I aint even mad
The 3rd part is the crucial difference, that camera moves and reorients itself while you are in motion. It genuinely feels horrible and has turned me off entire games. It's been the standard for KB&M TPS's for a while, too. And no worries! I have no issues explaining my position if people are rational on the other end .1° I move the mouse to move the camera towards my destination
2° I press Z (or W on QWERTY) to move in that direction. The character is unaffected by camera movement until I direct it to move, and then it uses camera orientation as compass.
2'° If I move the camera while moving, the character follows the new "north" automatically.
3° Then there may be variation from game to game on whether the camera repositions itself behind you, if you move straight south with S. Souls do not, so you can look behind you.
Apart from 3° I don't see a difference.
I'll test the next time I boot in windows, in case I grossly misremember what my muscle memory actually does in those games. If so I apologise for the noise.
Something something multiplatform releases something something.
I think they're fine, but after playing much better TPS games there's really no reason to go back to them.It's one game that I can say with absolute confidence that it has never appealed to me. Story, characters, gameplay; all of it.
They are technically impressive, though. And I suppose a lot of the lessons learned in creating the mechanics for the third-person shooting in Uncharted carries over to The Last of Us.
this is the most SEGA move ever, lolSomething something multiplatform releases something something.
That's a neat one! Worth it for Planescape alone for me. I really liked what I played of the original way back but never got far.
Fanatical - Killer Bundle 17
Get Planescape: Torment: Enhanced Edition, Blacksad: Under the Skin, and more games for $3.99 / €3.99!gg.deals
Now is probably the best time for that, considering the Crossbell games got a great translation, so there are no gaps anymore.I need to try getting into TiTS... Apparently I have 7.5 hours on the save file I last played in 2018.
The writing and all that was good, but the combat didn't make any impact. In particular, it never really justified the whole isometric tactics bent it had going on. Maybe it does something with that later, I dunno.
One of Dragon Quest's big things is how it uses every element it has in some meaningful way. There are very few things that I can't see the purpose of, or would say could be removed to objectively improve the game, which is something I can't say about a lot of other RPGs like the few FF's I've played. [UWSL]And I'm talking [/UWSL]little[UWSL] things, stuff like different characters having resistances to different status effects actually become meaningful at points.[/UWSL]
At least it was better than Mario's anniversary. Three barebones ports with limited availability.In summary:
- Sonic avatar in Olympic 2020
- Sonic items on Two Point Hospital
- Sonic the Fighters playable on the new Judgment game
- Some Colors Ultimate - EGS exclusive
- Sonic Prime - New series on Netflix - 2022
- A lot of Sonic merch
- New Sonic game by Sonic Team. Just PC logo and it's 2022.
Sega pricing has become so shit I'm not even gonna pretend to be mad, they can keep that for a year.Sonic Colors exclusive to EGS lolol
The last 4 or so Sega announcements have been trash for us, huh
oh, don't worry - it'll still be full price when it comes to steamSega pricing has become so shit I'm not even gonna pretend to be mad, they can keep that for a year.
Horizontal, horizontal, horizontal, horizontal, vertical.
Depends how much Epic are willing to pay for it.What are the chances of Persona 5 being EGSxclusive?
Vsync on in NCPHey Gsync-Meta guys, I have a question, what's the best setting when using G-sync? Like, should you activate V-sync (in nvidia panel or ingame), disable it, adaptive?
Oh, that one is easy !Hey Gsync-Meta guys, I have a question, what's the best setting when using G-sync? Like, should you activate V-sync (in nvidia panel or ingame), disable it, adaptive?
Solely depends on Tim's opinion about animeWhat are the chances of Persona 5 being EGSxclusive?
Imagine losing your 70 hour save because of EGS shitty cloud save featureWhat are the chances of Persona 5 being EGSxclusive?
Agreed. I thnk that the PC audience skews heavily towards games that focus on gameplay over those that focus on a cinematic feel. I believe that Bloodborne will easily be the most popular Sony game on Steam.Two people have now argued that Sony exclusives sold better on PS4 than Bloodborne did. I don't dispute that, and it's of course relevant.
But the Steam audience is not the PS4 audience and a late release isn't a day and date release. I believe that both the difference in audience, and the fact that whatever they port would invariably be rather old would favor Bloodborne.
The funny thing is that I don't recall Souls, specifically, doing it.The 3rd part is the crucial difference, that camera moves and reorients itself while you are in motion. It genuinely feels horrible and has turned me off entire games. It's been the standard for KB&M TPS's for a while, too.
Also, don't forget to set the G-Sync option to "Enable to windowed & Fullscreen" mode, too. The Blur Busters' guide still doesn't recommend it for some reason (jorimt prefers it on a per app-basis, I guess), but you won't have issues with it any longer outside of a few apps not respecting your monitor's refresh rate/VRR tech. (Reshade's installation exe, for example.)Hey Gsync-Meta guys, I have a question, what's the best setting when using G-sync? Like, should you activate V-sync (in nvidia panel or ingame), disable it, adaptive?
Sonic colorless
Alexandros you got some splainin to doAlexandrite was the codename for Sonic EGS.
[Hidden content]
At first I was annoyed, but now, Epic can keep it.