Ok, I haven't written any review in a while so here goes a battery of review
The Legend of Heroes Trails of Cold Steel III & IV
I'm treating them as one game since that's how the story works. You can read my detailed reviews/rambling here and here. If you've played every game leading up to here you know what you're getting for better or worse. The music is good as ever, the combat is probably the most entertaining, but the story draaaags a lot I get why they do that but it has been a problem for a while. In the end it's hard for me to review w/o spoilers.
7.5/10
Elden Ring
What if dark souls but with an open world. That means you can explore nearly all the world from the start, so your experience will be different, while you're really likely to end up fighting the same boss first, after that it will depend on how you approach the game. This is also the game that gives you way more ways to cheese your way through, which is great. Thinks like spirit ashes that are like summons but don't raise the boss HP makes most bosses really easy to cheese. Then again the game seems to be built for you to get help in some way (be it by summoning players/NPCs or using ashes) so it's fine. My main complain (though, that was already a thing in dark souls 3) is how some bosses seem to have extremly long combos, there was something charming with how bosses worked in the original dark souls. With that said it's probably the best from soft game so far.
9/10
Final Fantasy VI Pixel Remaster
I had reviewed the other 5 so of course I was going to review this one. The last of the pixel remasters. While I think that V is better in a mechanical way (the job system gave it way more flexibility) this game shines more in the storytelling aspect. While the first half of the game is more "linear" what makes the game great in my opinion is how after losing all your party in the midpoint of the game you're given a lot a freedom. After getting an airship during part 2 (Word of Ruin) the game let's you go straight up for the final dungeon with only 3 (of your up to 14 party members. This is also one of the largest (playable) casts in any FF, althought to be fair you're likely to be spaming the same attacks towards the end) or you can go around the world and see the consequences of your actions in part 1 and also see what your party members have been up to. And this sense is something I'd like later FF did but I don't think it will happen again.
8/10
Fire Emblem: Three houses (Switch, I should have played on Yuzu but oh well)
I had always been intrigued by the FE series but I've never played any game and I'm not sure this was the best one to start on. This game introduced the "academy" (monastery) part of the game which feels like it made the game longer than it should have been. I still think that many games started introducing the social aspects that seems became popular in RPGs because of (modern) persona w/o grasping what made it work in persona but I digress. The game after the tutorial mission makes you pick one faction (house) and then playthrough the game with them. The game is split into either exploring the monastery where you can raise your units relationships (to unlock supports and learn about them) or raise your stats, and battles and also teaching which is another way to raise your units stats. All in all i liked the game but my main complain is how if you want a full picture of the story you should have to beat the game 4 (well technically 3.5) times, sure each NG+ cycle will go faster and faster since the game gives you tools to go faster, but the first half of the game is nearly identical except for some conversations depending the house you sided with
7.5/10
Cuphead - The Delicious Last Course (DLC)
What can I say ?, It's more Cuphead If you liked the main game it's more of the same. 5 years after finishing the main game on expert I basically lost all my game skills but I still enjoy it. The most interesting change in the DLC is that you can play as Ms. Chalice who controsl different than Cuphead.
9/10
Wargroove
I had read that this game is inspired in advance wars, but since I have not played these games I don't really know how true that holds up. It took me a bit for the game to click with me but when it did I really enjoy it. The game campaing is a battery of battles, that are usually won by defeating the enemy base/commander or clearing the map of enemies. The main mechanich of the game is the groove which is a special skill that the commanders have (and each one has an unique one), Completing a mission can give you up to 3 stars, this stars are used to unlock stuff in the gallery but their most important use is to see the game's true ending/epilogue. This is my main complain with the game in order to see the true ending you have to get 100 stars (which is half of all the ones you get in the game). Even if you perfect all the missions (main and optional) in the story you will be short 1, which means you'll have to do puzzles or arcade mode. I usually don't mind if a game has extra steps for a true ending. The problem is that the ending of the game is not really and ending but rather a cliffhanger.
8/10
The Legend of Heroes Trails of Cold Steel III & IV
I'm treating them as one game since that's how the story works. You can read my detailed reviews/rambling here and here. If you've played every game leading up to here you know what you're getting for better or worse. The music is good as ever, the combat is probably the most entertaining, but the story draaaags a lot I get why they do that but it has been a problem for a while. In the end it's hard for me to review w/o spoilers.
7.5/10
Elden Ring
What if dark souls but with an open world. That means you can explore nearly all the world from the start, so your experience will be different, while you're really likely to end up fighting the same boss first, after that it will depend on how you approach the game. This is also the game that gives you way more ways to cheese your way through, which is great. Thinks like spirit ashes that are like summons but don't raise the boss HP makes most bosses really easy to cheese. Then again the game seems to be built for you to get help in some way (be it by summoning players/NPCs or using ashes) so it's fine. My main complain (though, that was already a thing in dark souls 3) is how some bosses seem to have extremly long combos, there was something charming with how bosses worked in the original dark souls. With that said it's probably the best from soft game so far.
9/10
Final Fantasy VI Pixel Remaster
I had reviewed the other 5 so of course I was going to review this one. The last of the pixel remasters. While I think that V is better in a mechanical way (the job system gave it way more flexibility) this game shines more in the storytelling aspect. While the first half of the game is more "linear" what makes the game great in my opinion is how after losing all your party in the midpoint of the game you're given a lot a freedom. After getting an airship during part 2 (Word of Ruin) the game let's you go straight up for the final dungeon with only 3 (of your up to 14 party members. This is also one of the largest (playable) casts in any FF, althought to be fair you're likely to be spaming the same attacks towards the end) or you can go around the world and see the consequences of your actions in part 1 and also see what your party members have been up to. And this sense is something I'd like later FF did but I don't think it will happen again.
8/10
Fire Emblem: Three houses (Switch, I should have played on Yuzu but oh well)
I had always been intrigued by the FE series but I've never played any game and I'm not sure this was the best one to start on. This game introduced the "academy" (monastery) part of the game which feels like it made the game longer than it should have been. I still think that many games started introducing the social aspects that seems became popular in RPGs because of (modern) persona w/o grasping what made it work in persona but I digress. The game after the tutorial mission makes you pick one faction (house) and then playthrough the game with them. The game is split into either exploring the monastery where you can raise your units relationships (to unlock supports and learn about them) or raise your stats, and battles and also teaching which is another way to raise your units stats. All in all i liked the game but my main complain is how if you want a full picture of the story you should have to beat the game 4 (well technically 3.5) times, sure each NG+ cycle will go faster and faster since the game gives you tools to go faster, but the first half of the game is nearly identical except for some conversations depending the house you sided with
7.5/10
Cuphead - The Delicious Last Course (DLC)
What can I say ?, It's more Cuphead If you liked the main game it's more of the same. 5 years after finishing the main game on expert I basically lost all my game skills but I still enjoy it. The most interesting change in the DLC is that you can play as Ms. Chalice who controsl different than Cuphead.
9/10
Wargroove
I had read that this game is inspired in advance wars, but since I have not played these games I don't really know how true that holds up. It took me a bit for the game to click with me but when it did I really enjoy it. The game campaing is a battery of battles, that are usually won by defeating the enemy base/commander or clearing the map of enemies. The main mechanich of the game is the groove which is a special skill that the commanders have (and each one has an unique one), Completing a mission can give you up to 3 stars, this stars are used to unlock stuff in the gallery but their most important use is to see the game's true ending/epilogue. This is my main complain with the game in order to see the true ending you have to get 100 stars (which is half of all the ones you get in the game). Even if you perfect all the missions (main and optional) in the story you will be short 1, which means you'll have to do puzzles or arcade mode. I usually don't mind if a game has extra steps for a true ending. The problem is that the ending of the game is not really and ending but rather a cliffhanger.
8/10