Already half a year gone, I have done almost fuck all with all that Covid19... at least I replayed old games I guess
And in honor of the Dreamcast 2 coming soon

, I replayed
Skies of Arcadia.
Yup, it's still a very fun RPG, one of the best for exploration. All these hidden discoveries add so much life and meaning to the world, and there's tons of charming elements working together: finding the source of all those weird ballons monsters all over the world, then fighting their granddaddy in a ship battle is so fucking cool and flavorful.
Plus there's just so much to discover, with plenty of variety and neat sequences like discovering that the world is round. Even the music is amazing, and nicely creepy when you're into super weird locations like the Dark Rift and its weird unique lifeforms.
It also helps that the cast is not annoying even if tropey, and the story is a classic well done without sinking into absurd evil villains. It feels upbeat and hopeful all the time, working together is the way to go in SoA, and that's cool. It's not only about chosen ones doing everything.
On the other hand, it does look a bit dated, but what can you do... but I would have liked to see more care put into the level design, some levels like the fire temple are fine, but then you get the sewers... and it's super bad. Big contrast here, I wonder if different people worked on different dungeons. When you get really bland and flat prison dungeons, but then hang around a destroyed Machu Pichu in the middle of a foggy twilight, the quality difference is pretty staggering.
But more important, combat is pretty busted... sure you can fast forward on an emulator and it removes a lot of the annoying parts (especially for ship combat which is mostly waiting around), but the balance is terrible... Aika can just one shot most groups of ennemies in a majority of the game! A lot of it is made trivial by overpowered skills.
And by the moon elements!
I had no idea how it really worked because it's never explained properly; yes I know that the purple ice moon increases damage against the red fire moon... but I didn't know it was by 40%. It's a lot. But not as much as 100% when you hit the blue moon with purple and green! Green, which you assume is plant related... only takes 10% extra damage from the fire red. The same bonus that you get by hitting it with electric yellow. How the hell do you guess that? It's not like there's a chart ingame.
Anyway, I still loved it, and I hope we'll get a new game in the franchise one day. It's definitely the one to use when you want to do large open worlds with shit to find everywhere.