Like bunch of thirdparty was thanks to her. How she was outed seems very strange to me.
One thing to point out about this with Roblox for people that dont know or have never interacted with Roblox, you can literally play or do every other game in Roblox with like what equates to shitty knockoffs or amazing knockoffsView attachment 1066
Roblox is just scary.
Also I liked the implication that less time is being spent on video games in general due to gambling and OnlyFans.
Dave Oshry: It's a pain in the ass. Porting to consoles is a pain in the ass. Console certifications, everything besides Steam, is a pain in the ass. Let's just say that. The platform that allows you to do anything in real time compared to having to wait weeks or go through certifications and all for platforms that sell so much less than Steam, right? We do it because our players want it, right?
If we only cared about money, we wouldn't ship on anything but Steam these days, but we hate money, and we love our players. When people say, "Please put your games on Xbox," we put them on Xbox. When people say, "Put them on PlayStation," we put them on PlayStation. We've got Switch 2 dev kits now. It's not much different than the Switch 1. We've got Dusk running at 120fps with mouse controls on Switch 2. It works great. We're just waiting for Nintendo to give us approval to actually launch it because they're still pretty cagey about letting games launch on Switch 2.
RPG Site: I keep attributing this quote to you even though you’ve told me it was said by someone else. Something about the Epic Games Store being a marketing black hole.
Dave Oshry: People credit that to me. I think I single-handedly killed the Epic Games Store with that quote. It's a fucking marketing black hole. It's actually not, so--which is funny. Well, it is if you're launching only on EGS, right? So, we don't have any games on EGS, and Blood West is on EGS. HyperStrange controls that. When we took over publishing for Blood West, they were like, "Hey, do you want the Epic Games Store stuff?" I was like, "No, I don't give a shit. What does it sell? Like, five copies a month? They're like, "Not even."
But they did a free giveaway for Blood West over Christmas. I think it was--Blood West was free on Christmas or whatever and I thought "Oh, man, I guess that's going to kill some of our Steam sales that week or whatever, during the winter sale." It turned out Blood West Steam sales for those two days actually were, like, up 200% because it was just free advertising for Blood West. So, people saw that Blood West was free on EGS, and then they went and bought it on Steam instead, which is hilarious.
So it's not a black hole. It actually advertises for other platforms. That's how bad EGS is. And it sucks because originally the promise of EGS was really good, but you have to build a better store. You can't beat Steam just with free giveaways and high developer percentages. You could give developers 100% of the royalties if you wanted, but if nobody's buying. What's 100% of zero? Like, who gives a shit?
So, the ideas were there, but they failed to build a better store or a better user experience at all and it's been like 10 years, and they just haven't. So, it's dead. End of story.
They had a chance, and they blew it by not building a better experience. Do I wish that Steam's cut was less than 30%? Of course I do. Unless you're going to build something that's better than Steam, it is what it is.
Open World survival craft
Funnily enough you cant punch trees in either of them.I call these Tree Punchers
Much more concise and descriptive
I really liked it! The atmosphere is unique in that game, so much so that I sometimes get the urge to replay it.Started up Weird West
Seems ok so far
Valve should release Steam for Android.
Everything’s a Steam.It's going to happen. Every move Valve has made is towards making Steam a hardware and OS-agnostic platform.
oh there is a demo.. downloadingVampire Crawlers Demo is fucking lit
The actual Dungeon Crawling seems fairly shallow, but the Slay The Spire-esque combat is fun and fluid as fuck
I'd buy a Valve phone so fucking fast.Everything’s a Steam.
Steam sees through you...Just my favorite RPG subgenre
whatever the fuck this is...
View attachment 1088
at least it's not a roguelike deckbuilder

The impression I got of Sarah Bond was that she was pretty key to xbox doing as good as it was doing. Like bunch of thirdparty was thanks to her. How she was outed seems very strange to me.
I agree with your post and the dangers of Roblox (although Roblox as a phenomenon is still too new to know what those kids playing it now will do in 5 years time)The crux of his argument was that kids these day no longer care for AAA games.
I will say though that this whole 'gaming is for rich white men' thing is so silly. More people (including women) in more countries than ever are playing video games now. They're just playing different games in different ways on different devices.
It’s possible… but only with AI!! Forget this was happening in the past.I wish we can go back to the days when we could play a whole trilogy of AAA games within five years, eg. Mass Effect.
Oh yes. I am sure that Level5, the champion of AI technology, will stop delaying their games.It’s possible… but only with AI!! Forget this was happening in the past.
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I agree with your post and the dangers of Roblox (although Roblox as a phenomenon is still too new to know what those kids playing it now will do in 5 years time)
But for this specific sentence there is one thing I want to point out: kids not caring about AAA is a self fulfilled prophecy
First, let's be serious, what type of games can we identify as AAA?
Sony's premiere titles? They all very obviously targeting adult (or at least late adolescents) gamers. No kid would care about a sad dad story (without even talking about the overall level of violence), and even something like Astrobot is so nostalgia filled it's hard to not imagine most of its fanbase being mad of grown ups. Even the Marvel titles aren't really targeting the younger audience (and arguably it's not like comic books are that kid focused nowadays either)
AAA(A) titles from Ubisoft, EA, Warner? Swearing, violence, realistic looking graphics. Not exactly kid friendly there
Square, Sega, Capcom? Once again most of their titles are aimed at grown ups, either because of their choices (look at Monster Hunter Stories: with how each new title the protagonist and the cast gets aged up) or because they failed to grow a younger audience at all (like with Dragon Quest, and that ship sailed a long time ago for Final Fantasy). Sonic should have kid appeal, but I don't think it's happening looking at how Rumble is basically dead
Nintendo is the only company that feels like it's trying to target kids. The Mario movies are clearly a way to get more kids into the series, and obviously you have pokemon, but even Nintendo has made mistakes here, Splatoon in particular feels like a perfect "kid friendly" shooter and yet even after 3 titles they never tried to make a real animated series, or expanded the series in some other way worldwide. And even with these examples many Nintendo games are still targeting teens or later like Metroid, Fire Emblem, Xenoblade, and even Zelda (that live action movie is not going to convince kids to play Zelda games, sorry). I do think Nintendo is trying to make their trailers or streams more kid friendly with the "no violence allowed" rule in the last Showcase, but this brings us to the next problem
Most videogame events and streams are also targeted at grownups. The structure, lenght and presentation (and obviously content) are not kid friendly at all, and this means most kids simply know nothing about upcoming games
And obviously we know how some "grown-ups" series have a big kid following, but with the insane push for microtransactions, FOMO and so on it's possible most kids are losing interest in series like CoD, or even games like Fortnite in favor of experiences like Roblox
A company that should be capable of providing kids friendly franchises is Bandai Namco, especially with their stranglehold on shonen Jump titles. Yet once again it feels most of those titles fail to find a younger audience (like the last My Hero Academia titles which looking at its numbers I think it didn't do so great). Obviously this could be an issue of quality, but it could also be an issue of how the younger generations may not be allowed to watch "anime" in the same way the previous ones were. For example here in italy I grew up with series Dragon Ball, and many other similar series, because those series were broadcasted on the main public TV channels. There was that post school 1/2 hours afternoon period were those series were broadcasted to all, and it's not just Shonen series, it also had magical girls shows like Sailor Moon, Pretty Cure, series based on videogames like Sonic X or Mega Man NT, and yes also animated series like Batman TAS (and superman, Spiderman). I loved them, and I'm sure every kid in italy loved them too. But know all those series and most of all, their modern counterparts have been exiled to secondary or tertiary channels (because soccer moms say they're too violent or something), and even then they're broadcasted at very late, post dinner hours. For a kid it's impossible to watch them, and I really don't think kids have the willingness to watch them on Crunchyroll or Netflix or whenever they are streamed now. Maybe this is why those licensed titles are failing more and more despite being based on popular IPs
And ironically, when actual games for kids are made (games based on actual kid series, and even pre-school ones), they're still priced outside of what a parent would pay (and that's if those games don't have clear quality issues), so these kids don't even have the chance to become videogame fans
Really, gaming is being turned into a rich white male hobby, but it's not like that audience is growing so I'm not sure what the end result of this change will be
Yeah you raise a few good points.
I think AAA in this context is really talking about high budget games that need to sell a lot of copies to be profitable. I don't know if the genre matters all that much in this discussion. I was playing Wolfenstein and Doom before I was a teenager. I fell in love with Deus Ex before I could fully, properly understand all the themes of the game. We were slaughtering monsters in Diablo and fragging fools in shooters well before we reached the 'correct' age. I assume kids today are playing GTA 5 religiously just like we played old GTA games back in the day. So I don't think content being adult oriented makes that much of a difference.
I think discovery is a big part of the problem. Kids these days are watching Tiktok and not E3 style presentations. Nintendo making their Direct videos 'kid friendly' is a signal to parents that they can let their kids watch them. It's not that making them violence free somehow makes them more attractive to kids. And of course there are the network effects... if all your friends are playing Fortnite or Minecraft then you will go and join them. The only way a new game succeeds is if it can get an entire friend group to move over. That's difficult.
And finally, the price is also an issue. Even putting aside current economic conditions around the world, games are getting more expensive. Base game price, deluxe editions, battle passes, season passes, cosmetic DLCs... and they're all competing with games that are both high quality and straight up free. Obviously they monetize in different ways but ultimately one can play those games indefinitely without paying and how does a $70 premium release compete with that?
I will say though that this whole 'gaming is for rich white men' thing is so silly. More people (including women) in more countries than ever are playing video games now. They're just playing different games in different ways on different devices.
this forum is almost a decade oldwhile an adult constantly asks "how the fuck is it allready christmas again, the year just started" or "that was 20 years ago?, it feels like not more than 5-10"

What the fuc-this forum is almost a decade old
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What the fuc-![]()
this forum is almost a decade old
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