Finished The Council.
Think about a game that starts very well but can't keep up and starts throwing plot twists left and right to the point that in the ending if a character is exactly who they said they are in the beginning it surprised me more than the last two or three 'revelations'. There's no much else to say without giving spoilers, unfortunately. Anyway, since we're talking about bad things, animations, facial expressions and some puzzles are bad. Straight up bad. Loading times are pretty quick but there's still a lot of them - A LOT. Example: you are in your room and need to talk with a character that is on the dining room, downstairs. The game will have a loading screen as you exit your room, another for when you go downstairs and another one as you enter to the dining room. The level of detail in every room of the game is impressive, but the amount of loading screens you see every chapter sucks.
Nonetheless even with the last two episodes, which honestly weren't that great, the game is entertaining. The cast of characters is surprisingly intriguing - during the first hours, at least - and voice acting back them up well too. Most of the gameplay systems, like confrontations (where you argue with another characters and try to exploit their weaknesses) are well realized and to my surprise even the RPG-ish elements (perks and leveling up skills) are implemented fairly well.
I got the game with a 60% discount during the last Summer sale and I absolutely got my money's worth from it. I'm curious to see what the devs will be able to do in their Vampire The Masquerade game that will be releasing in a couple years.