Yeah every time I talk about monopoly and competition, the discussion gets instantly murkier, and I wonder if it's just my own stance, as a left-wing person, clashing against the more, let's say, capitalist-inclined people.
Recently, I asked to a group of Italian devs on FB how were they feeling about Epic acqui-hiring many platforms and tools commonly used in the development pipeline.
I framed the question admitting that right now it's good, because the barrier of entry is lower (e.g. decreased prices), but in the long term, centralizing all the resources is a risk for both innovation and competition.
This is one of the replies (coming from a high level engineer with a great career in some of the most important vg companies in the world), translated by me:
I mean, ok, there's choice, Epic is not a monopoly (neither I ever said anything about that, but anyway).
But... what kind of perverted horrible market is, where game developers should be happy because the companies that provide the tools they use in their daily jobs, are being created with the sole intention of selling out eventually?
Recently, I asked to a group of Italian devs on FB how were they feeling about Epic acqui-hiring many platforms and tools commonly used in the development pipeline.
I framed the question admitting that right now it's good, because the barrier of entry is lower (e.g. decreased prices), but in the long term, centralizing all the resources is a risk for both innovation and competition.
This is one of the replies (coming from a high level engineer with a great career in some of the most important vg companies in the world), translated by me:
I chose to not engage with this, because of how wrong it is imho.It's great for everyone.
Users are getting big discounts (and tell me whenever else it happened with other acquisitions), and these companies, generally small, are created planning to be acquired.
The fact that there is a market [for these acquisitions] will push other companies to stand out.
We are very far from a monopolistic behaviour - if we look at the available choice of engines and tools, it's so much wider today than it was in the past, too wide even.
I mean, ok, there's choice, Epic is not a monopoly (neither I ever said anything about that, but anyway).
But... what kind of perverted horrible market is, where game developers should be happy because the companies that provide the tools they use in their daily jobs, are being created with the sole intention of selling out eventually?