I recently got an Oculus Rift and I've been wasting away in VR whenever I can. I finished the likes of SUPERHOT VR within days, I played nonstop. I hope the upcoming (currently in early access) Mind Control Delete expandalone will get a VR spin off as well, that kind of designed procedural generation will give it much needed replayability as the mechanics are great but the post campaign content isn't much to write home about.
Thankfully I seem to not have any problems with VR motion sickness at all, I've already gotten used to all the locomotion methods and don't even use the reduced fov while running/turning with the analog stick or whatever common comfort settings most games employ. At first it felt weird but now I tend to prefer free locomotion if the game works well with it, but I have no problem with well designed teleportation either, whatever works. I still get a little bit disoriented at times when the game's doing crazy things but that's more cool than bad. For example, I tried Mission: ISS which is like an International Space Station free edu-game and while it's pretty old and clunkier than others that employed zero gravity since then (Echo VR & the dev's other games have amazing fluid controls) the immersion is awesome once you get the hang of it (particularly being able to use both hands to change your orientation by grabbing and pushing/pulling/turning/pitching yourself around, it feels great and no other game I've tried has it). When I first went out for a space walk mission an intense unnerving feeling came over me even while being fully aware nothing in the game can harm me!
I've progressed up to the first boss of In Death which is a rogue-lite with bow and arrow (and later crossbow) mechanics and a clear influence from the Souls series, though it's nothing too deep. I really like it but the boss kinda soured me, the fog door got me hopeful at first but I don't like encounters with tons of minions harassing you and what not in any game, not just in VR. I have also tried Blade & Sorcery which has a crazy good melee combat system, what you'd expect out of a Mount & Blade VR game in terms of realism, but there's no progression at the moment, only arena wave fights you set up. If the developers of this game collaborated with the developers of In Death to offer a campaign, even in a limited rogue-lite style, I could see a crazy killer app being born!
I've been playing some VR FPS PVP shooters like Onward, Pavlov and Contractor trying to settle down with the one I like best but I suck at these about as much as I do in regular FPS games compared to the pros. They're much more fun and engaging though, when you get a kill it feels so different to one you achieved with the mouse or gamepad since you're the one looking down your iron sights or scope for real as you try to keep it steady and the enemy centered. It's also a funny riot when you're under attack and scramble to get in cover and at the same time manually reload your weapons, haha. Or if you manage to get a throwing knife kill while in such a bind! I'm waiting for some USB extension cables for my sensors so I can try to make a 360 dof room scale setup and rely less on analog stick turning, hopefully I will improve then. I don't know if I'll succeed, I only have two sensors which isn't really meant for such use but my playing area is small enough and others have had good success without buying a 3rd sensor so I'll try it first and see.
I dabbled in some VR flight games like Ultrawings and VTOL VR. I know there are serious fully featured flight (and space) sims playable in VR like Battle of Stalingrad and its expansions or DCS and its DLC but I wanted something easier to get into to start off with. The interactive cockpit in VTOL VR is amazing and even if the game's simple and clearly early access at the moment the feel of taking off and flying after doing all the start up process manually is excellent. I'll probably try War Thunder next but I'm sure I'll miss the interactive cockpits. Ultrawings is good too, like Pilot Wings merged with the early lessons in FSX.
Sadly I find myself not liking many of the somewhat famous VR games like Arizona Sunshine. I'm still looking for a good zombie shooter because the promise of it is great but it doesn't deliver. I've tried A-Tech Cybernetic and Dead Effect 2 VR and none of them are cutting it. Some start off well enough but then falter. Maybe the Doom 3 BFG VR mod is my best bet for now. I also briefly tried Skyrim VR, I never liked the game to begin with and its systems aren't any better when adjusted for VR but it's really quite something to have that kind of scale to immerse yourself fully in with VR.
I also played Moss which is a very cute little action adventure where you control a little mouse hero with a sword and guide him around areas that look like realistic dioramas with which you interact using your hands at certain points to help the mouse progress. Think of it a bit like Astro Bot but not I guess. Lucky's Tale is similar too and more of a platform game itself. I've not gone too far in either but both are probably quite short.
I broke a sweat playing Beat Saber (which while similar in concept to other rhythm VR games like Audioshield, the execution here is nearly flawless and deserves all the hype, the gameplay is on point matching every beat) and I also broke more of a sweat playing The Thrill of the Fight which is another early access game that's trying to be sort of a boxing sim. It's really hard and makes you work for every victory once you adjust the settings. It's easy to tire yourself early by going all out without proper tactics, then lose by points even if you try keep your defense up. I like it better than Creed: Rise to Glory which is a more gamey take on the concept but as a package it's still lacking being in early access, Creed is much more visually pleasing and fully featured with all the training exercises and campaign, The Thrill of the Fight is still barebones but at its core it's pretty damn awesome,
I have a lot more to check out and I can't wait. VR is already everything I hoped for. We need some VR threads here so I can gush about it more!
Oh, I also played the Anthem demo on PC (somehow it unlocked for me last night even without having a preorder) and I was very disappointed, it almost seems like Destiny 2 which I didn't like much is the far better game if that's really representative of the whole game. Not to mention the annoying frequent loading destroying the feel of the world the trailers made me eager to explore with all the flying and swimming. And the frequent endless loading bug isn't helping matters at all. I hope the full game has much more to offer because I've not even felt like going back to complete the demo.
I also started Resident Evil 2 but VR gaming has been keeping me from progressing much. It seems really good though so yay!