''We won't do our work unless Valve accepts our demands.''
oh ...
Valve right now:
''We won't do our work unless Valve accepts our demands.''
oh ...
Bruh
oh ...
they didn't make any ... they just re-release old stuff on steam (mostly emulated):What games did they make again?
Some of their games also include PSOne isos and SEGA MD roms. Personally I don't mind, it means I can legally get some of these niche and old titles.Great attitude, customer friendly and polite and using their leverage intuitively cos Steam will totally see that and go omg, we should change our algorithms to promote ancient low effort dosbox re-releases over others. I don't see Risk of Rain, Hollow/Shovel Knight, Ori, whatever devs talking about any indiepocalypse.
Except Head over Heels which is an actual remake (also ancient, originally free and barely enhanced since then, but they made it) as I mentioned here.they didn't make any ... they just re-release old stuff on steam (mostly emulated):
guess they must've changed their mind somewhere along the way ... because they barely have 50 releases on steam so far (and they've been doing it for like 3 years now)You ARE the indiepocalypse
That's still a ratio of over 1 game per month. From one, single publisher.guess they must've changed their mind somewhere along the way ... because they barely have 50 releases on steam so far (and they've been doing it for like 3 years now)
ScummVM 2.1.0 "Electric Sheep" has been produced.
The newly supported games are:
- Blade Runner
- Duckman: The Graphic Adventures of a Private Dick
- Hoyle Bridge
- Hoyle Children's Collection
- Hoyle Classic Games
- Hoyle Solitaire
- Hyperspace Delivery Boy!
- Might and Magic IV - Clouds of Xeen
- Might and Magic V - Darkside of Xeen
- Might and Magic - World of Xeen
- Might and Magic - Swords of Xeen
- Mission Supernova Part 1
- Mission Supernova Part 2
- Quest for Glory: Shadows of Darkness
- The Prince and the Coward
- Versailles 1685
So they are gonna punish the customers who has actually bough their game because Valve hasn't made sure their games are the next Hollow Knight and Stardew Valley.
oh ...
open chrome and type:So now, when I adjust my volume on my keyboard (Corsair K70 RGB) when I'm playing a store page trailer on the STEAM client, I get this.
chrome://flags/#hardware-media-key-handling
Okay this actually changes my view of them, and after hearing what other people here have to say as well.they didn't make any ... they just re-release old stuff on steam (mostly emulated):
Thats why my feed is all animeI feel like in at least some cases when people complain about the "Indiepocalypse", it's really about Steam algorithms getting better at showing people games they might actually enjoy (instead of, well, others).
yeah .... that's what i'm thinking as wellI feel like in at least some cases when people complain about the "Indiepocalypse", it's really about Steam algorithms getting better at showing people games they might actually enjoy (instead of, well, others).
Like my friend says, the ones on the comment section are the unhappy nerds, everyone else is just enjoying things.yeah .... that's what i'm thinking as well
like, those views are going SOMEWHERE ... it's not like all those recommendation boxes are empty now
i have to wonder if the ones that are getting bumps now are just staying quiet ... or just aren't being retweeted (because apparently only bad news are worth spreading)
I dont have chrome installed, just Firefox, and its on the client, not the browseropen chrome and type:
Hardware Media Key Handling will be highlighted, change that option to "disabled"Code:chrome://flags/#hardware-media-key-handling
restart chrome
Screwing the people who paid for the game because of a weird grudge with Valve. Totally makes me want to support them in the future!''We won't do our work unless Valve accepts our demands.''
Valve right now:
Kotaku and/or Polygon: "indie devs say Steam isn't worth the time anymore"the funniest thing is that they didn't even bother adding proper tags to their games .... something which would help them A LOT
the store pages are barren
and the screenshots are stretched (or look like they've been taken off of google images - like in 40 Winks's case, for example)
is that the beta version of the client?I dont have chrome installed, just Firefox, and its on the client, not the browser
Maybe that's why, unless I'm mistaken then something to disable the popup window is something that should be implemented by Valve as a setting.
That's why my feed is 0 animeI feel like in at least some cases when people complain about the "Indiepocalypse", it's really about Steam algorithms getting better at showing people games they might actually enjoy (instead of, well, others).
What is this actually from?Steam ads in subs of cough totally legitimately cough downloaded movies, fucking valve
This is why i like epic now
Lets see her. we need more anime.I bought Code Vein and made a redhead waifu
Lets see her. we need more anime.
Lets see her. we need more anime.
Lol I'm literally one of those 390 followers for their shitty dev pageSupport Piko, i want more DOS games on Steam!
Yooka-Laylee devs said:We are never saying spiritual successor again. It worked fantastically as a marketing beat for the first game, although it had some negative things with it, as well. We need to stand on our own two feet more. We're going to make lots of games in lots of different genres for hopefully many years to come. You'll always be able to point back to something in the past and go 'oh, it's a bit like that then'. That's always going to happen. We need to focus on what makes our games relevant and unique.
Yooka-Laylee and the Impossible Lair blurb on Steam said:Yooka-Laylee and the Impossible Lair is a brand-new platform adventure from some of the key creative talent behind 'Donkey Kong Country'.
And I was another one of the followers of their page (until today), the one they never bother using, nor posting announcements to.Lol I'm literally one of those 390 followers for their shitty dev page
What a bunch of dickheads
No lashman this is wrong, everything must be blamed on Valvethe funniest thing is that they didn't even bother adding proper tags to their games .... something which would help them A LOT
the store pages are barren
and the screenshots are stretched (or look like they've been taken off of google images - like in 40 Winks's case, for example)
At least Project Warlock looks coolSteam ads in subs of cough totally legitimately cough downloaded movies, fucking valve
This is why i like epic now
They have all the tools and don't ever bother using them so of course their games aren't selling well because Valve.And I was another one of the followers of their page (until today), the one they never bother using, nor posting announcements to.
Also, I backed their 2 kickstarter campaigns, and own all but 4 or 5 of their games.
After the crap they posted on twitter, especially some later replies to me, good luck getting me to buy their future games.
I find it hilarious how a publisher doesn't do shit to promote their releases, talks down to the few people actually buying their releases or supporting their crowdfunding campaigns, and then complains about sales.
I mean, lets see:
-no one outside of Steam bothers carrying most of their games; heck, not even GOG has most of their games on their store, and they are one of the few places that carries older PC games.
-it's not Valve's job to promote their games, unlike what they think; they have tools to engage their community on Steam, like their publisher page, but don't bother posting any sort of info or news, to make followers aware of their new releases, and they have the nerve to talk about "Indiepocalypse"? More like "IndieStupidity".
-on their last kickstarter campaign, despite paying more than the price the game launched on Steam, I got my Steam key 6 days after release. They didn't bother posting any info on launch day, nor inform backers about their key delivery. I had to ask about it on several channels (twitter, kickstarter) for several days, and I finally got my key 6 days after launch. Why? Because they only bothered asking and generating keys after the game launched.
They don't bother promoting their games. They don't use the community features available on Steam, the only store that is willing to carry all their games, to make people aware of them. When their customers ask for something as simple as updating the art for the new Steam library currently on beta, they have the nerve of posting crap like:
As for their crowdfunding campaigns, they launch the games promised as rewards without even bothering to inform people, they make people wait a ridiculous amount of time for their keys, because they couldn't be bothered to ask Valve for some keys in a timely manner, and then they have the nerve of posting crap like:
Yeah, screw them.