I'm bad for buying games I don't play, but not THIS badMe: "hmmm.. Greedfall is on game pass, might as well download it and try it for 30 min to see if it's a worthy addition to my wishlist"
plays game for 30 min
Me: "yeah, this is good, gonna add it to my Steam wishlist"
Steam: "You already own this game"
It has happened at least once before, a year ago or so, was so damn confusing and got a bit annoyed with myself. Xbox servers was slow, so took hours to download the game. Still haven't played it and don't remember what it was, so can easily happen again.I'm bad for buying games I don't play, but not THIS bad
Castle in the Darkness was made by Matt Kap (who was also the pixel artist on Binding of Isaac: Rebirth).Wait, is it? The Steam store pages list different developers and publishers.
And isn't Castle in the Darkness II in the works? Is it being made by someone else then?
Ah, I see. Cool. I loved Castle in the Darkness so I'm definitely in for both of these then!Castle in the Darkness was made by Matt Kap (who was also the pixel artist on Binding of Isaac: Rebirth).
He then created the company LABS Works, who released Astalon: Tears of the Earth, and are now working on Castle In The Darkness 2.
thanks. When i first read this weeks ago, i thought that "dehumanizing" was an... interesting way to put it. But i think i understand better now. Sometimes it really is. And oddly enough at other times it's also very humbling and perhaps making me feel more "human" than ever. In a weird and kinda dark way I guess.i was the caretaker for my mother when she had cancer, and every day was like going uphill more or less. even if at times it feels dehumanizing, just remember that pain won't be there forever! sending it into complete remission will have you feeling better in time.
i'm so sorry you're going through this, you will know better days again.
I think 60 fps will become increasingly rarer as we move out of the cross-gen period. Series S has a third of Series X's GPU grunt so it is unlikely to be able to offers 60 fps on GPU-limited games without severe (sub-720p on Very Low settings severe) compromises.Every game that is designed for series s has a 60 mode. At least that Ive seen so yeah I'm quite surprised. I honestly thought it was the norm.
Edit; no wait that Medium game was also 30 only.
I think pubs are understimating just how jarring 30 fps will be for people who have been conditioned for the past year to expect 60.I think 60 fps will become increasingly rarer as we move out of the cross-gen period. Series S has a third of Series X's GPU grunt so it is unlikely to be able to offers 60 fps on GPU-limited games without severe (sub-720p on Very Low settings severe) compromises.
True, but we haven't seen any pure next-gen games yet. If games continue targeting 4K60 on high-end consoles I agree that 1080/60 would be doable on Series S, however I believe that next-gen games will start targeting much lower resolutions and get to 4K through reconstruction. For example, Unreal Engine 5's demo targeted a 1440p native res on consol.e
I have yet to buy Avengers despite finding it fun at the free weekend because no Evans as Cap.GotG and Avengers both not being a commercial success just shows that it was always about the films with the IP. The characters in those movies were everything.
I think it's hard to say for sure why some succeed and some don't. I have a feeling that avengers being so bad hurt the perception of gotg. Some people didn't even know it was a single player game, they just assumed it was GaaS because avengers was and it's from the same company. Marketing definitely comes into play too and it was awful for gotg. It made the game look generic at best and they didn't show anything that made the game good which is why it's surprising the hell out of everyone who takes a chance on it.GotG and Avengers both not being a commercial success just shows that it was always about the films with the IP. The characters in those movies were everything.
For games its Spider-Man and Batman. And ofc those are the biggest moneymaking brands when it comes to cape shit so it makes sense.
I bet Avengers would have done much better if Spider-Man was a launch character. And for all platforms. They created a ton of negative PR for that game before it released and they did it for no reason lol.
I don't see Gotham Knights or SS doing good either. Even if Rocksteady makes a masterpiece it will do half the numbers of City. Maybe a little more.
I wonder if Insomniac pulls it off with Wolverine. The character is very easy to make a good game out of and Sony's marketing machine is usually good. They have to really fuck up for it to be a dud imo.