Community MetaSteam | May 2024 - Wake up samurai, we gonna get this Persian kitty home

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Dec 5, 2018
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Then again, Kingdom Hearts might be big enough of an IP for it not to matter. :shrugblob:
You say that as if the games did that well on EGS Games never charted on the epic year in review, while remake did and it launched at the end of that year
...The failures of Square Enix's PS5 exclusives, paired with Stellar Blade being a hit... Is it really a PS5 Exclusivity Problem, or a Final Fantasy is Unappealing Problem?
I assume the problem is budget and expectations,
 

Ge0force

Excluding exclusives
Jan 12, 2019
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Why hasn't fantomena posted yet about the Kingdom Hearts news? He bought them yesterday on EGS and already played more than two hours, didn't he?
You're joking, right? 😮

I'm really happy for the fans that KH is finally coming to Stream. My respect for everyone who refused to support Epic's money hatting for such a long time.
 
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Hektor

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Nov 1, 2018
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It's happening.
I ALWAYS BELIEVEDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDD
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Ascheroth

Chilling in the Megastructure
Nov 12, 2018
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It's funny imagining Kiryu getting an overview of SE's IP and platforms and everything, and being completely baffled once he hits Kingdom Hearts.
"You morons have left one of our major IPs as an EGS exclusive for how long!? Start preparing a Steam release asap!"
 

dex3108

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Dec 20, 2018
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Hellblade 2 sounds like Hellblade 1 with better graphics and stutter. Game was in development for 7 years and they basically just improved graphics. After finishing Plague Tale 2 that is basically same range of AA games (same price too), that was done in basically half the time than Hellblade 2 it is hard not to be disappointing for me.
 
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Deku

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Paul

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Jan 26, 2019
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Hellblade 2 sounds like Hellblade 1 with better graphics and stutter. Game was in development for 7 years and they basically just improved graphics. After finishing Plague Tale 2 that is basically same range of AA games (same price too), that was done in basically half the time than Hellblade 2 it is hard not to be disappointing for me.
afaik it was in development around 4 years, they made "Bleeding Edge" before it (No I do not remember it either).
In czechland, two reviewers gave it 9 and one 7, clearly it is a game that hits hard with some and not so much with others, but I think I will gel with it.
But I do expect Plague Tale 2 to be more impressive work overall.
 
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Stone Ocean

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Y'know, I've been thinking, and Stellar Blade just brings it to the forefront again

...The failures of Square Enix's PS5 exclusives, paired with Stellar Blade being a hit... Is it really a PS5 Exclusivity Problem, or a Final Fantasy is Unappealing Problem?

Because, like, I've seen a lot of "Final Fantasy isn't cool anymore/is for boomers/I don't play MMOs" talk in regards to FF out there.
I don't think it's specifically Final Fantasy, but Final Fantasy 7. A lot of people seem to have forgotten Final Fantasy 7 is a 30 year old game that hasn't been relevant beyond a Smash bros cameo in 20 years, a remake of that is always going to have limited appeal compared to something new.
 

ezodagrom

JELLYBEE
Nov 2, 2018
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Y'know, I've been thinking, and Stellar Blade just brings it to the forefront again

...The failures of Square Enix's PS5 exclusives, paired with Stellar Blade being a hit... Is it really a PS5 Exclusivity Problem, or a Final Fantasy is Unappealing Problem?

Because, like, I've seen a lot of "Final Fantasy isn't cool anymore/is for boomers/I don't play MMOs" talk in regards to FF out there.
We don't know numbers for Stellar Blade, right? It may just be a different expectations issue, Stellar Blade probably needed a much lower number of copies sold to be considered a success.
 
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Gelf

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Apr 22, 2019
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I want to believe the new CEO or whoever's job it is to manage these things looked at their release slate and asked "so why is this still exclusive to Epic?" and was met with confused shrugs.

Not interested in the series myself but happy for those that are.
 

「Echo」

竜の魔女。
Nov 1, 2018
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Mt. Whatever
Finally Kingdom Hearts comes to PC. Finally. 😭

I hope it plays nice on Steam deck. Seems like a comfy thing to get through in bed.

Y'know, I've been thinking, and Stellar Blade just brings it to the forefront again

...The failures of Square Enix's PS5 exclusives, paired with Stellar Blade being a hit... Is it really a PS5 Exclusivity Problem, or a Final Fantasy is Unappealing Problem?

Because, like, I've seen a lot of "Final Fantasy isn't cool anymore/is for boomers/I don't play MMOs" talk in regards to FF out there.
I think it's beyond nuanced. There's so many things to consider.

SB has the benefit of 0 expectations placed on it, it's new, and the first traditional game from a previously gacha only studio. We don't know what their expectations were. We don't know the budget. It doesn't have a 30 year history of comparison points, and it went balls to wall with Style over Substance in just about every regard.

Meanwhile, FF is a long and storied franchise which tries to combine style and substance in equal measures. It's budget is constantly bloated in line with Western AAA, and it has one of the most split fanbases I've ever seen in a piece of media.

If you really want to know how an FF would do with SB design philosophy, you need to let Taro have an FF budget and bring back the automata character designer. Or maybe imagine Automata with a better engine and 1-200mil more dev budget. It'd probably sell well enough, but you'd have tons of arguments in the fanbase over whether or not it actually counts as an FF.
 

Alexandros

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Nov 4, 2018
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Y'know, I've been thinking, and Stellar Blade just brings it to the forefront again

...The failures of Square Enix's PS5 exclusives, paired with Stellar Blade being a hit... Is it really a PS5 Exclusivity Problem, or a Final Fantasy is Unappealing Problem?

Because, like, I've seen a lot of "Final Fantasy isn't cool anymore/is for boomers/I don't play MMOs" talk in regards to FF out there.
It's all about the quantity of sales you want/need to be profitable. Stellar Blade will probably be very successful with a 1-2 million sales, an amount that is very much doable on a single platform. It's when you want to sell 5-10 million copies within the first few months that exclusivity becomes a real issue. Nintendo and Sony can only do it for the biggest and more mainstream of their first-party games but they throw their full marketing muscle behind them, which they absolutely won't do for the likes of Square and FF.
 

PC-tan

Low Tier Weeb
Jan 19, 2019
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It's all about the quantity of sales you want/need to be profitable. Stellar Blade will probably be very successful with a 1-2 million sales, an amount that is very much doable on a single platform. It's when you want to sell 5-10 million copies within the first few months that exclusivity becomes a real issue. Nintendo and Sony can only do it for the biggest and more mainstream of their first-party games but they throw their full marketing muscle behind them, which they absolutely won't do for the likes of Square and FF.
My guess that Stella Blade does closer to 2-3 million. I'm mainly saying that just to cover my bases.


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Era is a joke. You automatically get logged out every 30 days and now I can't seem to login since it's having an issue with 2 step authentication.
 
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