Yes!MetaSteam June 2020 Welcome Back Commander
Back in the day, I had this wav play when I logged into Windows!
Remember when you had Windows themes with sounds for everything? Yeah, that wasn't annoying at all.....
Yes!MetaSteam June 2020 Welcome Back Commander
Man, I really need to get around to this game.Brothers still holds up IMO, both visually and gameplaywise.
Granted, the game can feel slow and give a headache despite its simple controls, but I managed.
Look at any review for those AOC screens and you will see they are huge value for the money, pretty sure that screen isn't anywhere near twice as good.Acer Nitro VG270UP 27" 1440/144 IPS Freesync
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400 bucks
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Why does it always ends with a 400+ bucks product ?
One of the few games designed specifically for controller, quite the experience.Brothers still holds up IMO, both visually and gameplaywise.
Granted, the game can feel slow and give a headache despite its simple controls, but I managed.
I'm not sure how well it would work for kb&m. I usually balk at games not translating well to that input method on PC but, well, this is an exception.One of the few games designed specifically for controller, quite the experience.
Greetings, friends!
Our game’s sequel is constantly developing, but that doesn't mean we forgot our first game ATOM RPG. To show that, we are uploading a large patch packed with things you asked us to add on the forums.
First off, we did what we were asked to do by the players who prefer the gamepad. The interface and controls are completely overhauled and should now seem much more comfortable and easy than before.
Full changelog:
- Added optimization for low-end PCs;
- Added video playback performance optimization for low-end PCs;
- Added Polish language translation;
- Added one account to transfer saves between game versions;
- Three new cinematics for certain locations when they are first visited;
- Gamepad control and interface overhauled;
- New sounds on certain locations;
- New character animations;
- New way to display hit points. It is off by default but you can find it in the settings;
- Mutants got new animations when hit and when dodging the hit;
- Various minor bugs and typos reported by the community were eradicated.
Is anyone seriously looking forward to Omen of Sorrow?Next month is an interesting one as multiple games will (or should in some cases) end exclusivity:
Confirmed:
-Satisfactory
-Journey
-Outer Wilds
-Detroit
-Heavy Rain
-Beyond: Two Souls
-Samurai Shodown Neogeo Collection
Unconfirmed but it's 12 months time:
-Sinking City (this one is probably going to come back as a self-published title)
-Omen of Sorrow (confirmed for a Steam release at mid 2020)
Well, if they decided to make it 1 week timed exclusive....Is anyone seriously looking forward to Omen of Sorrow?
These guys, and the Satisfactory guys, should team-up, since they are from the same mould.
A reminder of how the Omen of Sorrow devs do PR:
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Adding Samurai Shodown Neogeo Collection to that list of EGS exclusives is stretching things a bit...
Also, not really looking for Omen of Sorrow but as my spreadsheet is giving me the alerts, well, I must notify about the status haha
lol, of course not i doubt anyone even bought it from egsIs anyone seriously looking forward to Omen of Sorrow?
I concur that these are worth picking up. Agree with all sentiments. I think CE2 is alright too, if you’re willing to try something different. It’s a lot more fun than PAC Man 256 or whatever it’s called...The PAC-MAN sale ends in 25 minutes or so.
While flawed (mainly due to a lack of resolution and graphical options), the PAC-MAN MUSEUM is well worth a look, if you like arcade games.
It's been a while since I played it, and earlier today I re-installed it, and I had a lot of fun with some of the games included.
There's a lot of great stuff in there, like PAC-MAN Championship Edition (probably my favourite game in the series, period; DX+ added a lot of unnecessary crap, while C.E. is pure, unadulterated arcade fun), PAC-Mania (a personal favourite), and "oddities" like PAC-LAND, and PAC-MAN ARRANGEMENT.
Outside of this one, PAC-MAN Championship Edition DX+ is also well worth a look (and, personally, I found it far batter than PAC-MAN Championship Edition 2; many of the additions and changes done for the sequel don't work well, in my opinion).
lol, of course not i doubt anyone even bought it from egs
Who cares about David Cage and his toxic company Quantic Dream games ?Next month is an interesting one as multiple games will (or should in some cases) end exclusivity:
Confirmed:
-Detroit
-Heavy Rain
-Beyond: Two Souls
I'm resigned with the fact that many people wake up already looking for things to be upset, or offended about, even if it doesn't affect them in any way.Guys, I'm puzzled. I just read people complaining about games where you can quicksave. I repeat, you CAN if you want to.
It depends on the game and genre. Classic Resident Evil for example doesn't work for me without limited saving because it's tied to the entire resource and inventory management design. Having to manage when, where and how many times you save is integral to the experience imo.Guys, I'm puzzled. I just read people complaining about games where you can quicksave. I repeat, you CAN if you want to.
Do you think game design is screwed when a game allow you to quicksave in addition to "normal" saves on multiple slots (by entering menu and manually clicking on save game option) and / or auto saves / checkpoint saves ? Or do you prefer when a game allow people multiple options so they can play as they want ?
I have some examples of checkpoint saves very well done (Alien Isolation is one, Dead Space 1 too), but in a lot other games, you can save however you want... And I don't think it breaks the game design.
Games highlighted might not correspond to Mor tastesWho cares about David Cage and his toxic company Quantic Dream games ?
I can only say that I am seeing a growing contingent of players venerate an abusive attitude when it comes to games, both in themselves and the games they play. I started noticing it in MMOs and see it spreading outside of that.In terms of video games, I've seen people complaining about games having quick saves, about lacking quick saves, about games having easy/normal difficulty settings or casual modes (because every game has to have extreme difficulty, otherwise these people apparently lose their gamer cards or something), about offering gender and/or skin colour options, and the most idiotic things you can think of.
I hear that. But is being able to breaks the tension ? You still have the choice not to save and keep the tension alive, even if it's possible.Being unable to save adds to the tension
Can't agree more. It's refreshing to have this place where, even if some of us don't agree on everything, everyone tries to be nice and respectfulIt really worries me, but at the same time I remember good communities don't stick out and are probably the overwhelming majority. Nice people are quiet, and in that respect I'm really glad I stumbled upon this place .
Enjoy them if that's your thing Now you can on Steam, but I guess you already played them on console ?I enjoy Cage games.
¯\(ツ)/¯
Warned and ReportedI enjoy Cage games.
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People like to clown on Heavy Rain (Jason!), but those scenes with the estranged father having his son over for a visit in his dingy apartment were a real eye-opener for me. The complete mundanity of deciding if your kid should do homework or watch tv before dinner. And the father just sitting at the dinette table looking hopeless & lost.I enjoy Cage games.
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I totally get it. I think if a game rewards you for playing well, having highly permissive save systems can be frustrating. If I can save whenever, perfection is encouraged, and I'm not penalized for saving a lot, I will savescum so much that the game will start to feel like work.Guys, I'm puzzled. I just read people complaining about games where you can quicksave. I repeat, you CAN if you want to.
Do you think game design is screwed when a game allow you to quicksave in addition to "normal" saves on multiple slots (by entering menu and manually clicking on save game option) and / or auto saves / checkpoint saves ? Or do you prefer when a game allow people multiple options so they can play as they want ?
I have some examples of checkpoint saves very well done (Alien Isolation is one, Dead Space 1 too), but in a lot other games, you can save however you want... And I don't think it breaks the game design.
I'll sign to this.I enjoy Cage games.
¯\(ツ)/¯
I'm with you on that.I enjoy Cage games.
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I enjoy Cage games.
¯\(ツ)/¯
From my experience with both Omikron and Fahrenheit, I can say that they are always interesting, but rarely actually good.I enjoy Cage games.
¯\(ツ)/¯
I enjoy Cage games.
I'll sign to this.
my condolencesI'm with you on that.
They do share some similarities with Full Motion Video games, but don't actually use live action footage (despite using real actors in several cases).It's not a problem in itself, but I'm more into games than movies
I totally understand what you mean.From my experience with both Omikron and Fahrenheit, I can say that they are always interesting, but rarely actually good.
I enjoy Cage games.
¯\(ツ)/¯
I'll sign to this.
Me on my way to slam yo assesI'm with you on that.
MerdeHonestly, Epic can keep the Cage games. What's the French word for kusoge?
Quantic is indeed in bed with a few outlets, notably french ones from what I could garner. Not that it helped them, but it was scummy.On Cage and his toxic studio Quantic Dream, I didn't like the media campaign to undermine the lawsuit (for work harrassment and sexual harrassment) they were dealing with on Venture Beat (and french magazine Le Point).
Lies, partially true facts... It was almost they asked for "journalists" to make them look better.
David CageHonestly, Epic can keep the Cage games. What's the French word for kusoge?