same ... can't wait!
same ... can't wait!
Tim paid a lot of money for all those backers ... and he sure as hell is going to do everything in his power to get them!oh so they even cancelled nodrm retail disc
that's like the ABSOLUTE MINIMUM they should've done from the moment they announced the egs shit, yesThey really should've accepted refunds from the start :\
Yeah, that is insulting.I can't believe THAT is the "solution" for the Physical PC copy.
You mean, Valve told you to go see where the sun doesn't shine when you asked them to distribute a game for free. Shock and awe, bless me heart, what low-lives.However, coordination with the sales policies of the involved companies was untenable
"Please don't ask for a refun-oh shit".Along with Deep Silver and Epic Games, we have agreed that should the above proposal not be acceptable to backers, refund requests will be honored.
They could've offered a version not tethered to any launcher, if Epic/Tim Sweeney were being honest in their assertions, but it's clear to everyone they want all players of the game on EGS.I can't believe THAT is the "solution" for the Physical PC copy.
Yes lets completely ignore the fact that said Valve employees are also game developers..Imagine being Jason Shitheel Schreier, pretending to care about game dev labor and writing this asinine shit, dunking on Valve for taking care of their employees:
Shenmue III Developers Offer Refunds To Kickstarter Backers Angry About Epic Store Exclusivity
Stop me if you’ve heard this one before: Fans are upset that an upcoming new game is an Epic Games Store exclusive, and the developers have to react. This time it’s Shenmue III, whose creators said today that any Kickstarter backers displeased with the state of things will be able to get a refund.kotaku.com
Fuck the gaming press.
Edit: Also conveniently forgetting that Epic’s money and the money publishers like Deep Silver are getting are coming off the backs of overworked and labor crushed Fortnite BR devs.
I think we need some sort of documentary on the gaming press, exposing connections between the press and publishers, showing how the press morphed into PR wing of the industry as opposed to being an unbiased (at least to a certain extent) journalism. Preferably it should be done by someone with credibility in the journalistic circles, otherwise, the notion itself will be easily brushed off as "GAMERS RISE UP!" and other GG-esque nonsense.Imagine being Jason Shitheel Schreier, pretending to care about game dev labor and writing this asinine shit, dunking on Valve for taking care of their employees:
Shenmue III Developers Offer Refunds To Kickstarter Backers Angry About Epic Store Exclusivity
Stop me if you’ve heard this one before: Fans are upset that an upcoming new game is an Epic Games Store exclusive, and the developers have to react. This time it’s Shenmue III, whose creators said today that any Kickstarter backers displeased with the state of things will be able to get a refund.kotaku.com
Fuck the gaming press.
Edit: Also conveniently forgetting that Epic’s money and the money publishers like Deep Silver are getting are coming off the backs of overworked and labor crushed Fortnite BR devs.
Pay no attention to the terrible labour practices behind the curtain for they are Epic, the Great and unreal-powered!Imagine being Jason Shitheel Schreier, pretending to care about game dev labor and writing this asinine shit, dunking on Valve for taking care of their employees:
Shenmue III Developers Offer Refunds To Kickstarter Backers Angry About Epic Store Exclusivity
Stop me if you’ve heard this one before: Fans are upset that an upcoming new game is an Epic Games Store exclusive, and the developers have to react. This time it’s Shenmue III, whose creators said today that any Kickstarter backers displeased with the state of things will be able to get a refund.kotaku.com
Fuck the gaming press.
Edit: Also conveniently forgetting that Epic’s money and the money publishers like Deep Silver are getting are coming off the backs of overworked and labor crushed Fortnite BR devs.
First of all, sorry for my English
One point that come to my mind readind this is that there are a lot of people paying for games and not playing them. I think that a point to consider
These are two good points.Honestly I have so many games in my backlog, me buying a new game is basically like me donating to the developer, because who the hell knows if I'll ever even get to it.
Valve:Meanwhile, you can expect these Epic Store controversies to continue at least until Valve relents on that 70-30% split, which might affect their yearly company-wide Hawaii vacations but would probably make game developers’ lives a whole lot better.
There it is, crowdfunding is now dead.
when future games... when future games...
There's only 1 game I crowdfunded thats not out yet and if they touch it I will scream. Never crowdfunding another game until Epic fucks off.
when future games... when future games...
DOO EEET!Tempted to make a resetera thread with the title "Tim Sweeney promises to further destroy crowdfunding platforms"
Please start with I'm Hektor Hernan-desu. I legit laughed out loud at work.Tempted to make a resetera thread with the title "Tim Sweeney promises to further destroy crowdfunding platforms"
After this article, I'm done. If even an investigative journalist like Jason has appalling takes like this then I have no faith in gaming media at all to cover this topic with even a modicum of honesty. It just won't happen. EZA is the same. So is Giant Bomb.I think very highly of Schreier and consider him as one of the good ones, but he makes mistakes like any of us.
I mean come on, who do we want to responsibly cover the game industry?
EZA? Owen S. Good?
I hope he will come to his senses, I am displeased about his take on the issue too.
As I said before, The journalists aren't on our side unless it benefits them.Imagine being Jason Shitheel Schreier, pretending to care about game dev labor and writing this asinine shit, dunking on Valve for taking care of their employees:
Shenmue III Developers Offer Refunds To Kickstarter Backers Angry About Epic Store Exclusivity
Stop me if you’ve heard this one before: Fans are upset that an upcoming new game is an Epic Games Store exclusive, and the developers have to react. This time it’s Shenmue III, whose creators said today that any Kickstarter backers displeased with the state of things will be able to get a refund.kotaku.com
Fuck the gaming press.
Edit: Also conveniently forgetting that Epic’s money and the money publishers like Deep Silver are getting are coming off the backs of overworked and labor crushed Fortnite BR devs.
He's always been full of shit, focused on drama instead of facts. His piece on Star Citizen was completely devoid of context while fishing for anything that can be construed as a problem. That's the thing with game journos, very few of them actually has experience or technical background with gamedev. Yet, how hard is it to apply a critical eye and try to educate yourself? This press is more than 30 years old.Imagine being Jason Shitheel Schreier, pretending to care about game dev labor and writing this asinine shit, dunking on Valve for taking care of their employees:
Shenmue III Developers Offer Refunds To Kickstarter Backers Angry About Epic Store Exclusivity
Stop me if you’ve heard this one before: Fans are upset that an upcoming new game is an Epic Games Store exclusive, and the developers have to react. This time it’s Shenmue III, whose creators said today that any Kickstarter backers displeased with the state of things will be able to get a refund.kotaku.com
Fuck the gaming press.
Edit: Also conveniently forgetting that Epic’s money and the money publishers like Deep Silver are getting are coming off the backs of overworked and labor crushed Fortnite BR devs.
It was a piece on the development of S42, the single-player campaign. The crux of Shreier's criticism was that as budget ballooned, the tech had to change to be able to support larger ambitions and scales of content. Every time they had to expand on a foundational system (which was the right thing to do from an engineer and long-term standpoint), it was a "reboot" and "troubled management". It was so asinine, divorced from the reality that this is normal and the editorial thinly-veiled I could barely bear to read the whole thing. Even Brian Chambers, the Frankfurt studio lead whose engineers know a thing or two about engine development considering those are overwhelmingly ex-Crytek people, got pissed when people came at him asking about the "reboot".I actually don't remember Schreier writing anything about Star Citizen. But that said, the whole Star Citizen thing is h-i-l-a-r-i-o-u-s.
"It'S TaKiNG OvER SeVEn YeARs"
Oh shit guys, it's almost like it takes a long time to start a studio, iron out concepts, create long-range roadmaps and design workflows. It's almost like this is what game development looks like, and it requires patience, like you always preach at us when we're dealing with delays and bumbles from established AAA studios.
Oh but it's not an AAA studio? Whoops, better forget the articles on patience, roll out the "WHerE iS tHE gAmE" articles and pretend like you give a shit about the consumer for a day!
Epic literally buying crowdfunded games to traffick users
Gaming media: "We sleep"
Star Citizen taking a long time to come to fruition
Gaming media: "Is ThIS tHE BiGgeST ScAM iN VIdYa GaME HiSToRy?"
Fuck off.
For what it's worth, I just stopped following him on Twitter and removed his book from my Amazon wishlist. While I still think he did a great job with many investigative articles, I don't feel like supporting him anymore if this is what he truly believes about PC gaming.He's always been full of shit, focused on drama instead of facts. His piece on Star Citizen was completely devoid of context while fishing for anything that can be construed as a problem. That's the thing with game journos, very few of them actually has experience or technical background with gamedev. Yet, how hard is it to apply a critical eye and try to educate yourself? This press is more than 30 years old.
It's interesting to see him burn his reputation in this way. I mean, talking up the cut is one of the most easily detecable bullshit arguments in this. He's behaving like a bullying troll which is pretty much what EGS and the press have been in all this.
Also, taking up unions and criticizing crunch while dunking on employees getting vacations and bonuses.
Agreed. I think he's full of shit and I dislike him intensely for how clearly he still follows gawker's "gossip" obsession over facts. Still, much as his style pisses me off when it comes to technical matters, he did some good reporting that had a positive impact. Riot comes to mind.For what it's worth, I just stopped following him on Twitter and removed his book from my Amazon wishlist. While I still think he did a great job with many investigative articles, I don't feel like supporting him anymore if this is what he truly believes about PC gaming.
I actually don't remember Schreier writing anything about Star Citizen. But that said, the whole Star Citizen thing is h-i-l-a-r-i-o-u-s.
"It'S TaKiNG OvER SeVEn YeARs"
Oh shit guys, it's almost like it takes a long time to start a studio, iron out concepts, create long-range roadmaps and design workflows. It's almost like this is what game development looks like, and it requires patience, like you always preach at us when we're dealing with delays and bumbles from established AAA studios.
Oh but it's not an AAA studio? Whoops, better forget the articles on patience, roll out the "WHerE iS tHE gAmE" articles and pretend like you give a shit about the consumer for a day!
Epic literally buying crowdfunded games to traffick users
Gaming media: "We sleep"
Star Citizen taking a long time to come to fruition
Gaming media: "Is ThIS tHE BiGgeST ScAM iN VIdYa GaME HiSToRy?"
Fuck off.
I should have known better than reading the answers to those tweets. People still are using the "Valve lazy" argument, still coming with that dumb shit that Steam is a monopoly and exclusives are the only way that Epic could enter in the market.Good Twitter thread:
link
read it on one page:
Read and Share Twitter Threads easily!
Thread Reader helps you read and share the best of Twitter Threadsthreadreaderapp.com
Can't be pro-indie with a curated store like that by default tbh. Steam wasn't pro-indie in its inception either, not until before Greenlight did they start being so.Yeah, Epic's schtick of being the saviours of Developer Studios and in particular Indie Devs kinda fell flat when they only moneyhatted what i consider Big Indie Devs. It was all kind of a sham in my mind after that.