This looks like a really well done Skyrim VR mod to enhance immersion and the overall feel and ease of use in VR. Even at its most basic it's a pretty extensive overhaul to just grab something manually or with alyx style grav pull and then just put it over your shoulder to inventory instead of a drab point and click deal.
www.nexusmods.com
HIGGS - Enhanced VR Interaction
Hand/weapon collision, weapon two-handing, realistic object grabbing, and gravity gloves-style mechanics for Skyrim VR
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as the default pose rather than other games' more natural default hand position which made me "will" myself to just keep an open palm (obviously not letting go of the controller) when not using stuff to match the game rather than have the game match me better (or closed fists instead) I wish they fixed/changed that already so that finger only curls further when you press the trigger in. It worries me that any game primarily made with SteamVR and Index controllers in mind as any PC dev is bound to upgrade eventually might have that same issue in the future despite working fine technically if it's not just an Alyx thing but rather how they implement controller/hand tracking in dev tools. Worth mentioning WMR doesn't get that "problem" because it doesn't have touch sensitive triggers for them to mistakenly apply the input, you have to press it in to get anything. But there's no WMR that's a huge upgrade over Quest yet, save for G2's resolution alone and all the same lesserWMR aspects as any.[/UWSL]



