Community MetaSteam | June 2020 - Month Of The Seal, With Many A Deal, Throw Money With Zeal, The Wallet Will Kneel

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Cacher

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Jun 3, 2020
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Update from developers regarding the upcoming Supraland DLC:

Content of DLC:
DLC1 has about 8000 words while Supraland 1 had about 7000. The DLC is a bit smaller than the main game, but if you already played it, I think you can tell that the dialogue and characters are much better.
Meanwhile the 2nd DLC is making good progress. You will be surprised by how big it is. Both DLCs were supposed to be small things but they got bigger and bigger. We could just have called them Supraland 2 and 3. But the real Supraland 2 will start being worked on when both DLCs are out the door. So whatever dates I have given for Supraland 2 are definitely wrong because the DLCs got so big.
Regarding DLC prices:
For your info: I plan to not go on sale with the DLC, so it will be full price forever. I only go on sale with the main game a lot to draw in more people into the Supra-Verse who don't know yet what it is and if they will like it. But the DLC target audience knows what they are in for, so they don't need a special price.

Well then, I will pick up DLC1 (and 2 in the future) whenever I want. Probably not immediately after completing the base game in order to avoid burnout.
 

Rosenkrantz

Once Punched Man
Apr 22, 2019
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Ah, a dev whose two games collectively have less than 200 reviews on Steam. Maybe I'm a bit too cynical, but I can't read it as anything other than using a tragedy to hype up their work. Why didn't they severe their ties with Valve when Steam was doing business in China after stories about concentration camps, organ harvesting and Hong Kong were all over the news? Not so saint after all, huh?
 

ISee

Oh_no!
Mar 1, 2019
3,220
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I think the game's tutorial hurts it. It's slow
I 100% agree. It is trying to teach you things, but at the same time it is super slow and relies on manual gathering and crafting. In a game about industrialising the world. It also misses out on so much important stuff like the M.A.M. research / tech tree, which is so important to progress.

Further, the tutorial doesn't include the tech for foundations,
Good example on something the Tutorial is doing wrong.

So after 5 hours of irritation, I started up a fresh save, skipped the tutorial, and immediately rushed to solid biofuel, foundations, and logistics 1. From there, I set up some stuff to produce a ton of concrete, then just built a massive foundation. With all that setup out of the way, I could start focusing on building, and the game became way more fun.
Same, same, same. I feel you there.

I don't have a lot yet, just a decently optimized setup for producing the materials for the first Space Elevator project.
That's how you need to do stuff. Focus on a goal, but do not overproduce for it! You'll unlock faster belts, better miners and a lot of other stuff and you'll need to reorganise a lot to maximise out efficiency. Having to "constantly" tear down and rebuild production and logistic lines is my biggest gripe with the game.

Still, it is awesome but I wish there was something like a birdseye view with a grid. Would make upgrading and building so much more comfortable, because the complexity and amount of stuff you need is constantly growing.
I also wish I could lable belts like (230 units from the coal plant area).
 
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Arsene

On a break
Apr 17, 2019
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Ah, a dev whose two games collectively have less than 200 reviews on Steam. Maybe I'm a bit too cynical, but I can't read it as anything other than using a tragedy to hype up their work. Why didn't they severe their ties with Valve when Steam was doing business in China after stories about concentration camps, organ harvesting and Hong Kong were all over the news? Not so saint after all, huh?



He's only doing this because he doesnt really lose anything from it. His tweet probably has more likes than actual non-bundle sales. ART SQOOL doesn't even work as intended btw. Which is a shame because it looked really interesting.

Both games are still available btw
 

Ascheroth

Chilling in the Megastructure
Nov 12, 2018
5,333
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Happy Persona day everyone. My wallet is ready :dmcblob:

Ah, a dev whose two games collectively have less than 200 reviews on Steam. Maybe I'm a bit too cynical, but I can't read it as anything other than using a tragedy to hype up their work. Why didn't they severe their ties with Valve when Steam was doing business in China after stories about concentration camps, organ harvesting and Hong Kong were all over the news? Not so saint after all, huh?
I dunno, I feel like discrediting someone who's trying to do good because he didn't try to do good every time is kind of weird - you need to be able to start somewhere and supporting a good cause is good regardless of how many other good causes you did or did not support. Everyone is also just human and it's probaly impossible to go against every single injustice happening in the world.
(And what do you know, maybe he was donating and doing other stuff for Hong Kong and other stuff in private - a bit funny in this contect, because he clearly did not assume the same thing about Valve).

I kinda agree though that delisting his games from Steam because they didn't do a generic "we good brand" statement is a bit nuclear, especially since it looks like Valve does actually support the cause, but just doesn't speak about it. Which I probably appreciate more than if they just put out a generic statement to earn same publicity points.

Art Sqool is also in the itch bundle-to-end-all-bundles btw.
 

Rosenkrantz

Once Punched Man
Apr 22, 2019
1,020
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He's only doing this because he doesnt really lose anything from it. His tweet probably has more likes than actual non-bundle sales. ART SQOOL doesn't even work as intended btw. Which is a shame because it looked really interesting.

Both games are still available btw
Yep. Of course the guy can be genuine, but the timing is honestly suspect. As you've said he doesn't lose anything because his game wasn't a mega success to begin with, on top of it he probably generated more buzz than ever before.
 

Stallion Free

I <3 Achievements
Apr 17, 2019
280
881
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Maryland, USA
steamcommunity.com

It looks like the recent console ports of Doom 1 & 2 Classic are going up on Steam.
Finally! I wanted the separate achievement lists.
 
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Alexandros

MetaMember
Nov 4, 2018
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Happy Persona day everyone. My wallet is ready :dmcblob:


I dunno, I feel like discrediting someone who's trying to do good because he didn't try to do good every time is kind of weird - you need to be able to start somewhere and supporting a good cause is good regardless of how many other good causes you did or did not support. Everyone is also just human and it's probaly impossible to go against every single injustice happening in the world.
(And what do you know, maybe he was donating and doing other stuff for Hong Kong and other stuff in private - a bit funny in this contect, because he clearly did not assume the same thing about Valve).

I kinda agree though that delisting his games from Steam because they didn't do a generic "we good brand" statement is a bit nuclear, especially since it looks like Valve does actually support the cause, but just doesn't speak about it. Which I probably appreciate more than if they just put out a generic statement to earn same publicity points.

Art Sqool is also in the itch bundle-to-end-all-bundles btw.
I would agree that actually supporting a cause is preferable to making an empty statement about it.
 

Mivey

MetaMember
Sep 20, 2018
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So, No Man's Sky on Gamepass is officially the first game where I wish they didn't support the DS4 controller. I have no idea how they manged, but the game produces strange shadow inputs, especially regarding the right analog stick and button, and since the cursor and the menu are called via them, that makes it hilariously unplayable. I thought for a moment, that it might just be over calibrated, but checking with other games, and the Windows gamepad settings, it's totally fine, and wouldn't explain the button presses anyway.

So congrats Hello Games, you managed to make your game less enjoyable by "supporting" the DS4.

Anyone have the game on Steam? I imagine this might be a weird artefact of UWP
 

Rosenkrantz

Once Punched Man
Apr 22, 2019
1,020
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Happy Persona day everyone. My wallet is ready :dmcblob:


I dunno, I feel like discrediting someone who's trying to do good because he didn't try to do good every time is kind of weird - you need to be able to start somewhere and supporting a good cause is good regardless of how many other good causes you did or did not support. Everyone is also just human and it's probaly impossible to go against every single injustice happening in the world.
(And what do you know, maybe he was donating and doing other stuff for Hong Kong and other stuff in private - a bit funny in this contect, because he clearly did not assume the same thing about Valve).

I kinda agree though that delisting his games from Steam because they didn't do a generic "we good brand" statement is a bit nuclear, especially since it looks like Valve does actually support the cause, but just doesn't speak about it. Which I probably appreciate more than if they just put out a generic statement to earn same publicity points.

Art Sqool is also in the itch bundle-to-end-all-bundles btw.
I'm not trying to discredit him, I simply don't believe in his honesty, maybe it's just a side effect of living in Russia tho.

I agree that actions speak louder than words. Valve obviously could do more, but I don't think any other major player had events dedicated to LGBT and POC creators before them. I also find his words about Valve cherishing nazis strange considering they acquired very left leaning Campo Santo (after Vanaman going nuclear at white supremacists at that).
 

MegaApple

Just another Video Game Enthusiast
Sep 20, 2018
1,649
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Played Persona 4 when I was experimenting with my PS2 back in 2012. Kinda have nostalgia for that.
So I'm looking forward to it, even though I'm not fond of its ravenous fanbase (sorry, but few people on Twitter are incorrigible).
Hoping there is a mod to change Chie's voices.
 
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prudis

anime occult member
Sep 19, 2018
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The Kingdom of Beer and Porn
twitter.com
bethesda posted gameplay infos for GhostWire Tokyo and Deathloop
(full quotes at the link below or game's MC topics linked above)


 

Kyougar

No reviews, no Buy
Nov 2, 2018
3,292
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Persona Day my friends!




I was just listening to the Persona 3 Anthem while waiting for the release.

🎶 Gimme gimme gimme a (wo)man after midnight 🎶
🎶 Won't somebody help me chase the shadows away 🎶
🎶 Gimme gimme gimme a (wo)man after midnight🎶
🎶 Take me through the darkness to the break of the day 🎶

 

Knurek

OG old coot
Oct 16, 2018
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Played Persona 4 when I was experimenting with my PS2 back in 2012. Kinda have nostalgia for that.
So I'm looking forward to it, even though I'm not fond of its ravenous fanbase (sorry, but few people on Twitter are incorrigible).
Hoping there is a mod to change Chie's voices.
Ah, you are one of the heathens who play with the dub, I take it?
:disapproval-blob:
 
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Knurek

OG old coot
Oct 16, 2018
2,525
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P4’s Japanese dub fucking sucks. Teddie and Rise make my ears bleed. One of the only japanese games/animes I choose dub over sub.
Wars were started over lesser slights.
Apologize to the goddess Kugimiya this instant.
 
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Arsene

On a break
Apr 17, 2019
3,280
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Canada
Wars were started over lesser slights.
Apologize to the goddess Kugimiya this instant.
Gonna have to pass on that one chief. I don’t mind her in other roles ive seen her in like Trails and Yakuza but Rise was a little too over the top for me.
 
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Li Kao

It’s a strange world. Let’s keep it that way.
Jan 28, 2019
7,871
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I think the Switch is doing just fine, we don’t need a third box that runs the same games as the other two.
Yeah, I generally hate the Nintendo precious unique flower thing, but let's be real, these days I feel like it's not what can Nintendo do but but can the others do.
Nintendo can simply beef up and maybe redesign the Switch and voila.

I really really wonder what is so difficult about releasing an English PC game globally on a platform people actually want in 2020. It shouldn't be so hard.

Especially if it's a game where you are both the developer and the publisher and it's your own IP. Seriously.
I will have you know it's not easy to be gifted enough servers to run an MMO, mister. Cut Sega some slack.
Yesterday, they asked me to give them my old 2500k. For a lolcat pic.
 
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EdwardTivrusky

Good Morning, Weather Hackers!
Dec 8, 2018
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So congrats Hello Games, you managed to make your game less enjoyable by "supporting" the DS4.

Anyone have the game on Steam? I imagine this might be a weird artefact of UWP
I've played NMS on Steam since launch and never had a problem with the DS4. In fact the DS4 was the only controller i used on my PC for years until i got an 8bit do snes plus pro or whatever it's called. I mainly use them wired with a long usb cable rather than blutooth and never had any issues like input ghosting or doubling.
 

Ascheroth

Chilling in the Megastructure
Nov 12, 2018
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I played the PS2 Persona 4 version with the dub way back then, so maybe I'll replay it with japanese voices and to check out the Golden changes/additions [UWSL]and see if it holds up.[/UWSL]

But Rise is voiced by Kugimiya, huh. Not sure how to feel about that. I mainly associate her with Kagura :p
 
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PC-tan

Low Tier Weeb
Jan 19, 2019
3,810
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I hope ATLUS/SEGA doesn't region lock P4G in Nippon since it does seem that there are people there that are looking forward to the news.

But it also seems that some are already aware that it may be region locked. I think Famitsu is the only big Japanese news site that didn't cover the ATLUS dev page on Steam. So they may be already aware that P4G will not be up for sale in Japan and that's why they have not made an online article about it. I know that IGN Japan made an article about it, but then again IGN Japan doesn't have the same wait as regular IGN has In the west from what I recall? (Something else about IGN Japan I think they have LoU2 a 70/100 while IGN gave it a 100/100)


Maybe region locking it in Japan is an ATLUS JPN decision? With Catherine it sort of makes sense as to why it would be region locked as to not confuse people about the upcoming game? Since Full body was still not released in Japan.
 

Durante

I <3 Pixels
Oct 21, 2018
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I played the PS2 Persona 4 version with the dub way back then, so maybe I'll replay it with japanese voices and to check out the Golden changes/additions [UWSL][UWSL]and see if it holds up.[/UWSL][/UWSL]

But Rise is voiced by Kugimiya, huh. Not sure how to feel about that. I mainly associate her with Kagura :p
I mean, Kagura is one of the best characters in the best long-running anime of all the time. So that's nice.
Admittedly, she's a significantly better character than Rise :p
 

Rosenkrantz

Once Punched Man
Apr 22, 2019
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Is there any case there dub was stronger than original? FFXII perhaps, older localizations of Matsuno (not necessarily with VA) and MGS is all I can think of. I know people like dub in Persona games, but I always find it weird how American VAs try to replicate Japanese mannerisms.

With that being said, I think dubbing is obviously improved compared to what we had in PS1/PS2 generations.
 
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Durante

I <3 Pixels
Oct 21, 2018
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Is there any case there dub was stronger than original? FFXII perhaps, older localizations of Matsuno (not necessarily with VA) and MGS is all I can think of. I know people like dub in Persona games, but I always find it weird how American VAs try to replicate Japanese mannerisms.
FF12, absolutely, without a doubt.

And I think a large part of that, in addition to great actors, casting, direction and localization, is that it was a very "European Fantasy" game in setting and the actors didn't have to try and transport Japanese mannerisms much.

I believe that for very Japanese games like Persona, even if you have consistently great casting, acting, direction and localization (which I do not think the Persona games qualify for) you still couldn't get a better or even equivalent result out of a dub, simply due to the cultural mismatch. The same way you can dub a French movie in German with the best possible actors and still lose something in the process (but more so since the cultural gap is somewhat wider).
 

Swenhir

Spaceships!
Apr 18, 2019
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Is there any case there dub was stronger than original? FFXII perhaps, older localizations of Matsuno (not necessarily with VA) and MGS is all I can think of. I know people like dub in Persona games, but I always find it weird how American VAs try to replicate Japanese mannerisms.

With that being said, I think dubbing is obviously improved compared to what we had in PS1/PS2 generations.
MHW is the only one that comes to mind. Clearly the archetypical JRPG, filled with dialogue :p.

What few lines they have are much better delivered in English than Japanese in my opinion.
 
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EdwardTivrusky

Good Morning, Weather Hackers!
Dec 8, 2018
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I wouldn't want to play Xenoblade Chronicles 2 without Nia's Welsh accent, so that for me.
... or Morag's soft Scottish accent either. They make the game imo.
 

kafiend

MetaMember
Dec 6, 2018
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A couple weeks ago I accidentally found my PSTV and I had a random thought to see if P4G worked on it. I couldn't find the power supply so never found out.
Hope tonight's announcement saves me getting off my fat ass to look for a power supply, Because being this lazy for the last couple of weeks sure has been tiring. Nap time again.
 
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