Ni No Kuni 2
You can use the kingdom building part to learn to talk to animals and spirits or get a faster boat and that's cool!
But the majority of time is spent for that damn pointless crafting... wow I can craft stuff with fixed bonuses (instead of the hundreds available that get ignored because you can only randomly get them on dropped items)... but most are not good, so the items are literally worthless no matter how much I upgrade them.
And more importantly, everything is a stat stick in the game, so you just equip the gear with the highest numbers anyway. And it drops like candy, so nothing has value...
But at least you can explore the world, and there's lots to be found... but mostly caves that all look similar. And frankly after playing it for quite a while, that's the biggest problem: it's always, always the same thing.
In the first minutes, you fight jellies, rats and skeletons.
In the forest? Fairies, jellies, rats and skeletons
On the ocean? Wyverns, fairies, jellies, rats and skeletons.
New technological continent now! And... it's the same ennemies AGAIN, with one new one, the robot.
Why in the fuck is the variety so bad? I mean seriously, I'd take fighting groups of identical monsters instead of the exact same packs of ennemies EVERYWHERE... palette swaps is nothing new in JRPG, but we're reaching Neptunia levels of copy/paste here, from level 1 to 40 I've pretty much done one random fight with very minor variations (sometimes there's three jellies and only one rat! Big difference).
And the worst thing is... they totally have the means to have a good game... the bosses are actually quite engaging, with unique mechanics... you help the little spirit fellas, they give you a boost, knock down the boss, transform into a Nier Automata pod... if you CAN make good fights, good grief why aren't you in 95% of the content?