On special request from PG, huh?Turns out...
So Platinum got money from SE and outsourced this to QLOC?On special request from PG, huh?
Would PG really want an inferior version to remain on the other storefronts? I don't get this. I want to be optimistic and think that it will be updated across the board eventually. I just don't see them treating steam users as second class customers.So Platinum got money from SE and outsourced this to QLOC?
– As a cross-promotion with Supergiant Games, owners of Hades on Steam, after they accrue sufficient playtime in the game, will receive The Hades Music Kit in CS:GO.
If you’re a fan of Supergiant Games’ Hades, you may already own the Music Kit. If you own the game on Steam and have more than 5 hours of play time you’ll find the Hades Music Kit in your CS:GO Inventory.
Nothing on my Xbox profile and the Squadrons doesn't show up in Origin for that matter either.Does it perhaps track them as "Xbox" achievements and list your play time on your profile?
I agree that it's horribly shit, and I despise Square for this behavior.welcome to the new world and new trends where publishers are putting PC patches/pseudoremasters exclusively on one store (like WinStore here) , while bandoning the old one
yay
When you think that we've had enough with exclusivity deals for games, we now have exclusive patches too. Fml.
PC gaming becoming better and better with each passing monthI hope this "exclusive better version" doesn't take off, I already imagine Epic shilling money for exclusive improvements
These publishers shit where they eat and seemingly would rather not have to eat there at all. That dive is filthy communist after all, what with its open-ness and the ability for everyone to set up shop equally.PC gaming becoming better and better with each passing month
they really ARE determined to make it all go to shit again like it did in the 2000s, aren't they?
Lol, this situation is far from the 2000s.they really ARE determined to make it all go to shit again like it did in the 2000s, aren't they?
i'm not saying it's the same situation ... but the results will likely be the sameLol, this situation is far from the 2000s.
The results are?i'm not saying it's the same situation ... but the results will likely be the same
people moving to consoles because of all this bullshit (and i'm not just talking about the exclusive patches ... i'm also talking about 2839482394394 launchers, and other bullshit that's going on) ... publishers deciding to stop releasing games on PC because "not many people use PCs to play games anymore"/"PC is mostly pirates"The results are?
Disagree. I don't see that happening, Steam and others are too entrenched, there is too much money in that market for it to disppear. Pubs may leave out of idiocy or stay within their little store (coughs Ubisoft) but overall they are mostly going to miss out and make more room for others.i'm not saying it's the same situation ... but the results will likely be the same
Honestly, that sounds more appealing to entice players to an ecosystem, and economical to moneyhat.I hope this "exclusive better version" doesn't take off, I already imagine Epic shilling money for exclusive improvements
To be fair, up until a while ago getting patches onto GoG was simply harder than getting patches onto Steam (in addition to the latter usually having 10x+ the audience). From that perspective I think it's understandable if small devs with limited capacity prioritized the Steam versions (as long as they also eventually patch the GoG version).I agree that it's horribly shit, and I despise Square for this behavior.
That being said, I've had this problem on GoG for a while. Patches coming much later than Steam, or never because the devs can't be arsed.
I understand that, and it's why I just sighed and bought my game on Steam next for a while. Then GoG got its act together and things got better, patches were day and date there. I will disagree with your mentioning that disparity in audience though, if it was mentioned as an excuse for it. That should not matter, devs should treat their customers equally.To be fair, up until a while ago getting patches onto GoG was simply harder than getting patches onto Steam (in addition to the latter usually having 10x+ the audience). From that perspective I think it's understandable if small devs with limited capacity prioritized the Steam versions (as long as they also eventually patch the GoG version).
It's certainly a different situation compared to a big production like Nier not getting a single patch on a platform where it's incredibly profitable.
this too, yesI feel the current situation where it's basically impossible to get new GPUs at normal prices is much more likely to drive people away from PC Gaming. Certainly won't make it very attractive for someone to enter PC gaming when coming from consoles.
Wasn't the first person mode available even on steam if you connected your beth account while in game?
... meanwhile on steam:
If you are a small studio and have bandwidth to work on one thing at a time, there are basically two options: do it sequentially or deliver it late to some platforms purely to ensure equality. Personally, I think delivering it in order of the number of people affected is the better choice in that situation.I will disagree with your mentioning that disparity in audience though, if it was mentioned as an excuse for it. That should not matter, devs should treat their customers equally.
i ... ummm ... don't really know ... i don't have a bethnet accountWasn't the first person mode available even on steam if you connected your beth account while in game?
I remembrer something about that...
As far as I know, consoles require ratings for all releases, digital or not.Can Disco still release digitally on consoles in Australia, or does it need a rating for that as well?
I completely agree there, a delay is always expected, especially when the way GoG deployed patches back then was basically "What's a delta? Here, have a 1.15_to_1.16.exe". The issue was that in some cases, the patches never arrived, or weeks late. I think that's no longer acceptable behavior, which I saw happen on Wasteland 2 andIf you are a small studio and have bandwidth to work on one thing at a time, there are basically two options: do it sequentially or deliver it late to some platforms purely to ensure equality. Personally, I think delivering it in order of the number of people affected is the better choice in that situation.
Of course I wouldn't support this type of reasoning for larger (even medium-sized) projects which have sufficient staff to work on multiple patches/builds at the same time. And as I said, even for small projects, the patches should absolutely be delivered on all platforms as quickly as possible. I just don't believe in delaying them on some for no reason.
well the current situation isnt any better with console side either ... unelss you live in america or get super lucky , its incredibely hard to get console aswell .... hell i even have a friend in friggin japan with day 1 ps5 preorder who still didnt managed to grab one for affordable pricesI feel the current situation where it's basically impossible to get new GPUs at normal prices is much more likely to drive people away from PC Gaming.
made a thread for it thx ,Shin Megami Tensei III Nocturne HD Remaster - ESRB
Shin Megami Tensei III Nocturne HD Remaster - Mature 17+ - This is a role-playing game in which players assume the role of a student transformed into a half-demon in Tokyo.www.esrb.org
Seems like SMT3 is rated for PC ESRB
Possible simultaneous Day 1 release on PC?
Dang. Maybe they can put out an edited version with fake drug names if that's really the issue.As far as I know, consoles require ratings for all releases, digital or not.
There is too much money because all the publishers fucks regional priceeDisagree. I don't see that happening, Steam and others are too entrenched, there is too much money in that market for it to disppear. Pubs may leave out of idiocy or stay within their little store (coughs Ubisoft) but overall they are mostly going to miss out and make more room for others.
I do agree that this collective attitude is what led to the 2000s drought and all, but that was also in conjunction with a new gen of consoles that people could actually buy and a smaller PC market overall if I'm not misremembering.
im with you in this, were publisher fuck up regional prices, no gpu market without paying a lot, patches exclusives, a lot of people here are in the US or Europe, you really need to imagine the situation in South america were you cant event imagine get a gpu or how in some cases publisher want to force us to pay more that united stated, its really really crazy.PC gaming becoming better and better with each passing month
they really ARE determined to make it all go to shit again like it did in the 2000s, aren't they?
it's more like 500% + additional 65% they have to pay on every USD transaction ... so yeahi cant really think about the situation in Argentina, where they make a game 500% more expensive because "some people" exploit the system.
Shin Megami Tensei III Nocturne HD Remaster - ESRB
Shin Megami Tensei III Nocturne HD Remaster - Mature 17+ - This is a role-playing game in which players assume the role of a student transformed into a half-demon in Tokyo.www.esrb.org
Seems like SMT3 is rated for PC ESRB
Possible simultaneous Day 1 release on PC?
Origin is fine for me for the last 18 months at least. There again i only have a few games on Origin, no friend activity etc so i'd expect it to be quick.EA Desktop App wants me to log in every time I start it up. Neither email or password is saved despite of the "keep me signed in".
This piece of shit is a bigger piece of shit than I thought.
I would rather use Origin, but Origin doesn't seem to have any EA Play game pass support, it requires the desktop app.
Origin is a slow, laggy craphole, but at least it keeps my existing playtime and have cheevos.