My first Game of Dorfromantik.
It ain't much, but it is honest work.
Such a wholesome game.
And suddenly it is over
from 40 cards to zero while you try to finish the big quests :[
Yeah, I was actually gonna write something about that too. I think they have some flaws in their core game design. If they'd want a relaxing country-side-building experience, they made it too restrictive. You build but soon you realise you have to adhere to the quests if you dont want it to suddenly be over. And that makes the experience quite different than what I hoped.
To those who havent played it yet, the way it works is: you have a stack of randomized tiles, and you have to put them down as you get them. You can arrange them as you like - kind of. Because if you fit tiles together, you get more points, and sometimes the game will hand you quests for fitting a certain number of tiles together (say, 15+ village tiles, or tiles with exactly 10 fields). Completing these quests gets you points for a highscore (the game even has online leaderboards), but also more tiles to place. This prolongs the game, you can build longer/more. Eventually you'll run out and the game ends, and you'll have to start again. So you can't go back to what you've built already, you just start at zero. You'll have countless unfinished landscapes with holes in your water or rail systems, all of which are much more random than you wanted them to be (most probably).
The randomness impedes it, much to often you get tiles that are useless to what you are currently trying to do, making it harder and more frustrating than it has any right to be. If you ask me, remove the high scores and quests in an endless mode where you get tiles forever and you can save your region. Or, implement a "hold tile" button where you can put tiles you cant use right away so you arent forced to plop down yet another senseless railtrack. Or, better yet, just make a mode where you can build freely as you want. I dont need these high score and unlock systems (because of course it has those), I just wanna build and relax.
I hope the promised "Creative Mode" will deliver something worthwhile in that area, otherwise it's a missed chance to make a great relaxing experience.