Just saw Garry mention
this on Twitter
found it interesting even though I don't think the situation is nearly as bad as he's making it out to be, not yet anyway.
I don't agree with everything but having your studio in one of the most expensive cities in the world seems like the dumbest thing you can do as an indie.
There's also some good comments in the replies.
This sounds more about coding than game development. Sure, if one just wants to decrease the cost of coding, one solution is to outsource this task to regions were labour is cheap and workers are not protected. If you want to code a clone of Candy Crush, just hire coders, I guess... However, game dev is more than coding. Blow, McMillen, Yu, etc., they all bring something unique, and they collaborate with coders Tyler Glaiel, Blitworks, etc. Game dev is not doomed outside of China.
If you asked me how to lose money by writing software, I guess three of my best ideas would be to hire people with as little experience as possible, ensure they were only vaguely pressured into working real hard, and also place them in the most expensive office space I could find. That should do the trick.
I am a huge workaholic. I will work myself to death in order to win. I LOVE finding myself in a situation where the person who works the most wins, because then I know I will win. This is very unhealthy, and very bad, and rightly looked down upon. Its also the predominant attitude still in a huge swathe of the world, especially the ‘developing’ world, or to put it another way: China.
Also, I cannot take someone who believes the following seriously. You don't get an engineering job at a GAFAM that way...
California/Seattle/Vancouver are rich. The middle class kids who lightly rebel against their parents by having dyed hair, a mac book air and a copy of unity need not fear too much that they will end up in the gutter hungry. The game dev thing is their dream, but if it fucks up, they can get a job at facebook/microsoft/amazon for a high six figure salary anyway. Their parents likely own houses that have quintupled in value and will bail them out anyway. Do you think the average seattle indie dev has the same hunger to work on their game as a kid from a poor family in Shenzen who sees this as their ONE CHANCE to escape life in a factory?
Finally, sure, it is nicer to hire someone with work experience. However, he is pushing for the caricature. A lot more than 10 years of experience do not necessarily sound enticing. Technology evolves fast, I am not sure 30 years of experience is so great.
Plus, it is quite paradoxical to advocate for cheap labour and go after people with years of experience. It was clear from the interview of the devs behind Dead Cells that you don't hire people with experience with an offer of a low salary. I believe the part about the age is not consistent with the rest of the blog post, and it was his way of pushing for his bias (he is 50, and he likes to mention it), so it makes sense that he likes older people.
Newsflash: You get at better at programming with experience. You get better at art with experience. You get better at almost EVERYTHING with experience. I am vastly, hugely, hilariously better at coding now than when I was 40 (I’m 50). The code I wrote when I was 30 was embarrassing. The code I wrote when I was 20 was a joke. I started coding aged 11. I am still learning. The code in Production Line is way better than Democracy 3. If I was hiring coders now (I’m not), someones advanced age (assuming equiv experience) would be a HUGE factor in selection. Your grey hair might not be a huge boost for your prospects on tinder, but they are a boost for your prospects as a potential employee at my company. Why? Because I’m not a total idiot. People with 30+ years of experience are BETTER at stuff. How is that even up for debate.
But the average age of indie developers seems to be going down each year. Its crazy. Your first attempt at making a game is usually awful. You think its better than it is because unity superficially makes stuff look better than it really is. The western attitude of praising youth over experience is a crippling flaw. The flipside view in many asian countries makes vastly more sense. Its 2019, much work is now mental, not physical. A 20 year old laborer is more productive than a 50 year old laborer. But coders….lol no.