I 100% remember this game when it launched since it is on my Steam Wishlist and I received an email for it just two days ago. (I checked out the page and then deleted the email)
This is not the type of game/style that interest me so I can't comment on the appeal... but launching it in Early Access is a huge gamble.
Not that Sweeney’s ego isn’t a big reason, but hiding all the numbers is the default for this industry. Even Valve didn’t let small developers talk about the sales in the past.Why this person can't talk about EGS? WTF, game it's not exclusive, what gives?
For a guy who preach openness, Sweeney sure doesn't like people talking about his numbers.
I can't imagine the game sold well in general frankly. It came out and within a week no one was talking about it at all. For a Super Meat Boy sequel that's kind of incredibleHoly shit, they actually increased the launch discount to 50% on Meat Boy Forever and it's now running for a whole month (not sure if that was the case before). Steam launch must've been a disaster lol. Honestly feel a little bad for them at this point.
Could this be a case where they actually anticipated this and taking Sweeney's money bags was a smart move?
I wouldn't be surprised. Making a Super Meat Boy sequel into an "endless runner" and releasing it over a decade later was certainly a choice...I can't imagine the game sold well in general frankly. It came out and within a week no one was talking about it at all. For a Super Meat Boy sequel that's kind of incredible
Ah, that might be it then.If you owned the first Super Meat Boy then you get an extra discount on it. I don't think that discount was working when it launched.
This caught my eye as well. Another lie from Tim when he said that devs are free to share any sales information.What About Epic Games Store?
At the time of this writing, I'm not allowed to state any stats that could be correlated back to EGS. Suffice to say though, it did not perform as well as Steam.
For anyone who speaks German:ubi killing settlers again after 3 years long delay
I mean, can 'EA' be considered 'launching'? If it had released 1.0 and had the same impact, then be unhappy. Early Access is a sign for a lot of people to wait, regardless of the genre/genre-fusion.
While it wasn't in early access, Webbed has been very successful. Maybe a big streamer featured it or something? And I'm sure the low price helped. Regardless, the game obviously struck a chord with people.Unsuccessful Steam ventures. 2022 edition:
- Early Access puzzle platformer.
Hades is the obvious exception here. While it was even more successful on Steam, it still did well on EGS.
- Roguelike(lite?) releasing on EGS and Switch first, Steam later.
This is an interesting case, because it's the follow up to a cheap as chips 20 minute VN that somehow really blew up. I think that really helped put this new game on people's radars.This do be doing pretty good tho:
I also wonder what the story is there. I love Webbed. One of my favorite platfomers in recent years. I looked around some time ago but I didn't see any VODs of popular streamers on YT or something, so I think word of mouth on it must've just been phenomenal (and it doesn't surprise me because it's damn good).While it wasn't in early access, Webbed has been very successful. Maybe a big streamer featured it or something? And I'm sure the low price helped. Regardless, the game obviously struck a chord with people.
True, theres always gonna be exceptions of games in oversaturated genres doing well, but they gotta be really good – like, exceptionally good. You cant throw a mediocre game onto the market anymore and expect it to just be a success, those days are looong gone.I know you weren't totally serious and you are absolutely right that in most cases those types of games are not crowd pleasers. I just want to point out the exceptions as it seems to me that no genre is doomed per se if you have something fresh to offer.
Hey now, Astragon isn't too bad.Team 17 bough Shitty simulator publisher
I have no idea why I didn't pick this up recently as it was for exactly the same reasons as you mentioned. I should fix that today.Nice.
I picked it up during the last Steam sale after seeing Splatt tour it for a bit.
Love that it's got that Kerbal, hard science in a fictional setting thing going on, where the tech elements are based the real science that we have today.
Lot of moving parts under the hood to keep things spicy, but Zen gameplay loop out in the field (until those pesky pirates roll up to nab your haul, lol).
Really nice package coming from a solo dev.
I'm not creator, so I will hate it, you're giving me no other option.
Took long time to get news about this, we talked about this in business chat last weekValve has beaten the last of a series of 2016 lawsuits over CS:GO weapon cases and skin gambling.www-pcgamer-com.cdn.ampproject.org
Lol case dismissed because the parents doing the lawsuit never used steam or played cs:go (,it was previously thrown out/decided twice before going to 2016)