- Apr 17, 2019
I've confirmed that the bolded fixes the friends-list-querying-related SteamVR home stutter which has been an issue for over a year for those of us with huge friend listsSteamVR:
Updated default skybox
Deleted unused preferences
Fixed old Mr Hat controllers not opening the controller half of the device.
Improved performance for users with large friends lists.
Inverted the Prop_ImuToHeadTransform_Matrix34. It is now actually “IMU to head” instead of “head to IMU”.
Index Controller Firmware
Adjusted finger tracking to better accommodate small hands.
Fixed an issue where the track button would track incorrectly when powered on with the sensor covered.
Improved trigger and thumbstick deadzones.
Buy one so that you can run a program for me to help me add more data to my FoV table!I am very, very close to taking the plunge on the Oculus Rift S. I have PSVR and, some tracking issues aside, I really enjoy VR. I can't afford a Valve Index, and I think the Rift S might be good enough for me for the time being.
Someone talk me into or out of this!
I'm using the default visibility settings (only a color change) and I have the boundary set up at the exact boundaries of my VR room. (So you can actually "touch" the wall, which is always a fun thing to have people try when showing them VR for the first time)I'm curious, how does everyone have their chaperone borders setup? Which mode to you use (Intermediate, Squares, etc.)? What color do you use? How far away from a real wall is the border?
I haven't played many but Beat Saber felt like the gameplay was on point with the beat rather than just vaguely affected by it which made a difference.Hmm still debating if I should get Beat Saber. I mean it looks ok but not sure what it does better than other rhytmic VR games.
The hype is still something I do not understand for that game - I tried it at my company on a gaming event once and... yeah it is one of those but nothing more?
apparently the audio is really, really bad (and headphones are uncomfortable to wear with it) and the tracking isn't so great as everybody hoped for, i hope everybody who buys it knows what he is in forSince the Rift S is now officially out (I think?) do let me know if anyone gets one, I have a program for you to run
I ordered a 3rd Rift sensor and some ceiling cable pulleys, hopefully I can get a good 360 setup going with these things. I really don't want to buy a new VR set until something like Index becomes affordable but at the same time I really wanted to escape my front-facing limitations with 2-sensor Rift. Plus the sensors seem to get increasingly harder to find and more expensive so I ordered one from Amazon USA before that also jumps to the Euro Amazon pricing tier (~2x). I want to sample 360 VR goodness even without the untethered revelation of the Quest (and the super expensive wireless kits for PCVR).I find Audioshield also really lacking in the "on beat" department but I love Soundboxing just because there are so many usermade songs and you can create your own, which will always feel on point for you.
The commercial is a bit Kinect-y but with VR you know it's actual gameplay haha. Good one - the Quest IS tempting.
Do you not find yourself acting overly cautious without a buffer between real walls?I'm using the default visibility settings (only a color change) and I have the boundary set up at the exact boundaries of my VR room. (So you can actually "touch" the wall, which is always a fun thing to have people try when showing them VR for the first time)
The level editor was only re-introduced after being removed early on with the latest patch afaik so give it some time maybe. I'm sure some users will make quality stuff with it. Even though mods were possibly even without official support it's probably easier now. And as always for user content you'll need to figure out by user interactions what the best stuff are and figure out if something's popular because it's well done or just because it's for a popular song etc.Ookay I bought Beat Sabre and I quite like it Only problem I have that I did not have with Soundboxing, is that I am overly cautious with the swings because I have a wall to the left of me - need to fix that somehow. And pretty sure my SO will dig it
Also need to get into the custom song business since the collection is not really my cup of tea, even if some songs are fun. Any tutorials for that? There seem to be a wide collection of tools and option,
edit: after looking and trying out some mod tools... the user generated content is reeeaaally not very good. Songs are either just very, very hard and made for the lols, or just not good. Plus not really a fan of the stock Songs so I will be sticking to Soundboxing for my YouTube beat/workout thing.