Do they carry the EGS version? I can't find it but it could be a region thing. If they don't then lol. That's more or less a confirmation.
This makes me want a new GPU so bad. I could hit 60fps on high, but no. still stuck with a 970... fuck...
Only 30 fps in consoles. Running to cpu limitation already this gen or not? Will be interesting to see the DF analysis.
It's not as bad as plague tale on paper at least, but yeah things are ramping up pretty quick in gaming. It's one thing to need a mid gen console refresh but what are PC gamers going to do? If these games keep stressing 3000 series gpus that only leaves us with the horrendously priced rtx 4000s to upgrade.
Only 30 fps in consoles. Running to cpu limitation already this gen or not? Will be interesting to see the DF analysis.
It's a real shame because I think the game is sooo good. Sure, the PC port is the definitive, but not the best it COULD be.Baffling that a ue4 game has this problem really. And not even a single patch was released IIRC.
I mean, exclusivity period is over, S-E can put it on Steam whenever they feel doing so. I wouldn't be too surprised if they just randomly drop it.
THIS ISNT KINGDOM HEARTS
I feel like TWEWY releasing after more than a year and a half increases the chances of KH as well.THIS ISNT KINGDOM HEARTS
IOI can burn for all this shit. It's really unfortunate that they have a genuinely good game or I wouldn't give them a second thought.I know a lot of the Hitman 1 -> 2 issues arose from IOI going independent, but they really have managed to make everything as convoluted and hard to fix as possible.
One would think that all the publishers decided those stupid decisions for IOI, but they have made stupid decisions for all three games themselves...I've been thinking about getting HITMAN 3 for my Deck and finally play through the entire trilogy. So I was glad when it suddenly appeared on sale a few days ago and picked it up immediately.
I tried to do the Hitman 2 profile export thingie, but it just froze on me (as many others have reported on reddit) and Idecided to just skip it and start from the beginning.
Not that it matters that much, since I played the most in Hitman 1, and that progress never transferred to Hitman 2, where I begain replaying the Hitman 1 levels again a few years back. So there really wasn't a lot of progress to transfer to 3.
I know a lot of the Hitman 1 -> 2 issues arose from IOI going independent, but they really have managed to make everything as convoluted and hard to fix as possible.
The rumor were that Silent Hill 2 is a remake made by bloober, so thats the dunce on the listCrossing fingers for a competent new port of Silent Hill 2.
Then again, it's Konami.
Pay respect
It hasn't been more than a year and half, Neo TWEWY was released on EGS on late September last year.I feel like TWEWY releasing after more than a year and a half increases the chances of KH as well.
Like Frogwares. The community keeps leaving them the benefit of the doubt but they prove on the regulart that the issue is at the very least not only on their partners.One would think that all the publishers decided those stupid decisions for IOI, but they have made stupid decisions for all three games themselves...
Asides from that Hitman games are great. I need to buy Hitman 3 some day
Weirdly it feel like my 2060S is doing alright, with DLSS of course, but damn my CPU gets taken to a back alley and beaten so much in this game, got to the market with the amount of characters on screen and fps drops heavy, rats same thing (which is a problem with a game about rats).Played the first chapter of plague tale 2 and it crushes my PC. My 3070 can barely maintain 60fps at 1440p/high settings with dlss on quality. It's pretty disheartening to already run into something that makes the 3000 series seem out of date.
He is the real Uncle That Works at NintendoA new youtube premiere, a new snitch tweet
How does he do it
hearing PC will get Silent Hill Arcade and Silent Hill Orphan CollectionSilent Hill book of memories port for Switch
The market tanked my performance. I was holding 60fps with DLSS up until that point but that part made me cap the game at 30.Weirdly it feel like my 2060S is doing alright, with DLSS of course, but damn my CPU gets taken to a back alley and beaten so much in this game, got to the market with the amount of characters on screen and fps drops heavy, rats same thing (which is a problem with a game about rats).
I need to go back to Sephonie as I was enjoying it a lot but the amount of games releasing this year made me stop playing so I could focus on other games.Historic low on Sephonie, one of my favorite games of the year.
It's a niche title, but if it works for you, it's fucking magical. The game does a solid job establishing tone thanks to its distinct visual style and killer soundtrack, but then it hits you with the writing. At certain key points in the game, you get these stream-of-consciousness explorations of the protagonists' memories. They drift between large-scale political topics and deeply personal moments, drawing attention to the ways the world influences people and shapes their experiences and identities. It's phenomenal writing, and manages to be intensely evocative of really specific emotions.
Mechanically, it's a somewhat clunky platformer, but one with more depth than the jank initially suggests. You parkour your way through the island's surreal caverns, using a sprint system that increases your speed and opens up wall-running at the cost of limiting turn-speed. Along the way, you find and "link" with creatures in the island, which occurs in a laid-back puzzle game. There are also oodles of collectibles, including a whole new class of them unlocked in the postgame. I've been playing it for a while now, and taking in the atmosphere while hunting for secret items has been a great time.
Like I said, it doesn't have broad appeal, but I want to signal-boost it regardless, because it's a really unique and well-crafted game.
Nani?! Sakura Wars f?Wait, so Silent Hill F is actually a game?
Seems hinting to Sakura or whatever was the name with that one with the flowers
What's your CPU ? I get the feeling my 2600x isn't gonna do it anymore, myself.Weirdly it feel like my 2060S is doing alright, with DLSS of course, but damn my CPU gets taken to a back alley and beaten so much in this game, got to the market with the amount of characters on screen and fps drops heavy, rats same thing (which is a problem with a game about rats).
There's a rumoured Silent Hill project codenamed Sakura. This is basically saying "Sakura is the Silent Hill F that showed up on the Youtube stuff"Nani?! Sakura Wars f?
Tim Sweeney and Phil Spencer am cry.
I knew. Just trying to be funny (as well as being too desperate for a new SW game)There's a rumoured Silent Hill project codenamed Sakura. This is basically saying "Sakura is the Silent Hill F that showed up on the Youtube stuff"
SEGA won't even give us the old oneI knew. Just trying to be funny (as well as being too desperate for a new SW game)
Yet they have time to make new hangers:SEGA won't even give us the old one
That is... offputtingYet they have time to make new hangers:
Especially the priceThat is... offputting
Gonna wait for it to get cheaper or in a bundle, but definitely looking forward to playing this. I quite liked the devs' previous game, Anodyne 2, despite some clunkiness, though I didn't finish it due to finding the (I think) final section overly drawn out.Historic low on Sephonie, one of my favorite games of the year.
It's a niche title, but if it works for you, it's fucking magical. The game does a solid job establishing tone thanks to its distinct visual style and killer soundtrack, but then it hits you with the writing. At certain key points in the game, you get these stream-of-consciousness explorations of the protagonists' memories. They drift between large-scale political topics and deeply personal moments, drawing attention to the ways the world influences people and shapes their experiences and identities. It's phenomenal writing, and manages to be intensely evocative of really specific emotions.
Mechanically, it's a somewhat clunky platformer, but one with more depth than the jank initially suggests. You parkour your way through the island's surreal caverns, using a sprint system that increases your speed and opens up wall-running at the cost of limiting turn-speed. Along the way, you find and "link" with creatures in the island, which occurs in a laid-back puzzle game. There are also oodles of collectibles, including a whole new class of them unlocked in the postgame. I've been playing it for a while now, and taking in the atmosphere while hunting for secret items has been a great time.
Like I said, it doesn't have broad appeal, but I want to signal-boost it regardless, because it's a really unique and well-crafted game.