- Jan 28, 2019
Again, not really proof, someone saying something legit once doesn't make everything else that comes out of his mouth such. Given you agree about behavior and clickbait if anything it's likely he'd use his repuation over one or two legit pieces of information to bring him attention when he lacks such information as well. Personally I've seen nothing that says Boneworks has any influence on Alyx, if anything they're kinda taking the opposite core approach (ie, floating hands, not IK bodies, though Boneworks isn't the first prominent project to have these either) and once again, there are tons upon tons of other games that have done the things it's claimed Boneworks influenced. I have no reason to bring up Valve's perceived myopia (if anything it's the Boneworks developers that appear to be so given many mishaps in their own implementations of things that came before) or any other opinion I may have of them just to reinforce that indeed if there was no Boneworks Half-Life: Alyx would have been a total amateur hour project resembling 2016 VR experiments nobody wants. It's frankly, simply, absurd.