Community MetaSteam | March 2025 - Ronin's Creed of the Split Atom

This is when i invested like 400 bucks into Ubisoft. I am very smart. Please turn it around already.
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Dude what, Atomfall runs amazingly on my shitty old PC! Not the norm for big games for sure. So far at least, fingers crossed. I just got the ol (not as well done) Bethesda-esque moment where you exit to the world from the indoors start and it maintains 60 at High for me (yes one screenshot shows a tiny bit less but it's common for me to get minor stutters when I press the AB screenshot key). No combat shenanigans with many folks outside or anything yet to be sure but it's certainly a promising start even if I'll later have to settle for 30fps (or find settings to adjust, not even using any upscaling, native 1440p atm) but we'll see. Granted it seems to be more like an outdoors Bioshock, or Stalker, than full Fallout/Bethesda style RPGing. It looks pretty great too, characters (not shown) included. Edit: ah, it's the Sniper Elite engine. I didn't recognise it. That makes sense. They could have fucked it up for such a different game so yay for Rebellion!
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The First Berserker: Khazan might, hopefully, be a similar case for performance, it has pretty damn low requirements on the Steam page at least. Love to see it.
 
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I refuse to believe any Silksong rumors until they show the game again.

That said if you want to make me believe random bullshit, just put out Bloodborne rumors.

If there was ever a time for Silksong to finally make an appearance again...it would be next week at the Switch 2 Direct.

A lot of eyeballs are gonna be on that thing so any and every indie dev should be sending Nintendo a trailer.

If not then its probably gonna be the summer Keighley or Xbox show (for sure lol)
 
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It's rebellion's engine so it runs great, like most of their games.
Yeah, I mentioned it in the first post. Wonderful engine and versatile going by this latest game (though it's segmented, not fully seamless, but few games are).

Khazan is great. Stutters for new shaders/assets but overall it runs better than From's later games, I can aim for 60 for sure (impossible with much of DSIII & ER).

I'm just trying games mind, not necessarily gonna keep and play through these (already ditched Yumia, cute as it was). Atomfall for sure at some point though.
 
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Yeah, I mentioned it in the first post. Wonderful engine and versatile going by this latest game (though it's segmented, not fully seamless, but few games are).

Khazan is great. Stutters for new shaders/assets but overall it runs better than From's later games, I can aim for 60 for sure (impossible with much of DSIII & ER).

I'm just trying games mind, not necessarily gonna keep and play through these (already ditched Yumia, cute as it was). Atomfall for sure at some point though.

completely off-topic, but it might be of interest to you that we can now justify the text in our posts :)
 
I've been on Firefox exclusively since it was called Phoenix and I haven't had the long embed issue yet.
Of course I got it right after posting that.

Now, I'm not at all a web developer, but I had a very brief look and I think it's because the iframe containing the embed is sized (via CSS) to height: 100vh;. Some quick googling reveals that this should probably be height: calc(100vh);, and indeed that sizes it correctly.

No idea if anyone can easily make that change.
 
Of course I got it right after posting that.

Now, I'm not at all a web developer, but I had a very brief look and I think it's because the iframe containing the embed is sized (via CSS) to height: 100vh;. Some quick googling reveals that this should probably be height: calc(100vh);, and indeed that sizes it correctly.

No idea if anyone can easily make that change.
Anything on the frontend would be on Lashman.

Backend is pretty much ship-shape. Just a few things left for me.
 


I'm going to shill this game. It's a plinko roguelite and great for doing a quick run while taking a break from work or whatever. There isn't much content right now but it's made by a single dev and he looks to be working hard on adding new stuff. For 5 bucks you can do much worse.

I'm sure it is for many people, but AC isn't for me. I can't enjoy spending 80 hours in a repetitive game that lacks fresh ideas, no matter what the setting is or how good it looks.
Oh I know AC won't win any originality awards, but it's still fun nonetheless.
 



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Funny AF seeing the rational and normal takes here regarding the PC split then going to era and seeing people dooming and warring saying stuff like "Not sure how long PC gaming has left with a split like that" and "The PC/console split is wild, even considering AC is generally a console game." And whatever the fuck this means "So no all games would be a success to include launch on PC like people said with MH:W, consoles are totally important on 2025 and beyond"
 
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Monster Hunter Wilds TU 1 info. tl;dw: new monster Mizutsune, remach with Zoh Shia and Arch-Tempered Rey Dau. Gathering hub and Arena Quests are coming back alongside other things. Also Lagiacrus is coming back for TU 2 in the summer.

But most importantly Alma is getting new outfits (including the ability to change her glasses).
 
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I've been obsessed with MH World. Even grabbed a couple QoL/Aesthetic mods and just about ready to head into Iceborne soon. Wilds looks amazing, and the benchmark ran surprisingly well on my PC so I'm looking forward to jumping into that when it's expansion launches maybe in a year or two.

Suppose it helps I'm mostly a solo player, so i don't really get fomo over the online stuff.
 
It's easy to fall into the trap and assume that The Hundred Line is mostly Kodaka's work within the first hours of the game; before long, however, it becomes increasingly clear that Uchikoshi's finger prints are just as evident, if not more-so. I haven't finished The Hundred Line, yet. However, while the scope allowed for previews is a small slice of the game - the first month or so - I can tell you this; The Hundred Line is a very, very ambitious game, to the point I'm almost scared to see how far the rabbit hole goes.
I anticipate that my first playthrough alone will likely take upwards of 30 hours, and it's immediately obvious that a single playthrough won't be enough to see the whole story through.

Geez. Both Hundred Lines and Expedition 33 are releasing on Apr 24th.
 
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I don't remember them saying anything about first half of 2025, on the contrary I thought the game was already due to fall 2025.
Anyhow it's a good thing they're taking 6 months just for polishing, KCD2 did the same and it paid out well.

indeed, fingers crossed 🤞
 
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