Hello everyone, and sorry for the delay in posting this. I'm not sure if this came up, but I have been trying to move since last year, with such hilarity as the tenant in my own home refusing to move out so I could move back in, and leaving £4k in damages when he finally did go. This means I have been running around in the background trying to find a new place, going on work conferences and the like.
But, here is a quick update:
- Return to Wight Chapel has been through the editing process and is all plugged in.
- Roughs for the art pages are being worked on right now and should be available soon.
- The music is done!
- VO should be starting soon, and I am working with more streamers to get a few more characters in.
On that note, RTWC will be the last game I will do VO for. As you might imagine, editing close to 700 voice lines per game adds roughly 4 months of 60 hour weeks to the process - 40 in my regular job and 20 in evenings and weekends spent working on the lines. If the games were selling like hotcakes, with the voice acting being one of the main points which drove engagement I would just suck it up and continue, but that's not the case.
So the current plan is to use the tame saved to work on other games, like Vile Maze Run. I can also take a year off making new games and add voice acting to a game later down the line at a less insane pace.
One of the other benefits is that, without having to restrict the word or page count, I am free to write longer books. The next in the series, Wyrmwood, just passed 760 pages tonight, for instance. That's quite a hefty meatball! Without VO books can also be more easily translated, as I don't have to provide voice acting in multiple languages. And, god help us all, I can use that spare time to finally port them onto Mac, or go back and update the old games to the newer engines.
So on the whole the change will leave me with more time and creative freedom. That's why I have decided to try and go all out for the last set of voice acting, with as many characters as possible. I'll let people know how it is going and we should soon have at least one rough page to show being worked on in the next few weeks.
Thanks, and hopefully the next update will be a little sooner!