Please please please be true! Persona 5 as my summer rpg would be perfect.
Yeah, more niche-Japanese games like Soul Hackers should be on game pass, those games don't sell on Xbox from what I've read, Persona should not be on game pass to tesat out the waters for bigger Japanese games and I guess it could sell okay on Xbox at least.I barely understand why they're putting Soul Hackers on Xbox, Persona would be crazy. More niche-in-the-west Japanese games don't survive on there unless they cut a gamepass deal, right?
I wouldn't be surprised if MS paid for the port.I barely understand why they're putting Soul Hackers on Xbox, Persona would be crazy. More niche-in-the-west Japanese games don't survive on there unless they cut a gamepass deal, right?
If this gets announced tomorrow for Steam after the event, I fucking die.Hum.
but runs at 50-60fps on Deck! YEEEEEEEEEEEEEEEEESDP2, wow
there are ZERO graphics settings, you can't even change resolution, oh, and it has the Japanese controller layout (B to accept), great port, 10/10
One Piece
what does THIS MEAN
Same. Tried it a few times, bounced off it.TFW you play a universally loved games and don’t click at all. This is me and Undertale.
I’m super frustrated at my reaction.
yeah as others pointed out, thats overwatch.
what does THIS MEAN
It could just be an announcement and the release may not happen for a while. Like Dec or early next year so preorders for P5R may not start for a long while after release of SH2. That way they avoid hurting SH2 sales.Wasn’t Persona 5 all but confirmed last year too? Seems like a weird announcement in the middle of the SH2 marketing, like two days after opening preorders on every platform.
I think it's becoming more and more clear that unless you're being paid by Epic putting your game on EGS just isn't going to have nearly the RoI needed to support having it on another store and having to support those features.Epic Games should be worried about the lack of EGS logos in the showcases so far. Like 95% of games so far is coming to Steam, not EGS.
and I guess a bunch of Nendoroids and Figmas that people never bought, sadly it was the same way with Dota 2There's only two good things that have come out of Overwatch, Mei and the thing y'all thinking about.
Epic Games should be worried about the lack of EGS logos in the showcases so far. Like 95% of games so far is coming to Steam, not EGS.
Makes sense. I expect that playing on a machine that was released in the last 20 years is also not supported.
This is very in character for this series
What in the hell, how? It's freaking Unreal 4, how do you cock it up that badly?DP2, wow
there are ZERO graphics settings, you can't even change resolution, oh, and it has the Japanese controller layout (B to accept), great port, 10/10
skyrim in spaceIn less than 24 hours we are finally going to see how Starfield plays. Incredibly excited towards the show, but it's airing at midnight here so I will sleep through it. Going to catch up in the morning.
skyrim in space
this is an INCREDIBLE artwork!
See that planet? You can go there.skyrim in space
One thing that we can say for sure now, even before the gameplay reveal: people will still be modding this game ten years from now.The modding potential for Starfield is gonna be so high. Just imagine all the Star Wars and Trek stuff people could do.
Someone could mod in the entirety of Tatooine with characters and quests.
Depending on how big ships get in the game I could also see someone do a Borg cube and just leave it out in space for people to discover Also federation ships or death stars. It could get so crazy but ofc it will depend on their new/modified engine + just what type of game it is and how much freedom there is with flight/exploration etc. If this game is even 20% as ambitious as Star Citizen is its gonna be incredible.
I can see this be that first legit next gen only game to push everyone to upgrade their GPU/CPUs next year.
there's something else there tooSystem Shock Remake release date?
it's Unity, so having absolutely no settings makes even less senseWhat in the hell, how? It's freaking Unreal 4, how do you cock it up that badly?
Now I'm trying to remember an old UE3 game that had a truly disastrous port...