Community MetaSteam | November 2019 - You Can't Spell Steam Without EA

Status
Not open for further replies.

Nabs

Hyper˗Toxic Pro˗Consumer
Oct 23, 2018
3,690
12,291
113
Community-built environments

A set of Source 2 tools for building new environments will ship with the game, enabling any player to build and contribute new environments for the community to enjoy. Hammer, Valve’s level authoring tool, has been updated with all of the game’s virtual reality gameplay tools and components.
 
Last edited:

Amzin

No one beats me 17 times in a row!
Dec 5, 2018
1,001
2,110
113
The interactions and dynamics of it look fantastic from the trailer. It's not that far off either, although it'll feel like quite a wait :face-with-stuck-out-tongue-and-winking-eye:

It looks like each individual component of Index on the Steam store comes with Alyx for free, so that's something. I would assume already existing owners get it too?
 

Deleted member 113

Guest
Extra content for Index owners

Customers who have purchased Valve Index hardware by the end of 2019 will have access to unique bonuses starting early next year:

  • Explore environments from Half-Life: Alyx in your SteamVR Home space
  • Alternate gun skins to embellish Alyx's arsenal
  • Special Half-Life: Alyx-themed content for Counter-Strike: Global Offensive and Dota 2

:cry:
 

Mivey

MetaMember
Sep 20, 2018
3,988
11,350
113
Will wait for first impressions before jumping on this game (and VR), but I'd lie if I said that trailer didn't look great. It seems a bit too intense for VR though. A headcrap jumping on me in VR seems heart-attack inducing
 
  • Like
Reactions: Wok and lazerfox

Li Kao

It’s a strange world. Let’s keep it that way.
Jan 28, 2019
7,764
15,677
113
Extra content for Index owners

Customers who have purchased Valve Index hardware by the end of 2019 will have access to unique bonuses starting early next year:

  • Explore environments from Half-Life: Alyx in your SteamVR Home space
  • Alternate gun skins to embellish Alyx's arsenal
  • Special Half-Life: Alyx-themed content for Counter-Strike: Global Offensive and Dota 2

:cry:
Yeah, say what you want about the rest, but that's just sad.
 

Hektor

Autobahnraser
Nov 1, 2018
5,697
15,560
113
Full 3D movement?
Damn son, this might really be a VR Killer App.

That said, a single game like this won't be enough to sell me on a high-end VR device, so i'll probably won't play it any time soon
 

Spamlynguist

I can never decide on an avatar
Dec 31, 2018
1,023
2,849
113
25
I won't be able to play Alyx anytime soon but goddamn it's good to see Half-Life back again. Great trailer too!
 
  • Like
Reactions: Alexandros

yuraya

MetaMember
May 4, 2019
2,432
5,678
113
So what exactly is the point of roomscale if its not required?

Does sitting down and playing just mean pressing button on vr controller to move? And if it is roomscale how does movement work then? The same?

Edit: nvm I saw that pic
 

Durante

I <3 Pixels
Oct 21, 2018
3,853
18,431
113
So what exactly is the point of roomscale if its not required?

Does sitting down and playing just mean pressing button on vr controller to move? And if it is roomscale how does movement work then? The same?
For large scale games, roomscale movement is generally always additive to another movement method.

E.g. if you are in front of some shelf and want to check it out you can move around naturally by, well, moving. But if you need to cross a yard or run around in combat you use one of the other options (the game has 3: teleport, slide, direct stick movement).
 
  • Like
Reactions: yuraya

Alextended

Segata's Disciple
Jan 28, 2019
5,492
8,571
113
You move with the analog stick to move around a game world just as in non VR games, nobody has a play room as big as City 17 or similar.

But if you have the space you can move room scale within your immediate surroundings and if not you don't have to, just use the stick for that too.

Full room scale movement without also analog stick or teleport or whatever on top is only in experimental games like Unseen Diplomacy and Tea for God.

Seated mode makes it so the camera height isn't depending on user height like normally but is preset, possibly with a crouch button for that case too.
 

Amzin

No one beats me 17 times in a row!
Dec 5, 2018
1,001
2,110
113
So what exactly is the point of roomscale if its not required?

Does sitting down and playing just mean pressing button on vr controller to move? And if it is roomscale how does movement work then? The same?
There are several VR games that already allow for varied movement styles and setups. It's just different ways to interact with the game depending on preference and actual physical ability / space. You can usually mix and match, so for a room scale you can walk around and your character follows your movement within the game space, but you can also stop and use teleport / joystick move (and you usually have to since rooms are only so big and game worlds are huge). Room scale is great for exploring and interacting around a room in a game but never get you very far.

Sitting down or standing still in a small space (the latter is mostly my setup) you use whatever the game has set for joystick movement only yea, as far as "leg" movement. Hand movement is always tied to the controller motion regardless of which scale you are using.
 
  • Like
Reactions: yuraya

Tizoc

Retired, but still Enabling
Oct 11, 2018
7,622
18,766
113
37
Oman
ko-fi.com
Valve should pack in a set of diapers with every Index kit because with antlions and headcrabs jumping at the player people will be shitting their pants.
....and now i lose all interest in hl alyx an vr :v
Full 3D movement?
Damn son, this might really be a VR Killer App.

That said, a single game like this won't be enough to sell me on a high-end VR device, so i'll probably won't play it any time soon
Rip astro bot.
 
  • Like
Reactions: PC-tan

Jav

Question everything, learn nothing
Sep 17, 2019
929
3,026
93
Sigh... I was already saving up for an Index but now even more
 

lazerfox

Alpine Flower Boy
Dec 31, 2018
330
641
93
Switzerland
Holy shit this looks even better than I imagined.

Valve should pack in a set of diapers with every Index kit because with antlions and headcrabs jumping at the player people will be shitting their pants.
I've been playing HL2 EP1 and those godamn headcrabs literally make me flinch in front of my screen. I'm probably gonna die from a heart attack playing this in VR.
 
  • Like
Reactions: Alexandros

Eferis

MetaMember
Nov 12, 2018
1,343
4,203
113
I'll still upgrade my build in 2020 over getting a VR headset but that looked pretty amazing. Curious to read impressions on how well it plays.
 
  • Like
Reactions: Stevey
Status
Not open for further replies.