Yeah, that's what I did. $1 for Outer Worlds on launch day takes the sting out of EGS for me. I'll most definitely grab it on Steam down the line.I just subbed to PC Game Pass to play this game.
Yeah, that's what I did. $1 for Outer Worlds on launch day takes the sting out of EGS for me. I'll most definitely grab it on Steam down the line.I just subbed to PC Game Pass to play this game.
The first location leans a bit too heavily on combat, I agree (that being said, there are substantial npc interactions in the two settlements). The second location is a sprawling city type area that will probably deliver what you expect as a New Vegas fan, though!I've only played for a few hours before my PC gone down for repair yesterday.
Generally, it's everything I expected from a New Vegas spiritual successor. I love everything about the game, the characters, skills, explorations, etc. However, I'm not really a fan of the combat, and the fact that the game is very combat heavy compared to New Vegas. Most of the moving things outide the towns are your enemies. NV veterans should know what I'm talking about.
I'm now at my mother in law until Monday though, so no games for me until then.
I'll definitely get it on Steam once it's released there, plus I can't wait to see what mods we will get down the line.Yeah, that's what I did. $1 for Outer Worlds on launch day takes the sting out of EGS for me. I'll most definitely grab it on Steam down the line.
That last part is what I meant by WITHOUT THE JANK. Bethesda has essentially used the same engine since the PS3/60 days. It's gross.So yeah, it's not as combat focused as the first zone would make you think. Depends on lot on where you are. And as usual, you can avoid a ton of combat with the right dialogue options.
And in general, it hits a sweet spot of very modest zones with high content density for me, but it sure isn't the usual open world. And it's actually pretty far from even New Vegas, as there are very few self contained quests to fill up the map, it's more hub based and decently interconnected... but it does feel a bit gamey when you have two quests objectives 50 apart from another, you kinda feel the "do not let the player get bored, do not let the player get bored" mantra ongoing.
Surprisingly polished too, outside of the dubious technical decisions (it's chromatic aberration, the video game)... I already talked about the really nice UI (though you can't follow more than one quest), but it's also a surprisingly bug free experience. I had one monster stuck in a wall, and that's it.
Especially considering the nice performance on my old ass 970, it's quite remarkable how well it plays for a Bethesidian game.
I get sleepy too, Was wondering if it was the game or me.I have about 5 hours into the game and it hasn't grabbed me at all. I've mentioned in discord but it seems like every time I play I start getting drowsy within an hour, there's just nothing really interesting going on in this first area. Please tell me this starter area doesn't represent a huge percentage of the game.
its coming soon tm
Just watched this, gotta agree with Mack, the colour pallete and look of the world is awful, really offputting.
Looks like it needs a The Queen shade
You have to make a choice, either to benefit one group or the other. Whichever one you don't choose will be pretty screwed. Part of the quest will fail but you can still proceed.Really not far in the game just hit level 5 and finished the (side) quest on the landing pad.
Question:
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Yeah that's really strange. I have no idea why you'd do that. Just make all the keys normal UE4 bindings and they'll work the same...Was looking forward to playing this game, have the week off work so got some time. Loaded up the game and they have hardcoded some of the key bindings I'm left handed and use OKL; instead of WASD but I can't rebind most of the keys on the right side of the keyboard. Argh. Have seen a few posts on reddit about it too. Bizarre that they choose to do that with some of they keys.
I'm running at 2K. 60-70 fpsAnybody running GTX 1070 @ 1440p?