Set in early 20th Century Warsaw, the game begins in a place and time where reality, folklore, energy, and mysticism meet under imperial Russian tsardom.
“Our game is a deep, morally ambiguous narrative-driven RPG,” said Jakub Rokosz, CEO and project lead at Fool’s Theory.
“But let me unveil a bit of the real essence: the game is about the esoteric side of reality, that dark part of the world that most of us don't see and are not aware of. But the darkness - it is there, lurking behind every corner. It watches us closely from the shadows, and whether we know it or not, takes its toll, making sure we’re going to have a debt to pay.
Described as the publisher's "biggest game to date," codename Project Vitriol is on a "scale and scope" not previously undertaken before, said 11 bit Studios