So I've been playing Ghostwire: Tokyo as my first proper ray-traced game. And so far the biggest paradigm shift seems to be that instead of staring up at the bright, shiny things I'm instead constantly looking down to see their reflections on the wet ground lol.
Although, as good as it looks, I'm still far more impressed that I can run it with RTX on while downsampling from 4K and still get ~100 fps. DLSS is some black magic, man. Whenever it's raining and the image quality gets distorted I'm constantly turning it off just to make sure that it's not making it look worse and I can honestly never tell the difference between native and DLSS. I probably just don't know what to look for but still, that's really impressive.