Community MetaSteam | May 2023 - Bloody hell!

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Dec 5, 2018
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I don't really want to do the [I don't like current popular thing], but I've never been big on Zelda I've only really (as in play more than a few minutes) played 1 and that's because a friend told me to try it (Majora's Mask), I liked it but I've never felt the urge to try another one.

Maybe I'll play another one some day or maybe not.
 

C-Dub

Makoto Niijima Fan Club President
Dec 23, 2018
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I’ve bought Tears of the Kingdom (sadly several months ago, before my “fuck Nintendo” attitude) but I won’t start it until I’ve finished my replay of Cyberpunk 2077, and I’m not gonna rush it.

Been a great game to test out my 4080, plus it’s also been putting my Steam Deck through its paces whenever my girlfriend is hogging the TV.

As for TotK - it’ll probably be my last Switch game. And I think this’ll be me done with Nintendo stuff too. Gotta draw a line somewhere and I’m sick of Nintendo’s shit.
 

Durante

I <3 Pixels
Oct 21, 2018
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Well, I'll go against the grain and say that I've been a Zelda fan for decades and I also absolutely loved BotW.

However, I played BotW quite a while after its release at 4k resolution and 60 FPS, so I guess I'll still have to wait a few months weeks days before I can get a comparable experience in TotK.
 

Ascheroth

Chilling in the Megastructure
Nov 12, 2018
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Alright, I'm done with the current main story that's in Star Rail and did the majority of side stuff (still a few quests to do and probably a bunch of secrets/hidden quests that I haven't encountered yet).

I had a fantastic time with it so far and am definitely inclined to stick around for the long-term if they keep this quality up. There's a easily a solid 50+ hours of quality JRPG stuff in there and it will only get bigger from now on.
If I had to put a number on it right now I'd probably give it a solid 8/10 that has a good chance of growing into a 9/10 by the end of the year.

The 2 main "issues" I have that stop it from being a 9/10 now is that 1) the story is literally unfinished and it ends at a very unsatisfying spot which stops it from being a "you can just play all that is there right now and walk away fully satisfed " recommendation and 2) the long-term appeal of the combat still has to be proven so it's also hard to say "even if you run out of story, the gameplay will carry it while waiting".
I'm confident that 1) will stop being an issue soon with the next couple updates but 2) I don't really know about yet. I think in the long-term it's just gonna be "fine". Fun enough, but not a main selling point but also not actively getting in the way of enjoying the story and world.


The main appeal I'd say is definitely the story and world-building. The universe Hoyoverse has created seems massive and fascinating and there's already tons of interesting lore in the game.
The main story itself is good. Right now it has a prologue, one finished story chapter and one unfinished story chapter.
The prologue is fairly perfunctional. It throws you into the world and sets you up for the journey, but there's nothing crazy going on.
The first story chapter is a good classic JRPG romp that is very well executed and coupled with the high production values and stellar music has some really hype moments.
The second story chapter is where things are getting a lot more complex and interesting. Many different factions and motives collide, there is a very interesting take on the concept of "immortality" at play and the overall world-building and lore gets increasingly richer and unique. However it's literally unfinished. Since this is a live-service game this is obviously by design and conceptually I'm totally fine with that, but still, there are ways to end with a "to be continued" that are satisfying. The current ending here is not satisfying.

Outside of the main story the game is chock-full with side quests, mini-puzzles, secrets and interesting things to encounter everywhere, that give the areas you travel through and characters you meet a lot of color. In general the writing and localization are very high quality across the board and there is a lot of it.

Production values are very good. It's a pretty game with pretty animations, great music and stellar voice acting. Though weirdly enough I don't think it's as good looking as Genshin overall despite this not being an open-world and the current areas could have been a bit more diverse. Still, overall it looks good and I'm hoping we'll get progressively cooler stuff over time.

Combat is solid. It's snappy, fast and fun but also most of the depth is in the team-building phase. They shake things up by giving enemies interesting abilities that you need to properly react to and there's a rogue-like side mode where you can get different passive buffs that create fun synergies.
For now it's good fun but I can't say how I'll feel about it in a couple weeks/months. I don't really think it's the main selling point of the game though.


So yeah, overall definitely worth checking out if you're interested in some JRPG goodness.
 

Gelf

Junior Member
Apr 22, 2019
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Zelda, Zelda everywhere!!!

Am I the only one that doesn't care about Zelda at all? XD
If it was on Steam I might try it several years from now at deep discount.

My experience with Zelda has nearly always been ok enough but well below the level you'd expect from the wall to wall glowing reviews which they always get. I just don't trust reviews of this series to match my own taste.
 

dex3108

MetaMember
Dec 20, 2018
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Well, I'll go against the grain and say that I've been a Zelda fan for decades and I also absolutely loved BotW.

However, I played BotW quite a while after its release at 4k resolution and 60 FPS, so I guess I'll still have to wait a few months weeks days before I can get a comparable experience in TotK.
Filthy pirate!!!

I have nothing against Zelda it just never felt urge to play it. Every gameplay I saw from both BotW and TotK kinda looks boring to me. I am more story driven type of gamer and newer Zelda games more gameplay driven ones.
 

Le Pertti

0.01% Game dev
Oct 10, 2018
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lepertti.com
Valve, operator of the video game distribution platform Steam, was hit with a patent infringement lawsuit on Monday in Washington Western District Court. The suit, filed by Ramey LLP and the Puget Law Group on behalf of AML IP, alleges that the use of electronic payments for in-game products and services like game passes, weapons and character attire infringes the plaintiff's patent. Counsel have not yet appeared for the defendant. The case is 2:23-cv-00668, AML IP LLC v. Valve Corp.

:toucan:
You know what, I'll be rooting for the patent troll on this one, get that shit out of our games!
 
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Mivey

MetaMember
Sep 20, 2018
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Well, I'll go against the grain and say that I've been a Zelda fan for decades and I also absolutely loved BotW.

However, I played BotW quite a while after its release at 4k resolution and 60 FPS, so I guess I'll still have to wait a few months weeks days before I can get a comparable experience in TotK.
Played BOTW on the Switch, and close to finishing it now (though I decided to skip on the DLC). I think for Tears I'll wait a bit longer for emulation support to mature a bit and play it on PC for once.

For the debate about how BOTW fits in to the rest of the series, I'll say that I found most older Zelda games to be "ok", with Windwaker to be my favourite of the pre-BOTW ones, mostly because it allows the kind of exploration that I like about BOTW, even if it's not truly as free and unscripted in Windwaker as I would want.
I can also understand that fans of the old ones aren't happy with BOTW. It doesn't have the same linear, heavily item-based progression that the old ones had. I just never cared one bit about it, since the games assume you are brain-dead and need every little thing spoonfed to you. BOTW does this too, way more than I would want, but there's at least hints of actual player freedom in BOTW that I find sorely lacking in every other title.
 
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「Echo」

Reaper on Station。
Nov 1, 2018
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Mt. Whatever
I don't think is Zelda that great as a franchise... it has it's ups and downs. Personally I still think the high-point of Zelda is OOT and MM on the N64. The next one I enjoyed most after that was Twilight Princess, but it also launched in my edgy teenage years. I consider BotW to be very.... middle of the road? There are things i love and things I absolutely loathe about it. It's honestly at times just a slightly better Ubisoft collectathon.

I do love the new super androgynous Link tho, I'm really quite downbad for him haha. 🥵
I've no personal hype for Tears of the Kingdom, my switch is a dust collector unfortunately. But I think I would like to play it down the road on an emulator or Switch 2 if it's BC and get's upgrade patches? (Like PS4 Pro Patches?) I bought the limited edition guide book set to launch in June anyway.
======

My hubby is actually considering getting the ROG handheld just because Steam Deck hasn't launched in Australia STILL (Wtf is Valve doing??). I told him i didn't like the lack of trackpad or the RGB, but he says he likes that it runs windows and he plans to multitask with it as a result.
 

Mivey

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Sep 20, 2018
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My hubby is actually considering getting the ROG handheld just because Steam Deck hasn't launched in Australia STILL (Wtf is Valve doing??). I told him i didn't like the lack of trackpad or the RGB, but he says he likes that it runs windows and he plans to multitask with it as a result.
They are working on setting up warehouses in Australia, but they get invaded by all kinds of snakes, spiders and other crawly things, plus the drop bears make it impossible to safely get in and out. Once they get the survival rate of their package drivers up to 30% or more, they will go ahead, I would assume.
 

Paul

MetaMember
Jan 26, 2019
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Last (and only) Zelda I played was Link's Awakening on original black and white gameboy some 27 years ago.
I liked it (I was 8). Especially the music theme in the menu which I still remember.
But when I was 10 I got a PC, installed Fallout and never looked back. Why would I play childish games like Zelda and Mario when I can play Fallout or Diablo? Come on.

That said, I am curious what the insane hype is about, so maybe I will force myself to emulate Tears someday to give it a change. Fuck playing it on original decade old hardware though.
 
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Kyougar

No reviews, no Buy
Nov 2, 2018
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My hubby is actually considering getting the ROG handheld just because Steam Deck hasn't launched in Australia STILL (Wtf is Valve doing??). I told him i didn't like the lack of trackpad or the RGB, but he says he likes that it runs windows and he plans to multitask with it as a result.
Valve 399 - not in Australia
ROG 799 - available in Australia

that's 400 more worldwide just because they ship it to Australia!!!!1111
 

Durante

I <3 Pixels
Oct 21, 2018
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Played BOTW on the Switch, and close to finishing it now (though I decided to skip on the DLC). I think for Tears I'll wait a bit longer for emulation support to mature a bit and play it on PC for once.

For the debate about how BOTW fits in to the rest of the series, I'll say that I found most older Zelda games to be "ok", with Windwaker to be my favourite of the pre-BOTW ones, mostly because it allows the kind of exploration that I like about BOTW, even if it's not truly as free and unscripted in Windwaker as I would want.
I can also understand that fans of the old ones aren't happy with BOTW. It doesn't have the same linear, heavily item-based progression that the old ones had. I just never cared one bit about it, since the games assume you are brain-dead and need every little thing spoonfed to you. BOTW does this too, way more than I would want, but there's at least hints of actual player freedom in BOTW that I find sorely lacking in every other title.
I wouldn't say every other title. E.g. the early 2D Zeldas had a pretty outstanding amount of player freedom for their time (particularly compared to console contemporaries of course). The more recent pre-BotW entries became more formulaic I would say (though still with good game design sprinkled throughout).

One could well argue that BotW is closer to a "natural" development from "The Legend of Zelda" after a few decades of tech advancement than something like Twilight Princess would be.

Edit: Talking about the months it will take to run TotK at great fidelity, apparently a variable/dynamic framerate mod was just released.
 
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ExistentialThought

Coffee Lover ♥☕
Feb 29, 2020
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They are working on setting up warehouses in Australia, but they get invaded by all kinds of snakes, spiders and other crawly things, plus the drop bears make it impossible to safely get in and out. Once they get the survival rate of their package drivers up to 30% or more, they will go ahead, I would assume.
When the world needed him the most, he was nowhere to be found 😭

 

Arc

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Sep 19, 2020
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I've only played Zelda a few hours, but I can confidently say Nintendo has embarrassed every AAA publisher that pushes out an underbaked, buggy game to meet a deadline. The entire game oozes polish and quality.
 

Alextended

Segata's Disciple
Jan 28, 2019
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I've only played Zelda a few hours, but I can confidently say Nintendo has embarrassed every AAA publisher that pushes out an underbaked, buggy game to meet a deadline. The entire game oozes polish and quality.
Anyone saying otherwise wouldn't know good game/gameplay/level design if it hit them in the face. That's regardless of a genre/style of play being to one's liking. The same was true for BOTW and is true for tons of their flagship titles. Devs like From Software or pretty much any dev one wants to say is superior because they prefer x or feel it should be praised instead of rather than alongside Zelda would do well to take notes (and most likely did/do anyway, trolls trying to diminish such achievements or go against popular thing while previously playing meh, lackluster, gacha or otherwise knock off games be damned). Retrospectively trashing amazing, pioneering games and experiences like Ocarina of Time or Super Mario 64 and all they did for games as a whole is silly too. But sure, let's pretend the best designed open worlds in video games are just heightmaps with generic crap thrown at them a la Ubisoft, that works too I guess.
 
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Line

meh
Dec 21, 2018
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No matter what you think about the new Zelda games, if we're talking polish... shouldn't we also consider the absolute garbage state of the framerate and frame pacing (and draw distance and etc etc)?
Because anyone gets crucified for that (rightfully so), but it gets easily forgotten in the celebration for a new Ubis-Nintendo game.
 

Alextended

Segata's Disciple
Jan 28, 2019
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No matter what you think about the new Zelda games, if we're talking polish... shouldn't we also consider the absolute garbage state of the framerate and frame pacing (and draw distance and etc etc)?
Because anyone gets crucified for that (rightfully so), but it gets easily forgotten in the celebration for a new Ubis-Nintendo game.
Seems like it's solid on Switch, even if you can still bring it down, more or less easily depending on the area/task at hand.

That some like ignoring the whole (or think Switch should have gotten magically more powerful since 2017 to match PS5) and focus on the 20fps instances doesn't change it. Never found huge issue with From's games myself (past Durante's necessary fixes for Dark Souls). Only a few loud people harped on them anyway, given their games' success, so it's not really that different to such titles (and definitely different to disasters like Callisto Protocol or Bethesda bugfests).

Did you forget to pirate the patch available days before the official launch, are you judging unmodded emulator performance or maybe you haven't even played it since 3D Zelda is not your thing so you're going by said vocal online complaints that could be on those conditions (and is against the nobody complains deal)?

Why are we talking about this in the Steam thread anyway?
 
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thekeats1999

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Dec 10, 2018
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So the latest live letter for FFXIV was today. For those waiting to be able to play the game entirely solo you are almost there *. With the 6.4 patch all of Stormblood is now playable. The only bits left to do is the patch content for Stormblood, which I would expect to be released in about 4 months time.

* The only issue is the Crystal Tower. This content needs to be done as a 24 man raid and is part of the MSQ. Without spoilers, this content is kind off critical to the overall story.
 

yuraya

MetaMember
May 4, 2019
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No matter what you think about the new Zelda games, if we're talking polish... shouldn't we also consider the absolute garbage state of the framerate and frame pacing (and draw distance and etc etc)?
Because anyone gets crucified for that (rightfully so), but it gets easily forgotten in the celebration for a new Ubis-Nintendo game.
Sadly console gamers and the gaming media have very low standards when it comes to those things.

Also Nintendo is a big media darling dev too so nobody goes after them like they do others. Some devs always have bullseye on their backs. Just wait until something like Starfield comes out people lose their shit over FPS and draw distance on Xbox. Every little glitch will be turned into compilation video. Youtubers screaming in anger. Execs called to be fired. Xbox is doomed. New engine is needed etc etc.
 

Joe Spangle

Playing....
Apr 17, 2019
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I'm into Zelda. First one was an early gaming memory for me so it has a nostalgic place in my heart. Link to the Past was an amazing game and Ocarina of Time was one of those next level games. Played a few others but those three stand out for me. I loved Breath of the Wild - on cemu at 60fps and 1080p. Was a joy to play that game so i'll def get the new one at some point once emulation is spot on.
 

SaberVS7

Average Date a Live Enjoyer
Jan 23, 2020
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Well, for all the talk I heard about Amazon being unreliable for Day 1 releases, my copy of THE "The Legend of Zelda: Tears of the Kingdom" GAME FOR "Nintendo Switch" SYSTEM arrived just a few minutes ago. Guess I'll give my poor PC the rest it deserves for a bit.
 
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