I'll start to believe it when I have MGS4 booted up on my Deck, played through the entirety of it and see the credits roll.
I'll start to believe it when I have MGS4 booted up on my Deck, played through the entirety of it and see the credits roll.
Honestly, do you really think releasing this game on Steam would "save it"? PC multi/gaas/service market is pretty packed up already and any possible launch buzz went out of the window with the EgsclusiveInteresting that Epic rather shuts Rumbleverse down than bringing it to Steam. I guess we shouldn't expect other Epic published games to hit Steam neither.
Square Enix Plans to Aggressively Invest On NFTs for 2023
Square Enix
Probably not in the long run. But it would have brought a decent amount of new players (and revenue) initially.Honestly, do you really think releasing this game on Steam would "save it"? PC multi/gaas/service market is pretty packed up already and any possible launch buzz went out of the window with the Egsclusive
Idk man I still think capcom's doing some number fudging on these quarterly updates they give on games. I've seen things like the original dragon's dogma selling something like 300k in a quarter, or the breath of fire series selling +200k and I find that incredibly hard to believe. Who is buying these ancient niche games in that large of a number a decade or more later? I don't even think a new breath of fire would sell that much in a single quarter lol.
Square Enix
I did get Dragons Dogma for Nintendo Switch because I never played it and it turned out to be not only an awesome port but also an amazing game. Another thing to note is that since last year, it has been regularly on sale for dirt cheap ( like $5 or less) so the crazy numbers don't sound so strange to me.Idk man I still think capcom's doing some number fudging on these quarterly updates they give on games. I've seen things like the original dragon's dogma selling something like 300k in a quarter, or the breath of fire series selling +200k and I find that incredibly hard to believe. Who is buying these ancient niche games in that large of a number a decade or more later? I don't even think a new breath of fire would sell that much in a single quarter lol.
The way Capcom unfucked itself is quite admirable, really.
Square Enix
thread about magicka and how it influenced paradox
thats the whole thread – there are a lot of points in here where you should go "thats not how you do it!" – releasing a game in a buggy state, having devs crunch to fix it, release a TON of dlc...none of those points I would view as good.On this day 12 years ago Magicka was released and changed the world for
@ArrowheadGS
@PdxInteractive
and myself forever. It's one hell of a game (if you can get it to run). <3
I doubled up on marketing and producer for that one. Edited trailers and I even made one of the levels in Magicka: Vietnam. What a ride.
Best part was the launch. The game was, incredibly buggy on launch, but outsold anything PDX had done in 24 hours.
I think I stayed up for 36 hours straight responding to every post on Steam and our forums until I passed out. Once I woke I found that others now kept repeating my messages.
The devs worked RELENTLESSLY patching the game for 10 days?
To the point where pirates on Piratebay stopped pushing new cracked builds because they couldn't keep up with our pace of patching.
That was another learning - convience wins over a price over $0.
We followed up with fucking masterpiece months later
(Magicka Vietnam)
just look at this trailer: Magicka Vietnam trailer
meeeemoriiiieeees
A friend asked me how important the success was for Paradox future success? Incredibly - why? multiple reasons
1: It sold faster than any other PDX title - it showed us that if you hit, you can really take off. It made PDX a bit bolder
2: It generated crazy amounts of profit - to which helped us invest more in CK2, Stellaris, Cities: skylines. they were helped tremendously by the stability and $$ Magicka generated
3: It put PDX on the mainstream map in a different way - not only in the eyes of other developers ("indie" was becoming a thing) but also with the bigger developers and most notably the big 1st parties. Suddenly Microsoft wanted to talk !
4: Magicka let us really test the waters with DLC. PDX had done 1-2 big expansions per year. Now we really started churning out stuff big and small. And it worked! "if you build it they will come"
which then allowed PDX to perfect that business model (the best in the premium biz) for Ck2, Stellaris, Cities etc.
5: Magicka was incredibly broken - but sold well - because it did the most important thing (fun gameplay) incredibly, incredibly well. Good learning that we didn't quite actually fully learn until way later.
6: I think Magicka also emboldened PDX to be really creative with marketing.
there are probably 100 other things - but I'll save it for a GDC talk or something.
Magicka was also "a near miss" - many learnings were lost on us and led us to make tons of mistakes. 2014 was a tough fucking year - because of our lack of ability to learn from Magicka.
C'mon, there are a lot of other p1-3 titles I'd like to see make their way to PC before MGS is one of them
Am I dumb or did the person writing the snarky tweet didn't even link to the source ?C'mon, there are a lot of other p1-3 titles I'd like to see make their way to PC before MGS is one of them
i didnt see a link either, a quick search led me to this however Steam Reportedly Getting Classic PS1, PS2, and PS3 GamesAm I dumb or did the person writing the snarky tweet didn't even link to the source ?
Ah mais c’est super ça! Bientôt on peut parler en français quand on joue warzone.I'm trying to make Le Pertti proud by learning French through A Plague Tale 2, is honestly a bit exciting to recognize a few words here and there.
This post reminded me that I own the Fates collector's edition which came with all 3 versions/variants on one cartridge. Very lame that you needed to buy 2 copies of the game and DLC to get the full experience, but of course that's a system Nintendo has normalized with Pokemon and somehow get no pushback on it. I couldn't remember where my copy of Fates was so I had to search for it and when I finally found it I saw that the case is sealed. That means I never played Fates even though I thought I did. Imagine how poor my memory is that I thought I had played a game that I haven't. I'm sure I played Awakening and I think I played the Fates characters in Warriors so that might be where the confusion came from (but not really, my memory is actually rubbish).By the way if you ever get the chance to play fates make sure to play all 3 versions of that game (it sucks how there are 3 versions and how Nintendo charges you $40 for 2 versions and then charges you $20 for the definitive version which is the third version and that version is DLC exclusive. So unless you have the game physically like I do with all 3 in one people in the future may likely never get a chance to play it (especially with seeing how as the years go by less and less people know how to obtain ROMs it seems)
I think 350-400k is far too high an estimate. I would guess under 200k, closer to 150. I'm quite curious as to how this game is going to review... specifically I'm wondering whether reviewers let their distaste for JK Rowling influence their review scores or whether they even review the game or not.I wonder what the max concurrent player count for Hogwarts is going to be. I'm guessing at least 350k-400k given how well the preorders have been selling.
I know you're not serious with this post but there isn't a chance in hell MGS4 is getting ported. The best case has to be a port of the MGS HD collection that came out on Vita and I think PS3. The laziest outcome would be just putting MGS 1 and 2 on Steam (they are already on GOG).I'll start to believe it when I have MGS4 booted up on my Deck, played through the entirety of it and see the credits roll.
I remember playing Magicka right when it released, and yes it was broken as fuck. It was also really hard. It was tuned for co-op gameplay and the difficulty didn't scale down if you were playing it alone, which I was. I remember I had stumbled upon some completely broken spell combo and I had to use that to get through many parts of the game including the boss fights. It was a fun game for sure.thats the whole thread – there are a lot of points in here where you should should "thats not how you do it!" – releasing a game in a buggy state, having devs crunch to fix it, release a TON of dlc...none of those points I would view as good.
but there is one thing i agree with: magicka was fun to play!
oh yeah... man, i had forgotten about that, it was way too hard for solo play but that one spell made everything trivial.I remember playing Magicka right when it released, and yes it was broken as fuck. It was also really hard. It was tuned for co-op gameplay and the difficulty didn't scale down if you were playing it alone, which I was. I remember I had stumbled upon some completely broken spell combo and I had to use that to get through many parts of the game including the boss fights. It was a fun game for sure.
Although, to see him talk about their system of releasing 60 DLCs for a game and saying that they have perfected the best business model in premium gaming is just
HOLY FUCK, DOOD!
My advice would be that if your PC is beefy enough, just resist the temptation. I had the same dilemma when the consoles came out, bought both and now I barely use them, not because they're bad or anything, but I just can't find the time for them.My inner child is working me to buy a PS5.
My rational adult says it's stupid, there are a handful of exclusives each year, and this stupid shit is not back compat with early Playstation.
My inner child says fuck you, I loved those console days.
My rational adult answers that they are gone.
I'm a little depressed.
I never even knew Rhapsody got sequels. Is this the first time they're being localized?
Yeah, they mentioned it during the stream that it's the first time they're being localized.I never even knew Rhapsody got sequels. Is this the first time they're being localized?
Buy a Steam Deck. If you already have one, buy a second one.My inner child is working me to buy a PS5.
My rational adult says it's stupid, there are a handful of exclusives each year, and this stupid shit is not back compat with early Playstation.
My inner child says fuck you, I loved those console days.
My rational adult answers that they are gone.
I'm a little depressed.
60 isn't a made up number. Crusader Kings 2 currently has about 30 listed DLCs but...I checked the Magicka store page, they got a total of 24 DLCs for that game, but I think other Paradox games are even worse (your "60" number might not be far off for some)
YesI never even knew Rhapsody got sequels. Is this the first time they're being localized?
Idle Thumbs died for this?
I mean MGS1 and 2 have PC ports, 1 is still on gog (2 was removed due to licensing), so it's probably those, but that isn't to say theyre the most up to date ports. Konami will shit out whatever version of the code they have and let fans fix them up.It's Konami, it's gonna be the raw PS1 versions running in some bootleg emulator
For older console gaming it’s pretty neat. I’m playing Fire Emblem Shadow Dragon NDS on it right now.Buy a Steam Deck. If you already have one, buy a second one.
God, I want MGS2 and 3 on Steam so bad. I've been itching to replay them really badly for a few years now. Shit, at this point I'd gladly take Twin Snakes if that's what it has to be. I'm assuming PS3 means the HD Remasters and not MGS4, though. As much as I'd love for MGS4 to get out of PS3 jail, I'm not getting my hopes up that they bothered to untangle that fucking mess.
Platforms were entirely speculation. There’s no word that a PS1, 2 or 3 game is coming, just that some MGS ports are on the way.God, I want MGS2 and 3 on Steam so bad. I've been itching to replay them really badly for a few years now. Shit, at this point I'd gladly take Twin Snakes if that's what it has to be. I'm assuming PS3 means the HD Remasters and not MGS4, though. As much as I'd love for MGS4 to get out of PS3 jail, I'm not getting my hopes up that they bothered to untangle that fucking mess.
Well, they seem like they're actually trying to bring Silent Hill back in a meaningful way. So one can only hope that their biggest IP is going to receive a similar treatment...Watch it be just the old PC ports of 1 & 2 lol
KH on SteamSquare Enix should hurry up announce a PC version of FF7 Rebirth.
Or, alternatively, a lot of games to just drop on the EGS and then forget about.A lot of things to announce, I must say hahha
I don’t think Epic are paying for games anymore, so I don’t think S-E will bother with EGS if no cheque is attached.Or, alternatively, a lot of games to just drop on the EGS and then forget about.