Community MetaSteam | June 2021 - Alex Kidd in Monetary Mishandling Management DX

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MaskedCircle

"Let's Positive Thinking"
May 28, 2021
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It's really not that big of an accomplishment, but I made VIP in Strive and dammit I'm feeling pumped right now. Hell yeah, leeeet's gooooo!
congrats, I'm still struggling at floor 6-7, not that good at fighting games smh
 

Alexandros

Every game should be turn based
Nov 4, 2018
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Because if Sony didn't wanna fund their next game I think HM would be done. Now Sony have to fund them.

Now HM employees don't have to worry about if Sony is gonna continue keeping them alive.
But Sony funded their previous game which is considered a success. Why were they in imminent danger of closing down after a successful launch? Why would they not have been able to find a new contract from another publisher?
 
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fantomena

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Dec 17, 2018
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But Sony funded their previous game which is considered a success. Why were they in imminent danger of closing down after a successful launch? Why would they not have been able to find a new contract from another publisher?
I can't prove a negative (your last sentence).
 

Stone Ocean

Proud Degenerate
Apr 17, 2019
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Is Outland DRM free? I might grab that, it's so cheap.
It's really not that big of an accomplishment, but I made VIP in Strive and dammit I'm feeling pumped right now. Hell yeah, leeeet's gooooo!
Meanwhile I got exposed by some I-Nos on floor 10, smh
 

Alexandros

Every game should be turn based
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ZKenir

❀ Child of Raikou ❀
May 10, 2019
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Doesn't really change anything on the PC front as I see it, if Sony wanted it returnal would have been on PC regardless of acquisitions or not.
If they didn't want it returnal (and other games) wouldn't have come anyway.

Also for all we know the acquisition was in the works for a while ( maybe even before Returnal saved them from the grave) and has been just finalized for public announcement.

On a personal level I don't like any of their games and I actually hate twinstick shooters or whatever those are called so eh
 
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fantomena

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Understandable. Do you have any information on the first part?

And what if their next game bombs? Then Sony need to have that on their shoulders, if they weren't owned by Sony, they could have dumped HM and HM would be in trouble.
 

Alexandros

Every game should be turn based
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And what if their next game bombs? Then Sony need to have that on their shoulders, if they weren't owned by Sony, they could have dumped HM and HM would be in trouble.
Or Housemarque would have found a different publisher and released a multiplatform game. I don't fret over acquisitions. I don't like them but I can't do anything to stop them so I devote my energy to things I can influence and change. But that doesn' mean that I have to accept any company's spin on it. Housemarque had a successful game launch, Sony had the money and made an offer, the studio owners accepted it, period. It's a business transaction that benefits Sony, the studio's owners and Playstation customers, no one else.
 

fantomena

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Dec 17, 2018
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Or Housemarque would have found a different publisher and released a multiplatform game. I don't fret over acquisitions. I don't like them but I can't do anything to stop them so I devote my energy to things I can influence and change. But that doesn' mean that I have to accept any company's spin on it. Housemarque had a successful game launch, Sony had the money and made an offer, the studio owners accepted it, period. It's a business transaction that benefits Sony, the studio's owners and Playstation customers, no one else.
Why would another company risk their finances on a company like HM who has not been able to keep themselves alive by themself? Im just asking questions, no hard feelings or anything. :p
 

Avern

MetaMember
May 14, 2020
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congrats, I'm still struggling at floor 6-7, not that good at fighting games smh
Don't be so hard on yourself, floor 6/7 isn't bad at all. I got placed in floor 6, so I spent a bit of time in 6/7, and from what I saw, players down there tend to have a gameplan, but still have gaps in their skills (for example, throws were 100% free for me until floor 9/10, because most players couldn't recognize throw situations and react to them). If you're playing there, it means you're on the right track. Just a matter of building up a more rounded set of skills.

Meanwhile I got exposed by some I-Nos on floor 10, smh
:ripblob:
One of my friends plays Ino in XX, Xrd, and this, so I feel pretty comfortable with fighting her. And by comfortable, I mean comfortable with randomly swapping between back/down-back and praying whenever she gets her offense started.
 
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MaskedCircle

"Let's Positive Thinking"
May 28, 2021
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Don't be so hard on yourself, floor 6/7 isn't bad at all. I got placed in floor 6, so I spent a bit of time in 6/7, and from what I saw, players down there tend to have a gameplan, but still have gaps in their skills (for example, throws were 100% free for me until floor 9/10, because most players couldn't recognize throw situations and react to them). If you're playing there, it means you're on the right track. Just a matter of building up a more rounded set of skills.
This gives me hopes, thanks for the motivation.
 
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Aaron D.

MetaMember
Jul 10, 2019
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I can't count the number of indie titles I've purchased based on Steam user reviews alone.

There's a (rather sizable) segment of game out there that is so niche that it gets zero traction online. Be that enthusiast forums, gaming podcasts, or traditional games media outlets.

These games would be virtually invisible and go ultimately undiscovered without the aid of Steam reviews. And on top of that, when you get into the weeds with niche products, those reviewing have the passion and language to actually parse out the good, bad & ugly with a given product (vs. casual media outlets completely unversed in said products).

This should not be revealing news. And those trying to stand in the way of consumer reviews are simply unconfident in their product and trying to ruin it for everyone else.
 

Swenhir

Spaceships!
Apr 18, 2019
3,534
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Some games
They age well, there might be some drawbacks or things that show their age
But they still age well



But the game is set in England!
That's a very wow-like sort of aesthetic and I'd never imagined it would work so well in that universe. My mind is blown a little :).
 

ExistentialThought

Coffee Lover ♥☕
Feb 29, 2020
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Seriously, I think folks vastly over estimate the impact of issues like review bombing and unhelpful reviews (e.g. ”this game rules/sucks”).

Steam has more or less solved review bombs using a solution that gives the customers a choice if they want to see off topic reviews. Even then, review bombs are rare. Anymore I have seen folks calling it a review bomb when customers complain a game is borked at launch or has unpatched issues, which is a complete misuse in my opinion.

For unhelpful reviews, I am sympathetic to devs wanting feedback, but I think adding any more friction to reviews means less reviews and potentially less eyes on a title in a sea of titles. Not to mention, few, if any folks, complain about the unhelpful positive reviews only the unhelpful negative which still gives the impression it is more about silencing any customer dissatisfaction than actually obtaining feedback.
 

Alexandros

Every game should be turn based
Nov 4, 2018
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Why would another company risk their finances on a company like HM who has not been able to keep themselves alive by themself? Im just asking questions, no hard feelings or anything. :p
Of course, that goes without saying. Disagreement over something isn't personal, it's just discussion. As with every other development in the games industry my perspective is that of a customer. It is in my best interests as a customer to have strong independent studios produce multiplatform releases. I understand of course that it's not always possible, I simply don't see any reason to celebrate a formerly independent studio's games being exclusively tied to a single platform.
 

thekeats1999

MetaMember
Dec 10, 2018
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50 year old me looking forward to play Hyperdimension Neptunia
I think there is an inkling of truth in there.

I am not far off 50 and a lot of the games I am playing are throwbacks to the games I used to play when I was (a lot) younger. FF XiV reminds me of the older JRPG's and FF games in particular.

I have been re-reading a lot of older books as well. Like going through the Discworld boks again ( a series I started reading when I was 16).

Or going back to Warhammer and trying to learn how to paint, something I was far too impatient to do when I was younger.
 

Tizoc

Retired, but still Enabling
Oct 11, 2018
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Oman
ko-fi.com
That's a very wow-like sort of aesthetic and I'd never imagined it would work so well in that universe. My mind is blown a little :).
The background is simple flat polygons that make the buildings.
Also more proper screenshots, first set are streteched but last one is me using common sense and toggling the proper non-streching option :V
 

Aaron D.

MetaMember
Jul 10, 2019
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My cart:

Removed Satisfactory since it's only 20% off and being in EA I might not play it right now. Any feedback? Something I can remove? :detectiveblob:
You already know I stan for Dysmantle (my current GOTY), but I'm shocked to see Intergalactic Fishing on that list.

As per my post upthread about the importance of Steam user reviews, I never would have taken a chance on it without the positive feedback from the reviews section. I don't think I've ever seen anyone talk about it online at all.

Speaking of which, here's the one I wrote for it around this time last year.

"My 10+ hour experience thus far has found the game not only Zen but also sci/fi interesting and mechanically deep.

There's an interesting story so far. The writing is smart & quippy.

There's a ton of upgrades. Boat, rod, modules and more. There's also custom lure creation that syncs with fish that you research on each lake.

All told, the game is way deeper than it looks on the surface.

It confidently carries a relaxing, meditative vibe with the mechanical chops to back it up.

This is hardcore indie at its absolute best."


EDIT:

Just a side note: Dyson Sphere Program >>>> Satisfactory
 

C-Dub

Makoto Niijima Fan Club President
Dec 23, 2018
3,992
11,886
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There are some indies who think they're entitled to success regardless of the quality of their game. I get that they worked hard at it, but I also don't see why people should part with their money for a bad product when there are plenty of good games available. Reviews have put me off games before and I think that's a good thing. Sometimes I've ignored the reviews and regretted it.

And anyway, even if we lived in a society where creatives were paid based on some national patronage system, a shitty game would probably lose its funding if it sucked. I don't see a way out of this problem that doesn't involve making a good game.

Frankly, if you want a steady income, get a job. If you choose to make games in a market economy you also run all the risks of doing that. Railing against consumer protections designed to tip the balance is asking for the market to implode. User reviews make up a significant part of the system: trust. If customers lose trust because they've bought too many shitty games, the platform declines.
 

Snakethesniper

Time Traveler
Jan 11, 2019
924
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You already know I stan for Dysmantle (my current GOTY), but I'm shocked to see Intergalactic Fishing on that list.

As per my post upthread about the importance of Steam user reviews, I never would have taken a chance on it without the positive feedback from the reviews section. I don't think I've ever seen anyone talk about it online at all.

Speaking of which, here's the one I wrote for it around this time last year.

"My 10+ hour experience thus far has found the game not only Zen but also sci/fi interesting and mechanically deep.

There's an interesting story so far. The writing is smart & quippy.

There's a ton of upgrades. Boat, rod, modules and more. There's also custom lure creation that syncs with fish that you research on each lake.

All told, the game is way deeper than it looks on the surface.

It confidently carries a relaxing, meditative vibe with the mechanical chops to back it up.

This is hardcore indie at its absolute best."


EDIT:

Just a side note: Dyson Sphere Program >>>> Satisfactory
Yeah I'm curious about it, found it in a hidden gem thread on reddit.
Also I already have Dyson, so I'll definetely wait for satisfactory, thanks!
 

xinek

日本語が苦手
Apr 17, 2019
748
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There are some indies who think they're entitled to success regardless of the quality of their game. I get that they worked hard at it, but I also don't see why people should part with their money for a bad product when there are plenty of good games available. Reviews have put me off games before and I think that's a good thing. Sometimes I've ignored the reviews and regretted it.
Yes to all of this. I'm so tired of seeing indie devs making up excuses about why their games aren't making more money. The audacity and entitlement. Ugh. Make a game that reviews as overwhelmingly positive on Steam, and it's practically an insta-buy for me if I were already interested enough to look at reviews.

And I know for a fact that reviews have told me things about games that I would have otherwise bought -- things like time limits. I fucking hate being forced to rush in a game, and I've been burned before when something like that wasn't clearly indicated in the description.
 
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