I assume it really awards the #1 game on the wishlist without regard for whether it's purchasable. Heh.
I assume it really awards the #1 game on the wishlist without regard for whether it's purchasable. Heh.
I assume it really awards the #1 game on the wishlist without regard for whether it's purchasable. Heh.
Is it a bug?apparently ... amazing bug, though, lol
I have to admit that for this (and most eggsclusives they bought that aren't The Outer Worlds) my reaction would be the same even if it was on Steam.
With its low review scores, would this gif still apply if it did release on steam?
Yeah, though you can also skip that and just get them auto-converted to tokens on the 7th.Is it really gonna make me click the "boost" button 170 times to redeem my points 1k at a time?![]()
Is it really gonna make me click the "boost" button 170 times to redeem my points 1k at a time?![]()
Yeah, though you can also skip that and just get them auto-converted to tokens on the 7th.
But hey, you get $55 in coupons so don't complain![]()
You can safely replace EGS logo with opencritic score lol
They are, I had ~100k.Are they not counting your Index purchase? Seems like you would have a pretty high starting Capacity as well.![]()
With its low review scores, would this gif still apply if it did release on steam?
Once this is released they can gear up to finish Project phoenix rite...
They are, I had ~100k.
Is it a bug?
Daily Prizes: For each 24-hour period, three hundred users that contributed distance points to the first-place team will be randomly selected to receive the top game title ranked in their respective Steam Wishlists that is currently available for purchase at the time prizes are awarded, two hundred users that contributed distance points to the second-place team will be randomly selected to receive the top game title ranked in their respective Steam Wishlists that is currently available for purchase at the time prizes are awarded, and one hundred users that contributed distance points to the third-place team will be randomly selected to receive the top game title ranked in their respective Steam Wishlists that is currently available for purchase at the time prizes are awarded. Drawings will be held within 48 hours from the end of each period.
This was an excellent write-up, thank you! Definitely going to give it a try based on that!It's a mobile rhythm game inspired by endless runners.
You can think of it as two-button Guitar Hero, with high and low notes. There are single notes, double notes, held notes, and mashing, in various combinations.
The base game comes with 40 tracks that you unlock by playing the game and there's a 78 track "seasons-pass" DLC that comes with all current and future DLC tracks (6 new per month), for a total of 118 tracks.
The endless runner inspiration comes in several forms:
Firstly, you actually have an avatar in the game, that you use to hit (literally attack) notes and to collect health and score pickups. Moving your avatar is done simply by hitting the high or low note buttons (the only two buttons you use outside of menus). The game also features obstacles that have to be avoided by moving to the opposite row (i.e. by jumping to the top row and later by returning to the bottom row during a jump) and pickups that are collected in the same fashion. Colliding with a note (enemy) or obstacle causes you to lose HP.
You level up by beating levels and completing various global and per-level achievements, which unlock songs and loading-screen art, as well as skins and pets that give various bonuses. The skins and pets either make the game easier in some form (more health, less damage taken, "upgrade" some small number of misses to hits, etc.) or give you ways to increase your score. You can entirely ignore these if you want and just use the starting skin (it simply gives more HP).
Settings are pretty basic, but it does feature a fullscreen, borderless and windows mode, along with optional FPS limits (60, 120, 240, no limit). Controller mapping only consists of presets (I got around that by using Steam controller mapping), but you can re-map keyboard keys.
The base game is very cheap for what you get and I've personally been enjoying the hell out of it, so I'd gladly recommend getting it if this sounds at all appealing.
Have they mentioned it even once since Tiny Metal came and went? lol. I probably wouldn't get your hopes up..
I wonder if outright removed games would work. Time to put Second Sight at the top of my wishlist!I assume it really awards the #1 game on the wishlist without regard for whether it's purchasable. Heh.
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They let me stack all 11. Thank you Gaben.![]()
Three kingdoms, very good choice.
did you get new tokens for this purchase or only if real money is spent?
The screenshot must be fake, because that is what I see. People wishlist 60€ games, not Recettear and such.
Can anyone summarize the security hole like I'm 10 ?Haven't seen this posted yet: security leak found in Origin.
I have uninstalled Origin when EA tried to push pay2win MT's in SW Battlefront 2. Haven't bought anything from them since.
HOW DID YOU GET THOSE MANY?!![]()
They let me stack all 11. Thank you Gaben.![]()
I don't understand the rules to the game, lets hope Valve doesn't either.
HOW DID YOU GET THOSE MANY?!
I also see Recettear among the gifted games. Probably someone just forgot to order their wishlist.
Imagine being that person though. You win the lottery (0.06% chance) and rather than the most expensive wishlisted game, you receive a $4 game.
What's the best way to idle some game to reach the 30min gametime?
I was around 25-28k capacity, used up all my boot and got 17k tokens. What should I do to increase capacity again?I detailed it post-by-post up above as it happened lol, but to summarize...
Apparently your "Capacity" (the red number) is determined by how much you've spent between the Lunar Sale and now. My starting "Capacity" was 170.5k. This is because I spent roughly $1700 on Steam between now and then, and it would appear that every $100 you've spent equals 10K "Capacity."
So once you get your starting capacity it then becomes a matter of filling up your points or "boost" (the white number) to meet that "Capacity" (Red Number.) For me all I had to do was idle about 15-20 games I had perfected (gotten all achievements) and within 2 hours I was able to claim 170k "boost."
Then you use the "boost" in the races, which is converted 1:1 to tokens. The discount costs 15k tokens each, and I had enough points to redeem 11.
... That's all. It's really just a reflection of how much you've spent since whatever date Valve picked. (Seems to be around Lunar sale start or end, I dunno.)
I was around 25-28k capacity, used up all my boot and got 17k tokens. What should I do to increase capacity again?
You get 100 a day (basically nothing). Other than that, it's only buying stuff.I was around 25-28k capacity, used up all my boot and got 17k tokens. What should I do to increase capacity again?