Community MetaSteam | November 2020 - There Was a Title Here. It's Gone Now.

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madjoki

👀 I see you
Sep 19, 2018
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I wonder if Ubi will dare to ban people's account for using a VPN. I know this is the Steam thread but just curious about the outcome of this since it might set a precedent and mostly since it was reported by press news.
never before at least
 
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Snakethesniper

Time Traveler
Jan 11, 2019
937
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Has anyone of you nice people played Mass Effect Andromeda with Special K?
It doesn't seem to inject (Origin version)

edit: managed to run it but it gives me some directx error :3
 
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C-Dub

Makoto Niijima Fan Club President
Dec 23, 2018
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xinek

日本語が苦手
Apr 17, 2019
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I was really looking forward to Prodeus, but doesn't $25 (USA) seem like a lot for early access? Is it just me, or are early access games getting more expensive all the time? I don't want to be a jerk and I know they're a small team, but jeez.

I'm sure I'll grumble about this a bit more and then buy it.
 

rybrad

Junior Member
Apr 22, 2019
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Looks like Sega is happy with their Atlus ports.


Persona 5 Royal next.
Wow this is incredibly shocking, who could have predicted people on PC want to play Atlus games too?
 

Mor

Me llamo Willy y no hice la mili, pero vendo Chili
Sep 7, 2018
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Looks like Sega is happy with their Atlus ports.


Persona 5 Royal next.
Well, one thing is for sure, SMT 3 HD is happening as there was steam traces on source code, so it's a matter of when not if.

About Persona 5 Royal, high chances I would say that it's going to happen at some point, the sooner, the better. :cat-heart-blob:

About this quote-
According to the FY Ending March 2021 2Q Results Presentation, the release of Persona 4 Golden for Steam generated approximately 2 billion yen (approximately $19.05 million USD) for the company in June 2020 alone.
It's a juggernaut, Persona 4 was a hit when it released and you can still see it going up in places when it's on sale, so yeah, no wonder why it sold that much, it's a fantastic game.
 

Cacher

Romantic Storm
Jun 3, 2020
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Yeah I just don't believe any AC praise at this point. It's so dull and generic, and I say that having loved them back in the day.
That is interesting. I just saw a (german) review video which basically trashed the open world experience.
It especially highlighted the tedious mini quests which break the flow of the game. E.g. constantly searching for keys (some chests have two or three locks?).
Tastes are different i guess :thinking-face:
I actually like Ubisoft's openworld games for what they are. They are like fast food to me. Braindead, fun, and good for short gaming sessions, but they are also repetitive, predictable, and as you said, tedious to many. They are also never exploration-oriented. So comparing it with what Breath of the Wild did is weird, when the latter excels in exploration, level design and creating a feel of adventure in an uncharted world.
 

Stone Ocean

Proud Degenerate
Apr 17, 2019
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fantomena

MetaMember
Dec 17, 2018
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Going to bed, but 30 min into Valhalla and I loved the introduction.

Edit: Despite no order confirmation on email and nothing in the Ubi orders overview, I apparently own the Ultimate Edition (money was charged from my bank account too). Im subbed to Uplay+, but only WD Legion has the Ubisoft+ symbol in the library and Valhalla says I own it in the store, but Legion does not. So I guess I managed to grab Valhalla Ultimate for 109 kr. Nice.
 
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PossiblyPudding

sometimes a doctor of rhythm
Apr 17, 2019
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Going to quote a message of mine from last week as a heads up for folks.

I'm going to be doing a 24 hour stream on November 13 as a part of Extra Life to try to raise money for children's hospitals. I won't deny that I'm pretty nervous but it's also something I've wanted to do for years so I am kind of excited.

We're just days away now and the nervousness is still there but the excitement is growing as well. I did a test stream earlier today that I'll link to if folks are interested and I'll be doing another on Wednesday or Thursday for a quick double check on everything. The first test went well though I have a couple minor audio settings to adjust.

First test stream

I also want to thank everyone that liked my original post. Seeing that support means so so much. I hope to see a lot of familiar faces pop in from time to time and remember even if you can't donate that's absolutely fine. Simply having folks there to cheer me on and get the word out about the charity is a huge help. :photoblobheart:
 

Avern

MetaMember
May 14, 2020
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Prodeus is out! I played a few levels, and I'm enjoying it so far, but I have a lot of problems with it too. Some impressions:

Pros
  • The aesthetics are 11/10 amazing, soundtrack included
  • For the most part, the weapons feel amazing. I wish the assault rifles and minigun were a bit more accurate, but at least they deal a ton of damage on hit, so it still feels nice to unload into a room with them.
  • I've only unlocked one trial level so far, but it was great. Played it several times in a row to try to improve my kill % and time.
  • The secrets I've found have been well-placed and not too obtuse.
Cons
  • The death animations often get obscured by the showers of gore. I've wasted a LOT of shots on dead enemies.
  • Reloading the shotgun feels unnecessary, and reloading the assault rifles is awful (you empty mags so quickly with them)
  • The basic fodder enemies are lame. They're slow, melee-based, and just tanky enough that you have to get pretty close with the shotgun to guarantee a 1-hit kill. It's an intersection of non-threatening, common, and not quite easy enough to kill that makes them feel tedious to clean up all the time.
  • Enemies lack any particularly strong audio cues. Needs more camel grunting.
  • The arc rail feels limp due to lackluster audio, which is funny, because it's obscenely strong in terms of how much damage it puts out.
  • The way enemies aim seems weird. Sometimes they appear to fire where you're headed, so you have to stop or change direction to avoid getting hit, but other times they seem to just fire randomly, miles away from you. It's like playing Doom with partial invisibility always on.
  • I'm not fond of the push for you to register an account for the game. It's nice that it lets you skip it (better than Doom Eternal), but FFS I don't need more accounts.
  • The automap blows. Too slow to navigate around, and it feels too zoomed in. It takes too long to get a sense of the level layout.
  • Disappointed to see a "use 3D models instead of sprites" option in the menu. I imagine that'll force a much tighter upper limit on how many enemies the game can throw at you.
I feel like the art direction and music are doing most of the heavy lifting here. Aesthetics are enough to carry a game like this for me, but unless it starts revealing some hidden depths later on, it'll probably be a one-and-done experience. Honestly, I wish these modern boomer shooters would just copy Doom 2 harder.
 

Valdien

✵ Chaos! ✵
Mar 26, 2020
1,255
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Toronto
Great reviews for Sakuna. I might be playing this instead of Yakuza or Valhalla.

I wish some games would unlock the same day in Australia. Waiting that extra day sucks ass sometimes.
 

texhnolyze

Child at heart
Oct 19, 2018
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Indonesia
I wish some games would unlock the same day in Australia. Waiting that extra day sucks ass sometimes.
We're only a few hours apart (SEA here), and I totally agree.

What's funny is that when a game unlocks at local times, Westerners would be like "wHy ArE tHoSE pEoPLe fRoM ThE oTHeR sIdE oF thE pLaNeT gETtinG thE gAmE UnLOckEd eArLiEr tHaN uS?"
 

sk2k

Steam New Releases Warrior
Dec 8, 2018
610
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Somewhere else


With 24.99€ overpriced. Thanks Humble Games. :( 17 Euro at 2game uk.
Early Access. :(
Shitty checkpoint system. :(
3rd party account is required to use online features. :(
...

Also, NO. THIS IS NOT A OLDSCHOOL FPS. DEAR DEVS, STOP USING THAT PHRASE!

EDIT: Bought the game against my own naggings. Will report back. :face-with-cold-sweat:
 
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Cordelia

MetaMember
Jun 10, 2019
2,165
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Why the fuck SEGA region locking Asia region from buying Yakuza 7? Sony exclusivity bullshit?

And currently I'm watching a SEGA promoted Yakuza 7 stream, on PC, where the streamer live in Japan where the game is region locked. What the fuck.
 

Cacher

Romantic Storm
Jun 3, 2020
4,387
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Why the fuck SEGA region locking Asia region from buying Yakuza 7? Sony exclusivity bullshit?

And currently I'm watching a SEGA promoted Yakuza 7 stream, on PC, where the streamer live in Japan where the game is region locked. What the fuck.
Yep, Asian gamers got fucked. The Xbox version was delayed as well.

 

Joe Spangle

Playing....
Apr 17, 2019
2,432
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I was really looking forward to Prodeus, but doesn't $25 (USA) seem like a lot for early access? Is it just me, or are early access games getting more expensive all the time? I don't want to be a jerk and I know they're a small team, but jeez.

I'm sure I'll grumble about this a bit more and then buy it.
Yeah i buy very few early access games. I dont see the appeal of buying an unfinished game (although most AAA releases these days also need a few patches to be considered 'finished'). The ones i do buy are devs that i want to support or are nearly at the release version. Some do seem pretty pricey for taking a gamble.

I did buy Teardown which is pretty fleshed out and is very playable.
 

BlueOdin

Dec 3, 2018
995
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Can anyone help me remembering a game? I think it released either 2018 or 2019, had a playable fox or similar canine animal as the playable character. Also should've been more in the 30€ range with the price. I tried searching on Steam but couldn't find it. It is neither Spirit of the North nor Embers of Mirrim
 

GhostTrick

Banned
Oct 20, 2018
94
216
33


SEGA posted performances of some titles.
Persona 4 Golden generated around 20 millions dollars.
Total War SAGA Troy, with 7 millions download, generated around 32 millions dollars. That makes it around 4 dollars per copies. Big success ! :"")
 

Mor

Me llamo Willy y no hice la mili, pero vendo Chili
Sep 7, 2018
7,077
26,031
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SEGA posted performances of some titles.
Persona 4 Golden generated around 20 millions dollars.
Total War SAGA Troy, with 7 millions download, generated around 32 millions dollars. That makes it around 4 dollars per copies. Big success ! :"")
Persona 4 is a fucking juggernaut, HOLY SMOKES!!!!!
 
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MJunioR

MetaMember
Mar 13, 2019
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Wondering about picking MechWarrior 5 once it drops next month on Steam / GOG. Guess I might pick if it comes with proper regional pricing and a nice discount.
 

Arc

MetaMember
Sep 19, 2020
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SEGA posted performances of some titles.
Persona 4 Golden generated around 20 millions dollars.
Total War SAGA Troy, with 7 millions download, generated around 32 millions dollars. That makes it around 4 dollars per copies. Big success ! :"")
The P4G number seems weird to me. The game sold 500k copies as of July 10 which would be, at best, $10 million in revenue before considering regional prices and Steam's cut. I'm not disputing the numbers since they're in a financial statement, I'm just confused as to how they arrived at that number.

Changing topics, I expect P5R to eventually come to PC. I have always assumed Sony signs some sort of exclusivity deal with Atlus for mainline Persona games, especially after they showed up at a Persona event and discussed how important the series is to them. If the exclusivity window was only one year, then P5R should be available to be ported whenever (although the fact the western version came out 5 months later might throw things off).
 

Li Kao

It’s a strange world. Let’s keep it that way.
Jan 28, 2019
7,826
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I can't wait for the dust to settle on these new consoles launch. This shit is doing a number on my FOMO.
But they don't make sense financially (game price wise) and they are unavailable anyways.
...
Yeah, I think it's safe to say I can't wait for 2020 to go fuck itself.
 
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Angelo

Junior Member?
Dec 21, 2018
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Can anyone help me remembering a game? I think it released either 2018 or 2019, had a playable fox or similar canine animal as the playable character. Also should've been more in the 30€ range with the price. I tried searching on Steam but couldn't find it. It is neither Spirit of the North nor Embers of Mirrim
This oddly reminds me of Lost Ember. Dunno if that's what you're looking for though.
 

texhnolyze

Child at heart
Oct 19, 2018
3,593
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Indonesia
The P4G number seems weird to me. The game sold 500k copies as of July 10 which would be, at best, $10 million in revenue before considering regional prices and Steam's cut. I'm not disputing the numbers since they're in a financial statement, I'm just confused as to how they arrived at that number.
The game was just selling so quickly within the first 2 months. I remember that people were guessing that when Sega/Atlus posted that number on that date, it was an already outdated data.
 

ISee

Oh_no!
Mar 1, 2019
3,220
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After playing a bit of Legion and Valhalla, I find Valhalla not only to be the better game (so far at least), but also to be much better optimized.
True, but I have to lock Valhalla with RTSS to sixty to get a smooth, stutter free experience. Letting it run uncapped introduces micro stutters, just as with Legion.
They also improved the adaptive quality setting (adjusts rendering resolution on the fly). It is good at getting rid of those small spikes under 60 and their new (?) upscaling method looks pretty descent.

Native 1440p
1440p adaptive

Anyway, I'm getting 1440p/60 this way and it plays good.
Though I'm still not in England, things might go down there.

For the story: It's an okay Vikings game so far. I'm rather surprised.
 

MJunioR

MetaMember
Mar 13, 2019
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Do you know if they improved the game since release?
I decided to look around to see if I could find anything about this, and judging by what I could find in their subreddit the answer is yes, but dev communication has been really barebones and the improvements don't make the game great in any way. Mods and coop are what really saves it.

Might end up getting a month of XGP to try it out later this month.
 

Li Kao

It’s a strange world. Let’s keep it that way.
Jan 28, 2019
7,826
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True, but I have to lock Valhalla with RTSS to sixty to get a smooth, stutter free experience. Letting it run uncapped introduces micro stutters, just as with Legion.
They also improved the adaptive quality setting (adjusts rendering resolution on the fly). It is good at getting rid of those small spikes under 60 and their new (?) upscaling method looks pretty descent.

Native 1440p
1440p adaptive

Anyway, I'm getting 1440p/60 this way and it plays good.
Though I'm still not in England, things might go down there.

For the story: It's an okay Vikings game so far. I'm rather surprised.
I'm so dumb, sorry in advance for the question, but isn't it one of VRR jobs to reduce the impact of these micro stutters ?

To be precise, I'm good on the effect G-FreeSync has on tearing, it's the other way around that I have more trouble understanding.
 

Swenhir

Spaceships!
Apr 18, 2019
3,534
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I'm so dumb, sorry in advance for the question, but isn't it one of VRR jobs to reduce the impact of these micro stutters ?

To be precise, I'm good on the effect G-FreeSync has on tearing, it's the other way around that I have more trouble understanding.
A stutter is a frame being late, which in that specific interval might bring the framerate to something in the single-digit fps. I don't know that any G-Sync monitor has the ability to rewind time yet :p.

That or I'm misunderstanding the problem.
 
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Mor

Me llamo Willy y no hice la mili, pero vendo Chili
Sep 7, 2018
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The P4G number seems weird to me. The game sold 500k copies as of July 10 which would be, at best, $10 million in revenue before considering regional prices and Steam's cut. I'm not disputing the numbers since they're in a financial statement, I'm just confused as to how they arrived at that number.

Changing topics, I expect P5R to eventually come to PC. I have always assumed Sony signs some sort of exclusivity deal with Atlus for mainline Persona games, especially after they showed up at a Persona event and discussed how important the series is to them. If the exclusivity window was only one year, then P5R should be available to be ported whenever (although the fact the western version came out 5 months later might throw things off).
Basically what texhnolyze said in his answer, P4 sales were so sky rocket that when they published the data it might very well be old data by that point.
 

Li Kao

It’s a strange world. Let’s keep it that way.
Jan 28, 2019
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A stutter is a frame being late, which in that specific interval might bring the framerate to something in the single-digit fps. I don't know that any G-Sync monitor has the ability to rewind time yet :p.

That or I'm misunderstanding the problem.
Yeah, I imagined this answer (the stutter being really hardcore). But I took the chance to ask more globally, because again, I'm good on the effect of VRR when there are too much frames, but what is the benefit of such screens in the opposite case.
 
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LEANIJA

MetaMember
May 5, 2019
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Austria
Can anyone help me remembering a game? I think it released either 2018 or 2019, had a playable fox or similar canine animal as the playable character. Also should've been more in the 30€ range with the price. I tried searching on Steam but couldn't find it. It is neither Spirit of the North nor Embers of Mirrim
is it any of these?

 

Snakethesniper

Time Traveler
Jan 11, 2019
937
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Who was talking about Sakuna: Of Rice and Ruin ?
It catched my eye last month, and I see now there are even minigames for growing your rice farm! Looks good!
 

texhnolyze

Child at heart
Oct 19, 2018
3,593
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Indonesia
Who was talking about Sakuna: Of Rice and Ruin ?
It catched my eye last month, and I see now there are even minigames for growing your rice farm! Looks good!
Growing your rice farm is not a minigame, it's part of the main gameplay elements. :coffee-blob:

It's also very detailed. Unlike in most farming sims where you only need to spread seeds then water them daily.

 
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