Holy shit great regional pricing here, it's $15
Shame on you Square Enix, shame on you 505, shame on you KT.volvo leading by example:
I'd take regional availability firstNow if only they also have regional pricing for Index too
Shame on you Square Enix, shame on you 505, shame on you KT.
Euro is cheaper than US? That doesn't happen often, or ever...volvo leading by example:
Yup, I loved to see these prices.volvo leading by example:
I'd take a plan too. A long one.I'd take regional availability first
Sadly, unlike copies of bits, HW has a non-negligible production cost. At least until we figure out replicatorsNow if only they also have regional pricing for Index too
Yep.It looks like each individual component of Index on the Steam store comes with Alyx for free, so that's something. I would assume already existing owners get it too?
Let's 3D print a VR headset!Sadly, unlike copies of bits, HW has a non-negligible production cost. At least until we figure out replicators
That's true. I really don't need headcrabs jumping at me in VR.Will wait for first impressions before jumping on this game (and VR), but I'd lie if I said that trailer didn't look great. It seems a bit too intense for VR though. A headcrap jumping on me in VR seems heart-attack inducing
Yeah, say what you want about the rest, but that's just sad.Extra content for Index owners
Customers who have purchased Valve Index hardware by the end of 2019 will have access to unique bonuses starting early next year:
- Explore environments from Half-Life: Alyx in your SteamVR Home space
- Alternate gun skins to embellish Alyx's arsenal
- Special Half-Life: Alyx-themed content for Counter-Strike: Global Offensive and Dota 2
Now to hope others actually follow that example!volvo leading by example:
Still €35 because of the ridiculous price at releaseGears 5 50% off already, hm.
Horrible pricing here too, this discounted price is what the game should've cost initially. Oh well.Still €35 because of the ridiculous price at release
I hate it when they put new icons with informations like discounts or reviews in them
Gears 50% off already.
For large scale games, roomscale movement is generally always additive to another movement method.So what exactly is the point of roomscale if its not required?
Does sitting down and playing just mean pressing button on vr controller to move? And if it is roomscale how does movement work then? The same?
There are several VR games that already allow for varied movement styles and setups. It's just different ways to interact with the game depending on preference and actual physical ability / space. You can usually mix and match, so for a room scale you can walk around and your character follows your movement within the game space, but you can also stop and use teleport / joystick move (and you usually have to since rooms are only so big and game worlds are huge). Room scale is great for exploring and interacting around a room in a game but never get you very far.So what exactly is the point of roomscale if its not required?
Does sitting down and playing just mean pressing button on vr controller to move? And if it is roomscale how does movement work then? The same?
....and now i lose all interest in hl alyx an vr :vValve should pack in a set of diapers with every Index kit because with antlions and headcrabs jumping at the player people will be shitting their pants.
Rip astro bot.Full 3D movement?
Damn son, this might really be a VR Killer App.
That said, a single game like this won't be enough to sell me on a high-end VR device, so i'll probably won't play it any time soon
I've been playing HL2 EP1 and those godamn headcrabs literally make me flinch in front of my screen. I'm probably gonna die from a heart attack playing this in VR.Valve should pack in a set of diapers with every Index kit because with antlions and headcrabs jumping at the player people will be shitting their pants.
try selling some of your anime merch lashy, you don't need ALL of them and you know itbrb, starting a gofundme for an Index