Controversial opinion: I enjoyed RE7 more than REmake 2. I'll play REmake 3, but I really hope we'll get a new, horror RE8 in the footsteps of 7.
I'm of the opinion that third person horror games (mostly) stopped being scary when they decoupled themselves from terrible controls. I consider REMAKE and Resident Evil 7 to be legit scary games, with RE7 being especially scary in VR. RE2 Remake failed to scare me. It's popcorn horror. You can calmly jog away from everything. The third person camera removes the fundamental "WHERE IS HE?" unkown that drives good horror. At no point did I feel personally threatened by the game. At no point did I not want to open a door and walk down some stairs.
IMO, the primary reason this is controversial is because Resident Evil is a Japanese series and Japanese console game fandom has a huge amount of baggage around (read: resistance towards) first person cameras. (It's not just Japanese fandom, granted, but it's closely tied because first person game design is so closely associated with PC gaming, wheras consoles favored third person for a long time. The whole reason Ubisoft made Ghost Recon third person was because they felt console gamers couldn't handle the series in first person.) The amount of baggage around the topic is troubling because it results in people talking past each other. Resident Evil fanbase discussions are super annoying, IMO.
For a lot of people, the choice between first and third person horror doesn't boil down 'which produces scarier experiences" but rather "I don't like first person because it makes me motion sick" and "I want to be able to see my character" and stuff like that. And if there's one thing the Resident Evil fanbase is known for, it's thinking that the only fanbase that should be catered to is yourself. And this annoys me because it's basically "coherent arguments around horror design" vs "Yea, but I don't like first person games."
It's my hope that RE8 returns to what made RE7 scary, but I'm not overly optimistic. Especially since RE7 being so scary, especially in VR, is actually offputting for some audiences.