Community MetaSteam | September 2019 - Valve, I Know What You Did Last Summer!

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Tizoc

Retired, but still Enabling
Oct 11, 2018
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Oman
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This is how much all the indies (I deem worthy of being purchased) released between yesterday and today would cost.

Maybe, just maaaybe, there's a little problem of too many indie games being released at the same time? Or maybe we could blame some algorithm.
I eill make a similar screenshot this saturday myself!
 

Hektor

Autobahnraser
Nov 1, 2018
5,697
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This is how much all the indies (I deem worthy of being purchased) released between yesterday and today would cost.

Maybe, just maaaybe, there's a little problem of too many indie games being released at the same time? Or maybe we could blame some algorithm.
I've got Overland, Hot Lava and Police Stories on my WL as well.
Then there is AI The Somnium files that released yesterday for full price which i'm playing right now.
I'm also highly interested in Greedfall, Remnant From the Ashes and Gears 5 that all released within the last 30 days.
Then there is The Surge 2 and Code Vein that i am paying attention to.
Indivisible that i kickstartered.
All releasing within the next 30 days.

It's almost impossible to play and finish all of these games until november. At which point there's another bunch of games i am anticipating releasing.

It's the trash games burying the good games underneath the algorithm tho. Absolutely.
 

Mor

Me llamo Willy y no hice la mili, pero vendo Chili
Sep 7, 2018
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This is how much all the indies (I deem worthy of being purchased) released between yesterday and today would cost.

Maybe, just maaaybe, there's a little problem of too many indie games being released at the same time? Or maybe we could blame some algorithm.
This is what we have been saying for ages, platforms might have room for improvements, that's something TRUE, but real problem with games in general is QUANTITY OF QUALITY CONTENT, it's impossible to keep buying and playing all the content, I'm not a billionare who can spend as much money as I want.

Also, dev number has grown while customers who buys indies doesn't get as close as the necessary demand to sustain everyone. it's sad but true, we have too much content.
 

Li Kao

It’s a strange world. Let’s keep it that way.
Jan 28, 2019
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This is how much all the indies (I deem worthy of being purchased) released between yesterday and today would cost.

Maybe, just maaaybe, there's a little problem of too many indie games being released at the same time? Or maybe we could blame some algorithm.
You didn’t include Later Alligator, have you no soul ?
 

prudis

anime occult member
Sep 19, 2018
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The Kingdom of Beer and Porn
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Ascheroth

Chilling in the Megastructure
Nov 12, 2018
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Talking about ruling, damn Tyranny's character creation is massive :sweaty-blob:
Having to make a lot of choices to shape the world and your backstory is a nice way to individualize the world right at the beginning.
Looking forward to actually playing a bit over the weekend, lol.
 

derExperte

MetaMember
Dec 9, 2018
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This is how much all the indies (I deem worthy of being purchased) released between yesterday and today would cost.

Maybe, just maaaybe, there's a little problem of too many indie games being released at the same time? Or maybe we could blame some algorithm.
Never heard of Deadly Days, looks neat.
 

Amzin

No one beats me 17 times in a row!
Dec 5, 2018
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This is true, as Strauss Zelnick said: "The world has changed. When we consider a console release, the PC format can be 40% or 50% now of that revenue. Ten years ago, that number was 1% or 2%. Clearly, the world is changing."


But it's not a choice between physical vs digital reselling, it's a choice between digital reselling vs only selling first-hand copies. From a publisher's point of view the choice is pretty obvious.
Also, I don't know if digital reselling is obviously better for the companies, unless it is heavily regulated (see below). For one thing, the physical medium can suffer from wear and tear, and isn't 100% guaranteed to work, unlike digital which is always a perfect replica. You may be able to guarantee it will work by buying from your local GameStop, but those copies are localized and reliant on nearby gamers to sell their copies. The alternative is to buy from eBay, you can't guarantee that the product will work but due to scale you have many more options.
On the other hand, digital is both 100% guaranteed to be working AND has the advantage of reaching the entirety of the global market (unless regulated), users would have zero fear in buying a second-hand copy and it would cannibalize sales of first-hand ones, unless developers cripple their games in some way to punish second-hand buyers.

Steam can regulate the market in a couple of ways, like setting a minimum price, forcing a wait of one month, locking to individual countries/regions, not allowing copies to be sold above what they were originally bought at, giving a large cut to developers etc. but there's no guarantee the French court won't just slap Valve with another fine for market manipulation or some such.

My big fear is that an unregulated second-hand market would kill games like Sekiro (which was my GOTY). Sekiro is single-player, no online, not much in the way of replayability, and it's super hard; it's also one of the greatest and best-feeling games I've ever played. It would also be absolutely slaughtered by a digital second-hand market.
Second-hand prices would very quickly drop after release due to its difficulty (those who didn't refund before 2 hours would sell in frustration), and the people who quickly beat it (takes a weekend at most) would then flip their copies. There is no incentive to keeping the game due to no online, and if you want to replay it in a year or two... just re-buy a second-hand copy which would be much cheaper then anyhow.
Sekiro is a good enough game that plenty of people would still keep it, but would it be profitable enough for From to considering making a second one? They would probably be forced to tack on some online and invading/PVP to keep players hooked, despite it arguably watering down the experience. What about all the AA games trying to copy Souls? They'd probably be screwed.

Note: this is all practical talk. From an intellectual perspective I'm the sort of guy who thinks all information and data should be virtually free, costing no more than the electricity required to transfer the information and flip the bits on my hard drive back and forth. The ability to make virtually unlimited copies of a good is the single greatest power digital technology allows. Sadly the world does not function on ideals, and creators have to eat too.
My argument was largely based on "if this is enforced" more than "should it happen or not" but yea. I do NOT think most of the gaming companies, bigger ones especially, will just roll with it and try to minimize impact while maintaining a friendly approach. I've commented in the past on the bizarre consumer hostility of game pubs/devs, and they've decided that "slippery slope" isn't a fallacy so much as a business model. I think Steam has a relatively easy, relatively fair, way to implement game reselling that would minimize negative impact to the devs but whether they would do that or devs would go along is a crapshoot at best.

Considering the market forces at play, even if it's a similar percentage of players reselling digital compared to physical, it's still a huge shift in numbers. Conversely though, consumers reselling digital means they could be more willing to take risks on digital purchases (even more than Steam refunds enable), and continue to cycle money into other games - the "ideal" scenario could result in a broader share of the market with the biggest names making less due to resale but smaller devs making more due to recycled expenses from consumers.

This is all super hypothetical. Steam marketplace is an easy thing to theorize about, the serivce is structured very well for adapting to this, but services like PS Store and Vudu have no direct market to offload this too, which means either they'd need to create one, or create some kind of key system where you can just sell your key anywhere, or have a flat "we'll give you $1 if you want to sell us back your purchase".

Also lashman I finished a game this month (Lucah, maybe Gris, a couple posts ago) so tag me into the challenge list please :cat-heart-blob:
 

prudis

anime occult member
Sep 19, 2018
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The Kingdom of Beer and Porn
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Kvik

Crossbell City Councillor
Dec 6, 2018
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Downunder.
I’ve been here only since last April and I’m already on Top 5 posters how do you guys even tolerate my bullshit.
Bots don't need sleep.:02peek:

Time to implicit prudis in a scandal then all that stands in my way is lashman
I SHALL RULE ABOVE YOU AAAAAAAAAAAAAAAAAAAAAAAAALLLLLLLLLLLLLLLLLLLLLLL


Talking about ruling, damn Tyranny's character creation is massive :sweaty-blob:
Having to make a lot of choices to shape the world and your backstory is a nice way to individualize the world right at the beginning.
Looking forward to actually playing a bit over the weekend, lol.
The factions and NPCs remember your past achievements (or notoriety) as you progress through the story too, which I think is a nice touch.
 

prudis

anime occult member
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what a sudden platform switch , seems to be the standard 1 year given the change on steampage
 

prudis

anime occult member
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Myradeer

Rayon de Soleil
Apr 17, 2019
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What happens if I have Dark Souls 3 and one dlc and I redeem a complete edition key?

Is it possible?
You get complete edition, but "copy" for Dark Souls 3 and dlc you already have goes kaputt.
At least if my experience in activating XCOM2 complete edition(?) while having only base game holds true.
 

Nabs

Hyper˗Toxic Pro˗Consumer
Oct 23, 2018
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It looks like the Neo Cab demo is back. Definitely worth checking out if it looks interesting to you


Start accepting rides today by playing our Stean demo! You can continue your Neo Cab journey on October 3rd: your save data will be retained.
 

derExperte

MetaMember
Dec 9, 2018
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Just now realized.... where can I see the size of installed games now? Only in their properties? That would be rather inconvenient. I liked the simple list view because it me a bunch of info for all installed games at once without having to click on them one by one.
 
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prudis

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Madventure

The Angel of Deaf
Nov 17, 2018
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Brought destiny 2 code vein and surge 2 today :Queen_bubbly:
You'll have to say if Surge 2 is as cool as the Surge was I really liked the first one, I almost snagged a copy during that price mistake shenanigans they had going on but they revoked all of those purchases
 

PC-tan

Low Tier Weeb
Jan 19, 2019
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After some thought, I think I will buy SRW from Steam using a VPN. I will not be buying the game on my own account but rather I will be making a brand new Steam account for the region that has the game the cheapest (just in case anything goes wrong) and buy it there. This way Bandai will get some money for the game and it will show that there is interest for the game on PC. The issue is how I will be playing it, Will it be possible to enable family share? I have never tried that feature so I don't know all it's limitations.

Maybe I will buy the game and then just play a pirated copy of the game, since I don't know the limitations of Steam and because I don't want to keep logging in and out of Steam I just want to play the game without having to keep changing accounts (similar to how you can on current consoles??)

Not only do I want to play the game but I would also like achievements and cloud saves as well, I think the game also has trading cards? Or maybe I am wrong and it doesn't have any? If so I'm sure I can transfer those between my accounts.
 

BO7AMMOOD

Lucas isn't sure what to do anymore
Apr 18, 2019
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Gonna pick it asap, as soon as I finish Ryse

Really curious to see if NNK is as mediocre as some people said earlier, I sure hope not.
Nice parallel there, I am also trying to finish an Xbox One launch exclusive asap (Sunset Overdrive) in order to get to NNK too. I hate when this happens because it feels like it somewhat diminishes my experience with what I'm currently playing, but I can't help it, I'm just really excited to finally play NNK!
 
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BO7AMMOOD

Lucas isn't sure what to do anymore
Apr 18, 2019
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After some thought, I think I will buy SRW from Steam using a VPN. I will not be buying the game on my own account but rather I will be making a brand new Steam account for the region that has the game the cheapest (just in case anything goes wrong) and buy it there. This way Bandai will get some money for the game and it will show that there is interest for the game on PC. The issue is how I will be playing it, Will it be possible to enable family share? I have never tried that feature so I don't know all it's limitations.

Maybe I will buy the game and then just play a pirated copy of the game, since I don't know the limitations of Steam and because I don't want to keep logging in and out of Steam I just want to play the game without having to keep changing accounts (similar to how you can on current consoles??)

Not only do I want to play the game but I would also like achievements and cloud saves as well, I think the game also has trading cards? Or maybe I am wrong and it doesn't have any? If so I'm sure I can transfer those between my accounts.
Are we sure that there could be reprecussions if we use a vpn to purchase and play SRW? I get the feeling that it might not be that big of a deal but what do I know. I wonder what does Jasec make of this?
 
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MJunioR

MetaMember
Mar 13, 2019
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Nice parallel there, I am also trying to finish an Xbox One launch exclusive asap (Sunset Overdrive) in order to get to NNK too. I hate when this happens because it feels like it somewhat diminishes my experience with what I'm currently playing, but I can't help it, I'm just really excited to finally play NNK!
Hell of a coincidence, heh. Anyway, let me know what you think of Sunset, it's one of the games on my backlog and I plan to get to it before the end of the year. I'd love to know what I'm getting into beyond the overall consensus that seems to be that the humor is hit or miss but gameplay is fine.
 
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