Community MetaSteam | December 2023 - Every game you ever wanted on Steam is coming in 2024, promise!

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kio

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Apr 19, 2019
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But it's funny because it's always PC, if they wanted to maximize revenue they would probably release it on PS5 and PC first since I'd argue they're the 2 biggest platforms at this time. But no, they always put it on Xbox day 1 even though Xbox is such a failing platform since the Xbox One days

Same thing for RDR1, the rumors for a PC version of that game have been going around since 2010. They re-released it on PS4 and Switch, not even modern consoles- The dislike ratio for that trailer shows the people's feeling about that, there's no way they wouldn't know about how badly people want RDR1 on PC. Maybe, aside from the double-dipping argument, they might also have some contempt against people modding their games. But that's just my take on that.
Releasing on consoles only is the best way to maximize profit. They can release now on PS5 XBX and in a few years re-release on the next generation with a few tweaks and improvements. You can't do that on PC, hence why the release is delayed.
You release on current gen consoles to maximize market penetration right now (and capitalize on FOMO), release later on PC to catch a few double dippers and a new market, and later you release on a new generation, maybe even as a launch title, and capitalize on the newborn market.
From a business perspective their strategy makes perfect sense and it's the one that'll maximize their profits. From a customer perspective, fuck you! They don't serve you, so sit down, shut up, buy our shit and get excited for our next thing.

edit: on second thought, they may even only release on PC after re-releasing the game for the next console generation. It might work out better all things considered. We'll see.
 
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NarohDethan

There was a fish in the percolator!
Apr 6, 2019
9,235
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I don't know what everyone is smoking, but GTA VI looks absolutely incredible ! Not only does it looks insanely good from a tech point of view but a love story with a couple as the main protagonists, sign me the fuck up! Also the choice of setting also seems perfect to deal with all the craziness that is happening in the US(and in all of the world). I do worry that they won't dear to deal with the most obvious issues in the world.
The tastes of this forum are, for better and for worse, very disconnected from the mainstream discourse. Add that the game won’t be available for Steam in at least 3 years and you get a muted response here.
 

STHX

MetaMember
Sep 20, 2021
1,365
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Italy
For the ones who play Skyrim on Steam, today a new update was released so mods are a bit wonky (SKSE was already updated, but Address Library isn't for example so certain mods aren't going to work)
The update changes how mods can be downloaded straight into the game, most likely similar to how Starfield will also work. Certain modders have the possibility to offer paid mods now (but only if the mod is completely standalone and has no dependencies from other mods)
 

Amzin

No one beats me 17 times in a row!
Dec 5, 2018
1,001
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Humble Monthly out. I actually really like Nobody Saves the World and Midnight Fight Express, although the latter has some "remove the fun" issues in the second half. From Space has been bundled on Fanatical a bunch of times and the demo I played was pretty meh. Last Call BBS looks interesting. If I didn't already have (and beat) those two I would grab this but might need to pass

 

Arc

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Sep 19, 2020
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I saw this on Reddit. Assuming it's accurate, that's a massive audience of double dippers. It sucks, but it's been R*'s MO for over 20 years.


Not to mention with GTA 3d edition microsoft originally thought it was shit so I mean lol
Microsoft also passed on Spider-Man and Genshin Impact. They don't have the best decision makers.

R* even bought the fivem people, they know how popular it is on PC they just don't care

They're cunts
Take-Two CEO Strauss Zelnick said only several hundreds thousand people play the RP mode. While that's a healthy audience, it isn't the majority. My guess is they're brainstorming ideas to monetize (and subsequently ruin) the RP experience.
 

Madventure

The Angel of Deaf
Nov 17, 2018
1,693
5,850
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To be honest I think GTA RP servers are more fun to watch than actually play
and that's from someone who absolutely loves GTA games & the genre overall (plz make sleepy dogs 2)
That's also why I'm super sad that they should of kept Saints row at 3, just enough batshit crazy and enough to differentiate it from GTA but close enough to it to draw that audience in to it 4 jumped the shark and I havent played the reboot yet but it just looks "Ehhh"
 

「Echo」

Reaper on Station。
Nov 1, 2018
2,790
7,798
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Mt. Whatever
I think GTA looks very pretty from a technical standpoint, like RDR2 before it. But no PC = no buy, and no hype. You couldn't waterboard me back to consoles, I don't care if GTA6 is gods gift to gaming.

Sanest thing to do is just carry on, avoid arguing with the people who enable Rockstar to take this approach, and just play what's actually available. :dabblob:
 

Madventure

The Angel of Deaf
Nov 17, 2018
1,693
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I think GTA looks very pretty from a technical standpoint, like RDR2 before it. But no PC = no buy, and no hype. You couldn't waterboard me back to consoles, I don't care if GTA6 is gods gift to gaming.

Sanest thing to do is just carry on, avoid arguing with the people who enable Rockstar to take this approach, and just play what's actually available. :dabblob:
I mean I agree to a certain extent but I'm still hyped about it because woohoo gta, the other thing anyways is it's not like there isn't going to be a deluge of shit to play in the mean time while it takes its sweet time coming to PC anyways

Also lashman can we get the dabbing blob as a like reaction
 
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Ascheroth

Chilling in the Megastructure
Nov 12, 2018
5,387
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Humble Monthly out. I actually really like Nobody Saves the World and Midnight Fight Express, although the latter has some "remove the fun" issues in the second half. From Space has been bundled on Fanatical a bunch of times and the demo I played was pretty meh. Last Call BBS looks interesting. If I didn't already have (and beat) those two I would grab this but might need to pass

Zachtronics game in a bundle means I buy.
Bunch of other interesting stuff as well.
 

Dragon1893

MetaMember
Apr 17, 2019
1,717
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Decided to check out Tormented Souls because I liked the demo.
It's a good classic style survival horror.
Some of the puzzles are too obtuse though.
Visually the backgrounds look great but unfortunately the character models don't have nearly the same quality. It's a bit jarring.
Voice acting is straight out of 90's RE lol.
But yeah, if you're into PSone era RE you'll have a good time.
 

Derrick01

MetaMember
Oct 6, 2018
1,227
3,424
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I don't know what everyone is smoking, but GTA VI looks absolutely incredible ! Not only does it looks insanely good from a tech point of view but a love story with a couple as the main protagonists, sign me the fuck up! Also the choice of setting also seems perfect to deal with all the craziness that is happening in the US(and in all of the world). I do worry that they won't dear to deal with the most obvious issues in the world.
I'm always impressed with the detail their games have but they haven't actually played well since...arguably the ps2 days outside of max payne 3. And similar to the problems with Bethesda games the issues with R* games gets more and more unbearable as time goes on and the rest of the industry catches up. We're all aware of the input lag issues their games have but my main issue is the mission design. When san andreas came out they were years ahead of everyone else in mission design with how diverse they were and how you could finish them in creative ways. Since that game they've become extremely linear to the point where during a chase it's impossible to kill your target before they "allow" you to. This HAS to change. I don't mind scripted missions but R* takes it way too far. I literally failed a mission in RDR 2 because I didn't take cover behind the exact tree they wanted me to before opening fire on the enemies.

I'm also a bit concerned about the map. I live in florida and it's extremely flat with lots of swamp land which isn't really translating in my head to an interesting or fun experience to drive around in. V had the benefit of being in california where there's lots of hills and mountains in the countryside. It has a lot more diverse terrain than florida.
 

Sobatronix

MetaMember
Mar 9, 2021
836
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Hope it's more of a January-February release rather than later. Day one, on cdkeys of course.
I know for some people the magic of PS 1st party titles coming to steam has worn off, but not for me tho lol. I'm always excited for these announcements even when they're games I'm not particularly excited about (ie: Ratchet and Clank)

And I can't wait for the Bloodborne PC port that is gonna get announced at the game awards. You heard it here first, folks :drinking-blob:
 

PC-tan

Low Tier Weeb
Jan 19, 2019
3,845
6,234
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29
California
Politics (I am not sure if it would change PC gaming a lot or not)



So Nvidia is a large company and they have been one of the companies largely responsible for the whole AI raze that we are now seeing.

Their GPUs are good and are good at AI stuff (yes I am over simplifying stuff).

So two of the bigger things involved Nvidia, the US, China , Japan and of course GPUs.


It was not that long ago that the US put restrictions as to what GPUs could be sold to China and also placing restrictions as to how fast the card could be. What ever GPUs were available prior to the ban, are just going to be horded.

The US wants as many GPUs as it can get. More AI processing power.


Also as of today (yesterday?) Nvidia had an agreement with the Japanese government about selling them more GPUs. I am assuming that just means they will be sold for no consumer stuff and you bet your grand pipy that they are going to charge Japan an arm and a leg for them (they technically already do, have you seen how expensive Nvidia GPUs are on Japan. Even when it comes to enterprise stuff, I would imagine that they would not reduce the price by much)


I have not really watched Terminator, Blade Runner, Akira, Ghost in the Shell and others, but is this now a Cyberpunk world? Please don't answer that since I don't want to be spoiled and watch those things myself.
 
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dex3108

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Dec 20, 2018
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I'm always impressed with the detail their games have but they haven't actually played well since...arguably the ps2 days outside of max payne 3. And similar to the problems with Bethesda games the issues with R* games gets more and more unbearable as time goes on and the rest of the industry catches up. We're all aware of the input lag issues their games have but my main issue is the mission design. When san andreas came out they were years ahead of everyone else in mission design with how diverse they were and how you could finish them in creative ways. Since that game they've become extremely linear to the point where during a chase it's impossible to kill your target before they "allow" you to. This HAS to change. I don't mind scripted missions but R* takes it way too far. I literally failed a mission in RDR 2 because I didn't take cover behind the exact tree they wanted me to before opening fire on the enemies.

I'm also a bit concerned about the map. I live in florida and it's extremely flat with lots of swamp land which isn't really translating in my head to an interesting or fun experience to drive around in. V had the benefit of being in california where there's lots of hills and mountains in the countryside. It has a lot more diverse terrain than florida.
They will condense map. According to GTA Forums and their map prediction based on last year's leaks there will be some mountains in the north.

 

Alexandros

MetaMember
Nov 4, 2018
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We're all aware of the input lag issues their games have but my main issue is the mission design. When san andreas came out they were years ahead of everyone else in mission design with how diverse they were and how you could finish them in creative ways. Since that game they've become extremely linear to the point where during a chase it's impossible to kill your target before they "allow" you to. This HAS to change. I don't mind scripted missions but R* takes it way too far. I literally failed a mission in RDR 2 because I didn't take cover behind the exact tree they wanted me to before opening fire on the enemies.
Exactly. This is the issue I mentioned a few posts above yours. Such a mission structure is just not fun and it wastes the open playground the company provides. Their design philosophy is so out of date, it's like they are scared of letting people have fun. "You have to play the mission exactly as we intended". Why? Because I might find ways to break it or cheese it? So what, who cares! If I want to 'cheat' on a difficult mission by stealing a tank and parking it near the mission start point, fucking let me! That's fun!

As for GTA's delayed PC release, I'll repeat what i just wrote on Era. They make so much money that no one from the studio or the publisher has any reason to rock the boat. The studio is set in its ways and the incentive of making all of the money isn't strong enough when they are already making almost all of the money anyway. Other studios that moved from staggered or console exclusive releases to simultaneous launches did so because the benefits were enormous, GTA is a strong enough brand that a delay doesn't matter that much, almost everyone is going to buy it anyway. The amount of money they are potentially losing isn't big enough to overcome the studio's inertia.
 
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dex3108

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Dec 20, 2018
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Exactly. This is the issue I mentioned a few posts above yours. Such a mission structure is just not fun and it wastes the open playground the company provides. Their design philosophy is so out of date, it's like they are scared of letting people have fun. "You have to play the mission exactly as we intended". Why? Because I might find ways to break it or cheese it? So what, who cares! If I want to 'cheat' on a difficult mission by stealing a tank and parking it near the mission start point, fucking let me! That's fun!

As for GTA's delayed PC release, I'll repeat what i just wrote on Era. They make so much money that no one from the studio or the publisher has any reason to rock the boat. The studio is set in its ways and the incentive of making all of the money isn't strong enough when they are already making almost all of the money anyway. Other studios that moved from staggered or console exclusive releases to simultaneous launches did so because the benefits were enormous, GTA is a strong enough brand that a delay doesn't matter that much, almost everyone is going to buy it anyway. The amount of money they are potentially losing isn't big enough to overcome the studio's inertia.
I agree that they could loosen up a bit their mission design but full freedom just wouldn't work in some cases. Some things simply need to happen for the story to have impact. That is why for the most part they contain that linearity within main missions and everything else is given player to do whatever player wants. As I said there is still room for bit more freedom inside main missions and they can fix that. They also can develop but more scenarios for the missions so you still get some choice. But no I don't want full freedom, we got that with Assassin's Creee and since then story went to hell.
 

yuraya

MetaMember
May 4, 2019
2,833
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As for GTA's delayed PC release, I'll repeat what i just wrote on Era. They make so much money that no one from the studio or the publisher has any reason to rock the boat. The studio is set in its ways and the incentive of making all of the money isn't strong enough when they are already making almost all of the money anyway. Other studios that moved from staggered or console exclusive releases to simultaneous launches did so because the benefits were enormous, GTA is a strong enough brand that a delay doesn't matter that much, almost everyone is going to buy it anyway. The amount of money they are potentially losing isn't big enough to overcome the studio's inertia.
They can have whatever strategy they have but its still shitty and anticonsumer by making PC gamers wait.

Its not really 2010 anymore. A lot more people play games on PC today. Steam itself has grown like 10 folds since.

All the PC gamers they sold GTAV to would buy GTAVI at release without hurting console sales in anyway. All the trash service games out there these days have proven it doesn't matter. GIving people options is actually the smart way to do it and it only brings more eyes/attention/money to your service from around the world. People forget that PC gaming penetrates markets that console gaming doesn't.

They'll sell 50 million units in first week on consoles. and if they also release it on PC day 1 they would sell like 80 million. The game will keep selling on all platforms and additional platforms for years. They could even stagger the Steam release by keeping it exclusive to their client for a while. They would make so much on microtransactions and online too with PC. The whole double dip overlapping shit just stretches out their earnings over time and has no effect on the online mode anyways since they aren't spawning new phantom PC players that aren't already there. Its not like the GTAV online die hards are playing on both consoles and PC at same time. So what is the point? If anything it they are taking big risks because there are no guarantees that GTA6 will be the same long term successful game as GTAV. A lot could go wrong like development hell for content updates and game being dead much faster. I bet they didn't expect Red Dead 2 Online to have such meh legs when they launched it so you never know how these things go. Corporate execs treat platforms like sales ceilings but the safest approach is to put it out on everything day 1 imo and let your fans enjoy the game they want to enjoy it.

Regardless they made billions off PC gamers selling GTAV to them so it shouldn't be some impossible rocket science for them to have a port team that would have a PC version ready day 1.
 

Alexandros

MetaMember
Nov 4, 2018
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I agree that they could loosen up a bit their mission design but full freedom just wouldn't work in some cases. Some things simply need to happen for the story to have impact. That is why for the most part they contain that linearity within main missions and everything else is given player to do whatever player wants. As I said there is still room for bit more freedom inside main missions and they can fix that. They also can develop but more scenarios for the missions so you still get some choice. But no I don't want full freedom, we got that with Assassin's Creee and since then story went to hell.
Sure, I understand that, but I do feel that their mission structure should loosen up significantly to allow for player creativity. People who want a super scripted and linear experience can follow the mission the way it was intended, others who would like to bend the rules should be able to do so in my opinion.

They can have whatever strategy they have but its still shitty and anticonsumer by making PC gamers wait.

Its not really 2010 anymore. A lot more people play games on PC today. Steam itself has grown like 10 folds since.

All the PC gamers they sold GTAV to would buy GTAVI at release without hurting console sales in anyway. All the trash service games out there these days have proven it doesn't matter. GIving people options is actually the smart way to do it and it only brings more eyes/attention/money to your service from around the world. People forget that PC gaming penetrates markets that console gaming doesn't.

They'll sell 50 million units in first week on consoles. and if they also release it on PC day 1 they would sell like 80 million. The game will keep selling on all platforms and additional platforms for years. They could even stagger the Steam release by keeping it exclusive to their client for a while. They would make so much on microtransactions and online too with PC. The whole double dip overlapping shit just stretches out their earnings over time and has no effect on the online mode anyways since they aren't spawning new phantom PC players that aren't already there. Its not like the GTAV online die hards are playing on both consoles and PC at same time. So what is the point? If anything it they are taking big risks because there are no guarantees that GTA6 will be the same long term successful game as GTAV. A lot could go wrong like development hell for content updates and game being dead much faster. I bet they didn't expect Red Dead 2 Online to have such meh legs when they launched it so you never know how these things go. Corporate execs treat platforms like sales ceilings but the safest approach is to put it out on everything day 1 imo and let your fans enjoy the game they want to enjoy it.

Regardless they made billions off PC gamers selling GTAV to them so it shouldn't be some impossible rocket science for them to have a port team that would have a PC version ready day 1.
Agreed. Due to its success the studio is basically a living fossil of the 00s and the inertia they have built up stops them from making even obvious changes.
 
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dex3108

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Dec 20, 2018
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Sure, I understand that, but I do feel that their mission structure should loosen up significantly to allow for player creativity. People who want a super scripted and linear experience can follow the mission the way it was intended, others who would like to bend the rules should be able to do so in my opinion.
You can't offer both. You either steer player or not. If you decide to script missions only amount of steering can be adjusted to allow bit more freedom. Or you simply let player loose and script start and end of the mission but loose big chunk of the mission for storytelling.
 
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Alexandros

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Nov 4, 2018
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You can't offer both. You either steer player or not. If you decide to script missions only amount of steering can be adjusted to allow bit more freedom. Or you simply let player loose and script start and end of the mission but loose big chunk of the mission for storytelling.
I don't think I agree with that. Setting various objectives throughout the mission that need to be achieved for the next phase to trigger seems quite doable.
 

Joe Spangle

Playing....
Apr 17, 2019
2,479
8,437
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I saw this on Reddit. Assuming it's accurate, that's a massive audience of double dippers. It sucks, but it's been R*'s MO for over 20 years.
Wouldn't the eggs giving it away for free squif the figures a bit?
 
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Censored

I didn't delete that post!. Get my post back!.
Oct 8, 2021
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Breaking news.
Twitch will close on South Korea during next year (February 27th, 2024. ) cause mantaining costs.
So no more south korean streamers (or followers/subs) on that platform.
 

Kyougar

No reviews, no Buy
Nov 2, 2018
3,323
11,891
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I think S. Korea’s anti-net neutrality legislation is basically the cause of this.

ISPs are greedy motherfuckers.
Yeah, wasn't SK where content providers (websites) had to pay ISPs for (high) Traffic since a year or two ago?
 
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bobnowhere

Careful Icarus
Sep 20, 2018
1,705
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Hmm, not getting a discount offer twice in a row now when pausing my humble choice. They're onto us.

I've gotten one the last 5 months in a row. sometimes they don't send an email. I checked a couple of days before tuesday and there was a 30% off voucher already waiting for me that I had no idea about.

Also, best humble in ages.
 

MonthOLDpickle

我會打敗你!!
Oct 31, 2018
1,758
2,138
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Taiwan
Breaking news.
Twitch will close on South Korea during next year (February 27th, 2024. ) cause mantaining costs.
So no more south korean streamers (or followers/subs) on that platform.
Then where will I see loosely dressed Korean ladies dancing and stuff..
 
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Li Kao

It’s a strange world. Let’s keep it that way.
Jan 28, 2019
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I finally used the Deck Oled. Morale is a tad better.

That being said I also finally started Dredge and, wouldn’t you know it, when you play a demo and feel the concept is great but the game too simplistic ? Chances are the final game has a great concept but is too simplistic.

Not enough plot or mood, not enough mechanics, just a long grind. Nice game, sure, but very undercooked for now.
 

C-Dub

Makoto Niijima Fan Club President
Dec 23, 2018
3,992
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The right wing outrage is part of the grift.

The people churning it literally don’t give a fuck. If it makes them money and they won’t get punished for it, they’d shoot a cop without a second thought.

But the audience they’ve cultivated values the police’s ability to oppress people they hate, so the grifters need to pretend to value the lives of officers.
 
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