I wonder if there are any people at Sony who see the success of MCC on steam and think to themselves...what if we packaged all the old Killzone and/or Resistance games. And released them on PC so people can play them on M/KB with unlocked frames.
Because fucking hell would I love that.
Jim Ryan and Hermen Hulst pls
I don't think it will happen and a couple reasons for that. During the PS2 and Xbox days, FPS were mainly on Xbox. They use to be on PC but the Xbox was this bridge between PC and consoles for the FPS genre (the only other fps games that I can think of before that that were on consoles were Golden eye and Perfect dark. I did not play those games but even looking back at those games were they that special? The main things that Golden Eye had going for it was split screen (which is not really even used anymore, it also no longer used the DOOM style find a blue door key objective, and enemies would react to your attacks. Those were the 3 things that that game attributed to the FPS genre and asides from the split screen a year later you would get Half Life and well yeah. By the way what did people think about Perfect Dark since Half Life released in 1998 and PD released in 2000. Was that game still considered very impressive or was that mainly the N64 crowd that thought it was impressive? And if so image what it would have been like had Half Life released for the SERVICE GAMES Dreamcast after all and had it been playable (the PS2 version of Half life released in Nov 2001, so pretty much early 2002 and it was around this time that Halo was releasing on the Xbox. From what I recall the PS2 version of Half Life was not even that good since it had issues, and seeing how it was already 3 years old at that point it make sense as to why not many would talk about it (or did they? I don't know)
So now Halo is out and that's the main FPS game that people on console are talking about and years later you would get PC FPS games released on the Xbox such as Far Cry and other PC games (I read this one 4Gamer article that mentioned something about that).
So now let's talk about Killzone and Resistance. Killzone was a PS2 game made by guerilla that Sony had purchased. I don't think there were that many prominent fps games on PS2. If you look at the all time best selling on the PS2 you don't really see fps games moving 10+ million copies like you do now a days on consoles. There was stuff like Medal of hour and things but that never did more than 3 million copies and seeing how the PS2 managed to sell over 157 million copies (3.5 million is nothing, that means that only 2.3% of PS2 (people can buy multiple PS2 and some only used it for DVD and stuff) users owned a copy of the game and that was the best selling fps game on there. Killzone number online it says that it sold 200k in UK alone and well that's nothing. So Sony's "Halo Killer" did sell that well?
Now comes the era of the PS360. Xbox 360 has already shows itself as the place for FPS games on console. You also see an increase in FPS games on console at this time. The two Sony FPS games that you see that people liked and that got sequels are Killzone and Resistance (I think there was a Haze game but that was a one and done.
Killzone 2 on Ps3 sold 2 million and Resistance sold 2.5 million, Killzone sold better than it did on the PS2 but in the grand scheme of things that's not good for the "Halo Killer" seeing how on Xbox 360 Halo 3 sold over 12 million copies (Halo dead?) And even when you look at the OG Xbox, Halo 2 managed to sell over 5 million copies. If you look at other FPS games they have just sold better on Xbox than on PS2/3.
So now despite all of that and even though fans did like them the last of the Killzone/Resistance games would be Killzone Shadow Fall for PS4 (a launch title?). Things were not going well for Xbox and it was not that long after this that SIE was able to get both Call of Duty and Destiny as the games to play on Playstation and at that point if you want the FPS crowd on your side what's the point of making your own FPS games that were not really turning gang buster numbers?
So when you look back at it, asides from fans and keeping the studios alive what legacy do Killzone and Resistance have? They are not really "must play, genre defining games", they are bound to old hardware, and other stuff there is not really a point for Sony to being this to PC the way that MS has done with Halo.
Halo is a name that still sells after all of these years, but that's not the same case with Killzone and with Resistance. They may make a comeback or something at some point for some thing but overall I think Sony is done with those games for now.
So people do make fun of Xbox for fps games and stuff, but it's their fps games that people remember and still buy and not Sony's. (This thing took me over an hour to write and all of this information is more or less taken from Wikipedia, the free encyclopedia...)