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well they will probably add supporter DLC ... so maybe that will help them out a bitI don't consider its current UI to be particularly usable. I'd be fine with paying to hire someone to design something less atrocious.
well they will probably add supporter DLC ... so maybe that will help them out a bitI don't consider its current UI to be particularly usable. I'd be fine with paying to hire someone to design something less atrocious.
Cool that they're updating the experiments. Micro trailers seems to be improving very well.Steam Community :: Group :: Steam Labs
Every year, we create dozens of experiments around discoverability, video, machine learning, and more. You know who we thought might enjoy seeing them? Everyone. For the first time, you can try, share, and break our features in early development , then share your feedback with us here in the...steamcommunity.com
True. I was too busy thinking. The frontiers are porous between the forums anyway, right? What is posted on one ends up on the other, and vice versa.@Wok I think you forgot to post something in here, something... Taggy wink wink ;D
I already have RetroArch on Steam though.
awesome idea ... do it!But more seriously, what do you all think about creating an OT for RetroArch? we can share tips and tricks, configuration options, optimal settings for specific games, screenshots and so on. A community effort, basically.
I already have RetroArch on Steam though.
It's merely a custom shortcut.
But more seriously, what do you all think about creating an OT for RetroArch? we can share tips and tricks, configuration options, optimal settings for specific games, screenshots and so on. A community effort, basically.
I'm not an authority figure on RetroArch by any means, but I do have some experience configuring Sony and Nintendo cores, as well as PC-98 and ScummVM. It would be good to collab with someone familiar with MAME cores, for instance.
Are you referring to its Desktop UI, or the XMB-styled UI? There is still plenty of room for improvements, for sure. But I'd like to think the desktop UI is usable enough these days that it's a step in the right direction.I don't consider its current UI to be particularly usable. I'd be fine with paying to hire someone to design something less atrocious.
I'll add to this the --config flag as well since sometimes I'd like to use the opengl driver instead of vulkan, or any other specific config options.Shortcut target looks like this: "D:\Emu\RetroArch\retroarch.exe" -L "cores\bsnes_performance_libretro.dll" "D:\Emu\SNES\Roms\rom.sfc" Make sure you fill in the core portion with the one you want to use with that game.
why not try some other games instead? like this one, for example:Damn, I got hooked on AdVenture Capitalist again
I love the series for its glitches. I’ve not played 2k19, but had some hilarious glitches in 2k18 playing with my sonDon't get me wrong, WWE 2K19 is not good compared to other yearly franchises or even some WWE games from the old THQ, but I just reached 74hrs on it and don't plan to stop playing anytime soon. Fuck me, I'm even thinking about the possibility of getting 2K20 down the line
I expect you are correct. I bet they Announce it is out or coming out very shortly after Blizzcon. They need some BIG news at Blizzcon and I suspect it will be that and Diablo 4 reveal. It sounded like D4 was close to showing up last Blizzcon, so in theory it should be ready now. Unless they rebooted it.... again.... again.Battle.net still says expecting to release this year
I'm thinking hoping a release date at Blizzcon.
First of all, YAY, thanks for posting, this is the only way I have to interact with you as I'm not part of the other forum, sorry heheTrue. I was too busy thinking. The frontiers are porous between the forums anyway, right? What is posted on one ends up on the other, and vice versa.
There are 337 Steam tags, and their ids are listed on Github.
If you edit the HTML code of the Automatic Recommender, and then fiddle with the sliders, you may be able to get a few recommendations for any tag.
Right? like, as you know lashman, KainXVIII, Matimeo, Tizoc, me and much more people check the steam new pages thread which is the closest thing to a daily selection we have by checking the Steamdb daily and probably 3 times per day. if we miss some things, imagine the general customer who just opens Steam and goes to the store or the library.The hiding of already wishlisted game makes the recommander so much more useful.
Already found quite a few games I had never heard about but look right up my alley.
But don't you know Valve are lazy for not releasing by themselves as many games as are being released on the store?We will see but so far, this steam lab initiative and the WIP features they have placed on the platform are really cool.
I recently started playing a bunch of rhythm games and this is a huge bug bear for me as well.Pet peeve of mine in music / rhythm games - they're all (or, almost all) score based, so why do they ALL feel the need to have fail states as well? Is there a single person that enjoys their song suddenly stopping because they flubbed one too many wubbs? If you suck your score already reflects that so... just why? It also makes some games incredibly tedious (looking at you, Thumper) when you can nail the first 2/3 of a track and then faceplant the last 1/3 over and over but it's a rhythm game so obviously there's no checkpoints....
Bleh. Kind of reminding me why I stopped playing them so much a few years ago as I'm getting into them again. At least Beat Saber has the option to disable that in the free play mode.
I have RetroArch on Steam already as well. I even use it more often than my modded NES Classic, because it just works over Steam Link.I already have RetroArch on Steam though.
Policenauts, huh. A patrician's choice.I have RetroArch on Steam already as well. I even use it more often than my modded NES Classic, because it just works over Steam Link.
I already have RetroArch on Steam though.
they're already on the third season pass for that one .... apparently they improved it a lot but you'd have to ask The Queen for details - i know she plays it a lot!Did Koei continue the Dynasty Warrior series ?
...
Yeah. I know. Stupid question.
But the last time I saw the franchise talked about was when they put out a sorta open world DW that got trashed in the reviews. Were there good ones since then ?
Well said, this is one of those features that really make you stop playing these kind of games. The pressure to nail all the sections is so grinding. In fact, driving games share the same problem, you are doing great but one mistake and you have to restart and throw 10-15 minutes to the bin. One possible solution is the inclusion of a rewind feature, it's a pity not many games have tried that route...Pet peeve of mine in music / rhythm games - they're all (or, almost all) score based, so why do they ALL feel the need to have fail states as well? Is there a single person that enjoys their song suddenly stopping because they flubbed one too many wubbs? If you suck your score already reflects that so... just why? It also makes some games incredibly tedious (looking at you, Thumper) when you can nail the first 2/3 of a track and then faceplant the last 1/3 over and over but it's a rhythm game so obviously there's no checkpoints....
Bleh. Kind of reminding me why I stopped playing them so much a few years ago as I'm getting into them again. At least Beat Saber has the option to disable that in the free play mode.
It would also be nice if more games had a practice mode akin to what you see in RockSmith (and Guitar Hero?) where you can pick a specific section of a song and practice that section over and over again. It makes learning difficult (sections of) songs much more enjoyable.Well said, this is one of those features that really make you stop playing these kind of games. The pressure to nail all the sections is so grinding. In fact, driving games share the same problem, you are doing great but one mistake and you have to restart and throw 10-15 minutes to the bin. One possible solution is the inclusion of a rewind feature, it's a pity not many games have tried that route...
Don't thank me, thank the AI recommendation gods~also thanks for that KO Mech game lol)
not to mention guitarcade!It would also be nice if more games had a practice mode akin to what you see in RockSmith (and Guitar Hero?) where you can pick a specific section of a song and practice that section over and over again. It makes learning difficult (sections of) songs much more enjoyable.
Reminds me of when I booted up Tony Hawk 2 on my Retropie awhile ago just to mess around a bit. All levels except the first one are locked by default.Another really annoying thing I ran into was gating content behind skill based challenges.
Greetings Androids! We have a bit of sad news today, the following Rockin’ Android games will be retired from Steam store on July 31st, 2019; Bunny Must Die!, Gundemonium Recollection, GundeadGline and Hitogata Happa. We are sorry for the inconvenience, the original developer Platine Dispositif has decided to retire the games; with the intention to update and publish them on Steam at a later date. Please contact them directly for more details. The decision to retire the games was not ours, but we respect their decision and we thank Platine Dispositif for granting us permission to publish their games and to add our own spin, such as the popular remix soundtracks. Please keep in mind, the updated versions will be very different from the versions Rockin’ Android published on Steam. If you’ve previously purchased, Bunny Must Die!, Gundemonium Recollection, GundeadGline and Hitogata Happa, we urge you to download them to your library before they are retired on July 31st, 2019. If you’ve been gifted codes, you can still redeem them after the games are retired. It has been an absolute blast working on these games and we’re extremely grateful to the fans, programmers, translators and specially Platine Dispositif for all their wonderful support! Thank you all!!
Sincerely yours,
Rockin’ Android Team
Say what? Will the old versions depots be nuked or what?. If you’ve previously purchased, Bunny Must Die!, Gundemonium Recollection, GundeadGline and Hitogata Happa, we urge you to download them to your library before they are retired on July 31st, 2019
Can developers do that? Sounds like you would need an ok from Valve.Say what? Will the old versions depots be nuked or what?
They can just empty (or delete?) depots, but I believe that Valve has stepped in when stuff like that has happened previously.Can developers do that? Sounds like you would need an ok from Valve.
I suspect that recommendations are based on your 50 most played games, so card idling should not be a big issue. I am not sure though.I don't know if the recommender works for me and I don't know what I really like or if my recommendations are fucked thanks to my time in IdleMaster. Maybe I should give Last Day of June a go since in default settings it's the top recommendation for me once I remove the free-to-play tag so I discover that.
Not a single one of those games are among my most played games, although I've most of them in my library. I got the idea about my idled games impacting my recommendations due to this::Recommendations are based on your 50 most played games, so card idling should not be a big issue.
Bundles might be an issue, and The Last Day of June was part of a Humble bundle, and a Monthly bundle.
For instance, if any of these games are in your top 50, that might help TLDoJ be recommended to you:
Considering that I've idled tons of smaller games and got 5 ~ 8 hrs of playtime in a bunch of these whereas the avg usually don't go above than 2 ~ 3 hrs according to AStats (for example, Turbo Pug DX, Woodle Tree Adventures, etc.), the recommender might interpret me as a big fan of those kind of games? Dunno. Most of those games also share the 'indie' and / or 'adventure' tag, but I kinda don't want to filter those out since they are really broad.Great observation. The good news is: we already take this into account, for exactly the reason you describe. Play-time information is normalized based on the distribution of per-game play-time, so that games with intrinsically different play times are on an equal-footing as far as the model is concerned.
Hmmm... The system should rightfully consider that you are a big fan of these games.Considering that I've idled tons of smaller games and got 5 ~ 8 hrs of playtime in a bunch of these whereas the avg usually don't go above than 2 ~ 3 hrs according to AStats (for example, Turbo Pug DX, Woodle Tree Adventures, etc.), the recommender might interpret me as a big fan of those kind of games?
None of them are. In fact, I doubt there's most than 10 games in my top 50 are tagged as indie or free-to-play, both tags that appear a lot in my recommendations if I don't filter them.Hmmm... The system should rightfully consider that you are a big fan of these games.
The question is: are these idled games part of your 50 most played games? We don't know for sure whether the algorithm only considers the top 50, or whether the algorithm actually takes into account your whole library and it is just a cosmetic decision to display the top 50 on the page of the Interactive Recommender. If you say that none of these idled games are in your top 50, that would give a hint that the algorithm might take into account the whole library.
It took me a while to "get it".I gave up after a dozen of missions as well. For me it's a repetitive and frustrating game, I didn't have fun at all while playing it.