Community MetaSteam | May 2023 - Bloody hell!

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Mivey

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Sep 20, 2018
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You can't just count every handheld user as someone who also had a console.
And it isn't just about the handheld format. The argument is also about the specific genres that console/handheld gaming has either abandoned or marginalized. Many of those customers don't just shrug their shoulders and eat the oatmeal that is left on consoles. They either abandon the hobby, go mobile, or go PC.
Of course not, but if a large percentage of people had both, then you wouldn't be surprised to see Switch sales being around half of what the numbers were before. I imagine Nintendo generally lost many consumers during the WiiU era, where they were confused about how the WiiU fit into things, and I also imagine a lot of people who liked the 3DS for being ultra portable might not be that interested in a Switch that is way bigger.
But I disagree that Switch numbers mean that they lost half their consumer base. I think reality is they kept somwhere around 70 to 80% of them.
 

Stone Ocean

Proud Degenerate
Apr 17, 2019
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I love how they're trying reaaaaally hard to not call them NFTs. It's almost like that word is already poisoned!
 

Derrick01

MetaMember
Oct 6, 2018
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It's absolutely true that the console market has mostly stagnated when only looking at userbase. That's extremely easy to prove since we know what every system has sold, and nintendo had to fold their huge handheld base into their console one to sorta mask how bad things were getting for them on the console front (even when adding wii u/3ds together that's still roughly 90-100m units although 3ds is carrying most of that). But everyone is also making more money than ever too and I don't think there's really an impending problem here. Even if the market isn't being replaced with a lot of younger people more and more people are continuing to game into their 40s and beyond, so worst case scenario there won't be an issue for a few decades as we start dying off. If there is a problem here it's microsoft becoming so irrelevant that there's only really 1 player essentially lifting the entire 3rd party industry by themselves

I would say PC has more immediate issues with the out of control prices for hardware. Steam hardware surveys still has an absolutely goddamn bonkers percentage of people using 1080p sets and other ancient hardware and that's quickly going to reach a point where a large majority of the market just can't run modern games anymore, and they can't/won't upgrade because it's absurdly expensive to. That's not even getting into how brutally bad these ports are which makes it harder for even high end hardware to run things well never mind more modest sets though I expect this problem to eventually get better. The hardware issue is the most pressing matter because while we pretend PC doesn't have gens the reality is it mostly follows the console market. People tend to upgrade within the first few years of a new console gen to keep up with running modern games, but we're reaching a crisis point where that's not obtainable anymore as "mid level" cards are hitting $700+ levels. If people can't run games they're not gonna buy them either.
 
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yuraya

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May 4, 2019
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The ceiling for console gaming is very static each gen and will only get lower n lower over time. There is really not much they can do to overachieve unless they extend gens for much longer than they need to be. You are more likely to flop than you are to overachieve as well so there is danger in making risky overpriced hardware. And the hardware makers refuse to lower price accordingly and if they don't want to lose money they will never permanently make a big splash to grow their marketshare.

The only other thing they can do is break into the Chinese market but it will probably never happen. You will most likely see some stupid cloud future takever happen before that anyways. Consumer end gaming hardware is becoming closer and closer to being obsolete. There is no gaming future where people have some box sitting underneath their living room tv imo.
 

Arc

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Sep 19, 2020
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Free game.

I allow myself roughly one big purchase per year (sometimes two if i get some surprise deal). And my reasoning is that I can get more for my 3070 this year (it still has 6 months of warranty) than next year, and knowing Nvidia they will charge even more for new GPUs next year.
That's not a bad way to approach spending. For me it's simply the principle of the matter as I don't want to reward NVidia or AMD with their outrageous prices.
 

Avern

MetaMember
May 14, 2020
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Bloodborne? Oh boy! I can't wait to see how they mutilate the art style in their bizarre crusade to make all Sony 1st party games look the same.

Sony's approach to remakes makes me grumpy. It's a weird anti-preservation, where they want to make absolutely sure that only bastardized versions of their classics are available.
 
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lashman

Dead & Forgotten
Sep 5, 2018
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guess they finally started the whole reveal thing, so here's the first bit of bad news:

 

yuraya

MetaMember
May 4, 2019
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Really want MH Rise and MegaMan Legacy Collection 2 but 30$ is way too much. They should have thrown in one of the more recent RE games.


Bloodborne is obviously going to be a remaster, not a remake. It's a PS4 game, they're not going to remake it from scratch lol.
Yea the game mechanics are near perfect. I don't even think Bluepoint could pull it off. The job would be like 10x harder than the DS remake and very difficult to satisfy fans.

It would just be an uprezzed 4k game with 60fps. Still worth every penny and for console gamers they may actually get a version that doesn't have shitty chromatic aberration. That type of upgrade with smoother frames would actually be incredible. So easy to do it too I don't know why Sony is so fucking slow.
 

toxicitizen

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Oct 24, 2018
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Bloodborne is obviously going to be a remaster, not a remake. It's a PS4 game, they're not going to remake it from scratch lol.
I would've thought the same thing about TLoU and we all know how that turned out lol.

I hope you're right, though. I don't want to play a remake not made by From, I want the real thing.
 
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Mivey

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Sep 20, 2018
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I really wonder what's up with the reporting about PC version of Bloodborne that was being tested, by what I consider trusted sources.
Did Sony or someone just go ahead with porting it and then let it drop ?
 

yuraya

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May 4, 2019
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I really wonder what's up with the reporting about PC version of Bloodborne that was being tested, by what I consider trusted sources.
Did Sony or someone just go ahead with porting it and then let it drop ?
Seems like they settled into a comfortable release schedule of 2-3 games per year and its now a waiting game.

Bloodborne is probably lost somewhere in the queue. It is concerning that they start releasing PS5 exclusives tho hopefully that doesn't mean they are done with PS4 stuff.
 
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toxicitizen

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Oct 24, 2018
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I really wonder what's up with the reporting about PC version of Bloodborne that was being tested, by what I consider trusted sources.
Did Sony or someone just go ahead with porting it and then let it drop ?
Honestly, if it was ever actually in development (which at this point I kinda doubt), I imagine it was shelved or canned for some reason...
 

dex3108

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Dec 20, 2018
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Valve really should either remove Steam Chat app from App Stores or hire someone who actually knows how to develop mobile apps and finally fix that broken mess.
 
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Dragon1893

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Apr 17, 2019
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I would've thought the same thing about TLoU and we all know how that turned out lol.

I hope you're right, though. I don't want to play a remake not made by From, I want the real thing.
TLOU was originally a PS3 game, it wouldn't hold up nearly as well as Bloodborne does. A native PS4 game doesn't need much work to hold up well today, there's no need to put resources into a full remake. Hell, we're just now starting to leave cross-gen behind.
With Bloodborne in particular, the game ran so poorly that a solid 60fps will be enough to be transformative. Throw in improved IQ and some touch ups here and there and it will still be one of the best looking games around on the strength of the art direction alone.
Seems like they settled into a comfortable release schedule of 2-3 games per year and its now a waiting game.

Bloodborne is probably lost somewhere in the queue. It is concerning that they start releasing PS5 exclusives tho hopefully that doesn't mean they are done with PS4 stuff.
I doubt they're done with PS4. There's no way Tsushima isn't getting a PC version.
Ragnarok, Forbidden West and GT7 despite having a PS5 version are ultimately still PS4 games.
 

Kal1m3r0

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Jan 9, 2021
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I think they flushed the remaster and are fully on developing the remake, especially after Demon's Souls and TLOU.
If they were making a simple remaster for Bloodborne it would have been out for a long time already
 
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Derrick01

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Oct 6, 2018
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and they still have street fighter 6 which is going to pop off unless something horrible happens and are likely going to announce monster hunter world 2 soon. They're on quite the roll even if I don't gel with a decent portion of their games.

I'll be honest battle network collection selling as much as it did and as fast as it did surprised the hell out of me. Wouldn't mind BN7 now, or a reimagining of it.
 

Censored

I didn't delete that post!. Get my post back!.
Oct 8, 2021
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If there is a reboot I would like they leave the realistic style they got with X and 11 and they get 9th (Komplete) aesthetic style back. Mortal Kombat Komplete was very good game.
 

Mivey

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Sep 20, 2018
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Atelier Marie remake PC options. They sure have come a long way. It's certainly a far cry from Atelier Sophie's (non-DX) bare-bones options that we need GeDoSaTo just to increase the rendering resolution.


It only took them like 12 releases of this series on PC to get normal settings in. Maybe in another 20 or so we'll get something resembling a UI that works well with mouse and keyboard. Given how much of this game is just inventory management, it's just sad to me how the devs aren't embracing that part of it.
 

Durante

I <3 Pixels
Oct 21, 2018
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It only took them like 12 releases of this series on PC to get normal settings in. Maybe in another 20 or so we'll get something resembling a UI that works well with mouse and keyboard. Given how much of this game is just inventory management, it's just sad to me how the devs aren't embracing that part of it.
Yeah, this is something I was thinking of many times when I was playing Firis rather recently. That game has a lot of item management even by Atelier standards, and I feel like I would have saved 4 hours of game time if I had an interface that's more like a spreadsheet, and a mouse :p
 

SaberVS7

Average Date a Live Enjoyer
Jan 23, 2020
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Well, I've always wondered why I hated the viewmodels in Half Life 1



And now I know the answer - They're modeled with Forced Perspective which just plainly makes them obviously warped. Was this a design choice that simply made sense for the 240i CRTs of 1998?

Anyway some absolute hero is remodeling the viewmodels for HL1 to unwarp them while remaining artstyle-consistent, for both the Valve and Gearbox versions, starting with the Revolver.

 

uraizen

Junior Member
Oct 7, 2018
698
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Finally beat Jedi Survivor with only two more crashes. One of them being on the ending. So I had to watch the ending on YouTube. I also realized at some point it stopped unlocking achievements. This is probably the best star wars game I've ever played. The problem is it can't be finished, your crashes with hit double digits, and there's certain parts where you're not sure if you can get through without a crash. So I agree that this is the worst port of 2023. Hitting it with the 0/10 because it can't be finished.
 
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