I thought he said he's take D*cks... Yikes!dex3108, you heard him ...
This new monitor is making me feel funny in my crotch area...
Dundeeeeeeer!There I was on Steam, looking to buy a game I'll never play, and lashman pull me back to the steam community.
OnT: Crash Bandicoot Trilogy on PC, did they do a good job with the port?
I mean, Steins;Gate is there.Kara No Shoujo has better music than C:C though.
And I'm a sucker for Innocent Grey's aesthetic.
Wish we could get some Nitro+ VN's on Steam.
One can only hope. More people need to play the game.Is Chaos Child coming to Steam?
I was on the fence with buying Nurse Love Addiction, but the Psychological Horror tag won me over.I'm hoping Mangagamer will bring Kara episode 2 over to Steam as well.
Also TIL from my discovery queue that Kogado Studio has a few VNs on Steam: Steam Search
zzzz.I mean, Steins;Gate is there.
Lol @ Muramasa.zzzz.
Call me @Hanchirasu, Phantom, Kikougai, and Muramasa.
Westerners mostly know Nitro+ for the "Science Adventure" series and it's okay, but not really their best. (Imo, of course.)
Is that tag legit though? I've seen random VNs that definitely aren't psychological horror with the tag like some Sakura games.I was on the fence with buying Nurse Love Addiction, but the Psychological Horror tag won me over.
(Can't have good yuri without some psychological horror)
You'll find Nitro+ staff in the credits for for every S;G and Chaos;head game up to C;C and S;G 0. Robotics;Notes as well. But maybe that's just semantics to you.Lol @ Muramasa.
Epic Game Launcher has a higher chance of driving Steam to bankruptcy than Muramasa releasing in English.
(Also, Nitro+ only did Steins;Gate and Chaos;Head, everything else from Science series was done exclusively by 5pb's internal studios)
Me and many others had problems getting 60+ fps in the game, but it might have to do with refresh rate on your screen. With 144hz it locked to 48fps but you can change it to 60 if you follow a guide either on PCGamingWiki or Steam (thank god for those!).There I was on Steam, looking to buy a game I'll never play, and lashman pull me back to the steam community.
OnT: Crash Bandicoot Trilogy on PC, did they do a good job with the port?
How do I delete someone else's post on Metacouncil
you can't when they're 100% rightHow do I delete someone else's post on Metacouncil
Exactly.you can't when they're 100% right
Would like The Sexy Brutale if it's still available.Hey! I have Bastion, Dex, and The Sexy Brutale. If you need, let me know.
Schnitzelfee is always availableWould like The Sexy Brutale if it's still available.
It’s gone, man.Would like The Sexy Brutale if it's still available.
Look who's here! Still kicking ass at SpeedRunners?There I was on Steam, looking to buy a game I'll never play, and lashman pull me back to the steam community.
OnT: Crash Bandicoot Trilogy on PC, did they do a good job with the port?
It sounds like a cop-out answer, but I think if anything that little experiment shows that there is such a thing as the inherent appeal of a game concept (and probably presentation) as a product for people to buy, and it doesn't necessarily correlate with viewing it, or even appreciating it as a quality work.Just wanna post some random numbers re:discoverability:
[...]
So what's my point?
I don't actually have one!
Doesn't seem to me like any of these numbers inherently correlate to each other.
Discoverability certainly isn't an issue for Obra Dinn, yet it seems to fail at translating it into sales, arguably people are just not interested in it despite its supposed quality (I know i'm not because of the art-style) or people just don't wanna buy it at launch.
Battletech had by far the most clicks on youtube, yet the lowest twitch peak of them all.
Average amount of reviews seems to be the same accross all games, only Obra Dinn, the most recent one sticks out,
The two games with the lowest metacritic/opencritic sold the most copies of these 4 examples.
Frostpunks sales are leagues above the other games, even though it's twitch and youtube numbers aren't.
At least you don't lick everyone. Now that would be strange. And I'm sure it would also be arousing for some.no ... i just like everyone
Oh, and look, they also revealed a new NPC, Yuri the WitchWe are thrilled to announce that the closed alpha will officially launch on 9th February 2019. The Kickstarter backers with beta access will be able to test out the alpha on that day and we will be sending out the keys/codes very soon. The closed alpha will be only available on PC (Steam) so please make sure your PC is ready for the game!
To celebrate the alpha date announcement, we would want to introduce a new recruitable NPC, Yuri, the Witch.
Deep within the shadows of the forest, there lives an elusive individual. A Witch with the power to bend the Will of Nature. There are not many that have the privilege to set eyes upon the Witch but those who do never seem to return the same.
The witch commands mysterious magics, infusing it into the mundane, and unleashing it upon unfortunate foes. The runestones are Gifts of great power, allowing it’s user to wield the arcane with ease.
The next time you travel into the forest, make sure to check behind the trees and over your shoulder. You may be the lucky one, to perhaps learn the Witch’s magic, or one of the many, many secrets…
Seems like we started steaming on the same day, although in different years. I started in 2011 when I bought my new PC. To think this i5-2500k would hold up for so long.
Just checked how old my computer is. I bought it in November in 2012. It is still holding strong! No upgrades have been made since purchaseSeems like we started steaming on the same day, although in different years. I started in 2011 when I bought my new PC. To think this i5-2500k would hold up for so long.
Haven't heard of Re:Legend before but this totally looks like my jam and game I could play with people that don't like the more involving shooter co-op games, definitely keeping my eye on this one now.At least you don't lick everyone. Now that would be strange. And I'm sure it would also be arousing for some.
As an unashamed Re:Legend shill, let me tell you all, in case you missed it, that us backers will get access to the alpha on Febraury 9. The game is getting closer and closer!...
I think making sequels isn't actually that "risk-free", especially in the indie space.Hektor the good thing is that all these games sold well despite most of them, if not all of them, being pretty niche. An interesting common thread is that all of these developers preferred to create new games instead of going for sequels to their successful previous products.
Absolutely!I think making sequels isn't actually that "risk-free", especially in the indie space.
In theory you get an inbuilt audience, but there's other stuff to keep in mind too:
There will be people who are satisfied with 1 game. Maybe because they just liked it, but didn't love it. Maybe they really are just satified with experiencing this type of game once. Maybe they didn't like it.
There will be people who aren't interested in a sequel because they haven't played the first game yet. Maybe they are interested in the series and want to start from the beginning, but haven't bought the first game yet. Or they start from the beginning because the first game is simply cheaper. Maybe they already have the first game from a giveaway or a bundle and aren't going to be interested in a sequel before they even played. (That's me with Banner Saga for example, I've owned the game for a while now but haven't played it yet, so #2 and #3 aren't even on my radar).
And if your game is a direct sequel, you automatically limit your audience to those who completed the previous game, and we all know that completion rates of games tend to be in the 20-30% range. Direct Sequels are getting rarer and rarer though, devs in general try to make every game approachable on its own, probably precisely because of that.
That doesn't mean that "new game" > "sequel", both approaches have their pros and cons and it probably depends on the game, the dev and a myriad of factors beside that.
That's great, no need to buy the game from Steam anymoreI just got
from https://www.indiegala.com/friday-special-78-steam-bundle
the base game already have all the dlc unlocked (characters, skins, stages) even if it's not shown in Steam.
isn't competition great?I wrote before about Epic Store and Mac support, well scratch that, Super Meat Boy is on Mac on Steam but not on Epic Store.
And competition is that Steam offers better service and thus you probably should choose Steam unless you're forced to, which I guess won't happen with these backlogs.isn't competition great?
Yeah, so we get higher price, less platform support, pretty much no features and less choice. XDisn't competition great?