Community MetaSteam | January 2022 - With a new year comes great responsibility, BOY!

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Mivey

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Sep 20, 2018
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Yup, I'm conscious of Falcom evolution on the yapyaping scale. And of the truth fact scientifically proven that solo Ys are best Ys. Buttttt... what can you do, I suppose it's still better than nothing. I expect good combat. Don't tell me the combat is bad ? :neutral-face:
Well, 'good combat' for a multiple character game, but you catch my drift.
Going through the dungeons was good fun, the boss fights at the end of each dungeon were a bit hit and miss, with very good highs and some boss that feel a bit samey and boring.
 
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beep boop

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Dec 6, 2018
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I've been playing some Murder By Numbers, and even though separately I really love murder mystery visual novel/adventure games and picross, I'm not entirely sold on this genre crossover.

Also,

Part of the 1K+ gang now :dabblob:
 
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yuraya

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May 4, 2019
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PC-tan

Low Tier Weeb
Jan 19, 2019
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California
Me throwing around some BS numbers.




I've not seen all of the PSVR2 specs and stuff but it does sound like a huge improvement compared to PSVR1. The head vibration thing sounds cool and the controllers can also provide an inversive experience.

But I'm guessing that unlike the Quest that it will be a lot more expensive (will it be able to reach 10 million?)


My guess is that this will be when Sony finds out if VR is worth investing into. There were a number of issues with PSVR1 but it still managed to sell over 5 million units which is not terrible but compared to the 100+ million that the PS4 sold that is not a lot. Maybe it will manage to sell over 10 million units and maybe even 15 million. But I do have my doubts that it will sell over 20 million units (especially if it ends up costing $500USD for the HMD)



It's one thing for the HMD to sell that well but then you also have how much it cost to make games and how much those will sell. It will likely cost a lot more money to make better visual experience with PSVR2 compared to Quest and it seems like as of right now that the market cap for how much a VR game can sell is about 4-5 million units. Of which some AAA stuff like Alyx will very likely manage to sell over 2 million units in its life time as for it's profitability is a big question. It's safe to assume that Valve made 100% from their game since it was digital only and only sold on Steam (Steam keys were provided for those that purchased a Valve index, which is the only other way to get the game). The only marketing cost for this game seems to have been that one trailer that they did, so it's not like they paid money to a marketing company to advertise the money (some other companies will spend millions just doing this alone).


Let's look at some numbers

If the game sold 2 million units at launch and everyone purchased it at $60 (no regional pricing at all) you would get $120 million USD. If you had regional pricing (I'm just going to take a wild guess) you would be selling for $50 on average compared to $60? If so you would end up with $20 million less, so it's now $100 million USD.


My guess is that Valve made somewhere between $60-100 million USD off of Half Life Alyx, but the actual development cost is the big missing factor to see if this game was profitable (I think the only thing we know about development was that it took like 3 years to make and that it was a team of like 80 people)


On Steam I think the market cap for VR is something like 2 million for games sold with Alyx maybe being one of those games where every SteamVR user has a copy type of thing. And you look at Oculus Quest, just in the US alone it seems to have sold close to 5 million units (that's how much the PSVR1 did but in a much shorter time period and in only 1 region, US sales for the quest are likely like 40-50% of world wide sales)




By the way it seems like $30 million-$100 million is what a successful VR game can expect. With Beat Saber 2 being one of the few games that can make over $200 million USD and a big part of that has to do with it selling DLC as well with song packs. It seems like it sold over 40 million units in DLC alone and the game sold over 4 million last year and this is all being multi platform. Roughly 40% of that is from just DLC alone. By the way this is not even taking the 30% into account. So that 200 million could even be as low as $140 million but seeing as how FB owns Oculus and the devs, it might be $160USD or maybe some more (so after 4 years the most money that one of the most popular VR games that is multiplatform and that also has paid DLC can make is $170 million USD. But in reality most will be in that $30-100 million USD bracket that I mention before. By the way in it's first year on PC when it was in early access Beat saber made like $12 million USD (I don't think they had song as DLC yet? So that's not included with that $12 that I mentioned)


When it comes to VR FB is different than Sony,Valve, and other because they will end up making up for that lost cost in hardware and in software with ads and selling people's personal information, which is their end goal with that whole metaverse thing (which Sony and other may also try to do but as of right now that doesn't seem to be the case)


If stuff like Valve Deckard does turn out to be true, I wonder how well it will do, there is still stuff on SteamVR that people can play and new stuff is still being made. Some SteamVR stuff may never make its way to Quest 2, but it might make its way to PSVR2 (that would be a possible $1k cost) and stuff like Valve Deckard would be something in between both of them, the Quest 2 MSRP is $300-$400 depending on the storage option that you choose and the PSVR2 grand total will be closer to $1k. The index kit cost $1k, of which the index stand alone is $500, which is likely how much the PSVR2 is going to be sold at with a loss. Some of that might also be due to scale since the PSVR2 may be able to sell upwards of 10 million units while the Index will sell maybe 500k lifetime? (At this point it's likely already sold over 150k units) so for $500 you do get an impressive set up from Sony. The index controllers are $280 for a pair ($150-$200 is my guess for the replacement cost of the PSVR controllers. A regular DS controller is already $70. So $150 for the controllers and $350 for the HMD, which is a lot more compared with what the quest 2 has to work with, with $150 of that already being just for the controllers, so the quest 2 is just $150, so $200 is a big difference). $150 just for the index light houses. So right off the bat the Deckard would be $850 and depending on what they do for the controllers (just dropping the price by $50) you will end up with a wireless stand alone HMD for $800USD or so.



I was going to add more information but this is where I'm going to end it for now.
 

Li Kao

It’s a strange world. Let’s keep it that way.
Jan 28, 2019
7,870
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Xanadu Next wrapped. Now to make a WILL save and not buy Ys IX at the last minute of the sale.
Still have 7-8 to play and the discount is very meh.
THEN AGAIN ! :grimacing-face:
 

yuraya

MetaMember
May 4, 2019
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If stuff like Valve Deckard does turn out to be true, I wonder how well it will do, there is still stuff on SteamVR that people can play and new stuff is still being made. Some SteamVR stuff may never make its way to Quest 2, but it might make its way to PSVR2 (that would be a possible $1k cost) and stuff like Valve Deckard would be something in between both of them, the Quest 2 MSRP is $300-$400 depending on the storage option that you choose and the PSVR2 grand total will be closer to $1k. The index kit cost $1k, of which the index stand alone is $500, which is likely how much the PSVR2 is going to be sold at with a loss. Some of that might also be due to scale since the PSVR2 may be able to sell upwards of 10 million units while the Index will sell maybe 500k lifetime? (At this point it's likely already sold over 150k units) so for $500 you do get an impressive set up from Sony. The index controllers are $280 for a pair ($150-$200 is my guess for the replacement cost of the PSVR controllers. A regular DS controller is already $70. So $150 for the controllers and $350 for the HMD, which is a lot more compared with what the quest 2 has to work with, with $150 of that already being just for the controllers, so the quest 2 is just $150, so $200 is a big difference). $150 just for the index light houses. So right off the bat the Deckard would be $850 and depending on what they do for the controllers (just dropping the price by $50) you will end up with a wireless stand alone HMD for $800USD or so.
As long as Valve doesn't price Deckard higher than 500$ it should be fine.

But the best thing they can do is port the old Half-Life games to VR so they can be played fully wireless like RE4. They are old games so Deckard wouldn't need much power to run them. And I know they already have playable mods on PC but with Deckard Valve needs to officially bundle them to bring more value to it. Actually build them from the ground up or at least put some effort into making them for SteamOS3. Alyx will still be too demanding to be played without PC so its gonna be harder to bundle it. They should also look into taking other old games like L4D or Portal to see if they can do some type of RE4 treatment to them without people becoming nauseous. They should go the Oculus route for Deckard and maybe pay some devs to port old games to it. A wireless device needs native apps so its gonna be harder for Valve to sell the headset if their selling point is needing your own gaming PC. People will just pick the Quest 2 (or 3 ) over it.

As for PSVR2 as long as Sony doesn't go over 400$ it will be fine too. More than that they better get some heavy hitters at launch like Alyx or something crazy like RDR2. Because asking people to spend 500$ on PS5 and then another 500$ or more on PSVR2 will be dumb without killer apps. The hardcore will buy it but after that no one will care and chip/console shortages could hurt it as well. The specs do look very good so Sony is gonna most likely be eating a loss.

Also they should really make it easily compatible with SteamVR. That would add multi-use value to the headset and people will buy it even if they don't want a PS5 or can't find one. I would buy PSVR2 with PC support over Deckard knowing that I will buy a PS5 in the future. Its basically 2 birds with one stone for value.
 
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C-Dub

Makoto Niijima Fan Club President
Dec 23, 2018
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As a PS5 owner who plays all my VR games on PC, I'd probably get a PSVR2 if I could plug it into my PC and it just works. Of course I'd buy VR games on PS5 too, but to have one headset for two devices is a very compelling prospect for me.

But it probably won't so there's no point in hoping for it. If you want a PCVR headset, just go and grab a PCVR headset. I probably won't bother with PSVR2 because I don't want to have a VR headset for each of my systems.
 

fantomena

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Dec 17, 2018
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Firewithin got caught by the csgo team scammers. watch out. removed you as friend for now, sorry.
Rainbow Six Extraction is coming to PC Gamepass, probably the last step before Ubisoft returning to Steam, since they are no longer "co-exclusive" with EGS.
I hope they come to Steam, I played Six Siege for years, if the quality of Extraction is the same, I don't wanna rent it.
 

Nzyme

Time to get Fit
Sep 19, 2018
192
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Got bored, so here is a thread of Homeworld 3 news, with some updates from today also
 

Amzin

No one beats me 17 times in a row!
Dec 5, 2018
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I've gotten requests from two different people on my friends' list to "vote for their cousins csgo team" in the past two days, that have been on my list for a long time, so they definitely got hacked. If someone asks you to "help" with anything and sends you a link, just don't do it.
 

Firewithin

MetaMember
Dec 19, 2018
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They are not getting review bombed. they manipulated their audience into giving them better reviews. Most of the negative reviews are from gameplay and variety.
Firewithin got caught by the csgo team scammers. watch out. removed you as friend for now, sorry.


I hope they come to Steam, I played Six Siege for years, if the quality of Extraction is the same, I don't wanna rent it.
Ahhh, i was already confused why he was writing me, given that he never done that before lol
uhhhhhhhhh how do i fix this????
 

dex3108

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Dec 20, 2018
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And that's a wrap on Psychonauts 2



I loved every moment in it. It's full of heart and creativity. It took me around 20h but i still have more things to find. I am bit disappointed that there is no end game content in it and that you can only go and finish collectables. Especially because if you reach max rank you get no cooldowns on your abilities, bu by the time you reach that rank it is useless. But i must say that It Takes Two is bit better game for me in the end.
 

「Echo」

Reaper on Station。
Nov 1, 2018
2,758
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Mt. Whatever

New Bundle. Some nice picks here depending on what you've already got in your collection.
=======

And good afternoon councilors! Hope everyone is having a good day or evening! :blobyes:
I think today is the peak of my cold, it sure feels like it, so hopefully after a good rest tonight I can be on the road to recovery! Colds are miserable. I hope we find a way to cure them in the future.
=========

And sorry for double post but this might be worth a share for awareness. 😓

 
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Shahem

R7 7800X3D I RTX 4080
Jan 26, 2020
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France

yuraya

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May 4, 2019
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Tom Henderson on Twitter: "Heard from multiple people now that the TLOU remake is nearly finished and could release during the latter half of 2022🧐 https://t.co/ZxmNU7zS9k" / Twitter

I wonder if TLOU 1 + 2 are coming to PC as well, with Sony's recent PC push and the fact that the Uncharted remaster is coming to pc, it would make a lot of sense but it was not in the nvidia leak so who knows.
Why are they even remaking the first one? Wtf its not even that old.

Maybe its a VR remake for PSVR2 otherwise one of the most pointless things Sony could have done.
 
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toxicitizen

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Oct 24, 2018
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Why are they even remaking the first one? Wtf its not even that old.

Maybe its a VR remake for PSVR2 otherwise one of the most pointless things Sony could have done.
Yeah, it's fucking baffling. I hadn't considered the possibility of it being a VR game and now I kinda hope that's the case because otherwise it's the most pointless remake ever. I just want the original on PC, ffs lol.
 
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EdwardTivrusky

Good Morning, Weather Hackers!
Dec 8, 2018
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Talking of lucky, i just managed to check Steam in the small window where Index Base Stations are available and after waiting since the launch of the Index to get some i had to go for it. Expensive but it means i can store or maybe sell my Vive kit to make some money back towards it.
 

Madventure

The Angel of Deaf
Nov 17, 2018
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Mentioning it here as well (since no one reads the wtb thread ) but if someone has rustler from humble bundle I got some pocket change for you
 
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Dinjoralo

None shall remember those who do not fight.
Dec 6, 2018
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I'm so looking forward to playing games with my shiny new RTX card. Horizon Zero Dawn, God of War, the Control DLCs, Cyberpunk... So much to catch up on that can now run much better.

I got a fair few things in the sale. Cold Steel 1 and 2, Tales From The Borderlands, Dandy Dungeon and Black Bird, and some Zaccaria Pinball stuff.
 

Shahem

R7 7800X3D I RTX 4080
Jan 26, 2020
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France
Some sales figures.



Not sure if the Inscryption number is Steam alone or Steam/GOG/EGS.
Unironically happy for Days Gone. I ended up enjoying the game much more than I thought I would. Oh sure I won't even try pretenting it's some underrated masterpiece but it executes its formula well enough.
It was a very sound decision to bring it to PC but no doubt God of War will do a lot better commercially.

I wonder about Ghost of Tsushima though, 2022 or 2023 on Steam ?
 

ExistentialThought

Coffee Lover ♥☕
Feb 29, 2020
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Not sure if the Inscryption number is Steam alone or Steam/GOG/EGS.
Amazingly, it has 48K reviews on Steam, which puts it in the ballpark of almost 1 million sold using the 1:20 ratio estimation or reviews to copies sold.



Granted, with these potential GOTY darlings, I imagine there are a fair number more folks who leave reviews compared to less critically-acclaimed titles and it is possible the reviews to copies sold is much narrower than other titles.
 

「Echo」

Reaper on Station。
Nov 1, 2018
2,758
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Mt. Whatever
I'm so looking forward to playing games with my shiny new RTX card. Horizon Zero Dawn, God of War, the Control DLCs, Cyberpunk... So much to catch up on that can now run much better.

I got a fair few things in the sale. Cold Steel 1 and 2, Tales From The Borderlands, Dandy Dungeon and Black Bird, and some Zaccaria Pinball stuff.
i'm so jelly. i wanna feel this. Been sitting on my 3080 money for over a year and a half... Just cannot source one, and the queue for 3080's don't seem to be moving at all. :blobweary:
 

NarohDethan

There was a fish in the percolator!
Apr 6, 2019
9,124
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I'm so looking forward to playing games with my shiny new RTX card. Horizon Zero Dawn, God of War, the Control DLCs, Cyberpunk... So much to catch up on that can now run much better.

I got a fair few things in the sale. Cold Steel 1 and 2, Tales From The Borderlands, Dandy Dungeon and Black Bird, and some Zaccaria Pinball stuff.
Who are you kidding that baby is running Terraria for another 5000 hours.
 

yuraya

MetaMember
May 4, 2019
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Some sales figures.

Not that surprising. It shows why Sony stopped focusing on Japan and making smaller titles. If their games aren't 90 metacritic and selling 10 million+ @ 60$ (now 70 lol) then its a failure.

Funny enough Steam user reviews sitting at 93% while gaming media really put it down with a low 70s metacritic.
 
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