Nowadays? That's tiny!That's quite big game.
Nowadays? That's tiny!That's quite big game.
Well at least they only dug up some water and not Durin's BaneHere's another "Hold the fuck up"
Somehow my dwarves dug out a room that should be impossible to access. That one door (Where I intend to put the pump for irrigation for my near-future farm) leads directly out in 7/7 river water at the bottom of a 20-z ravine.
Bandai Namco games in generalI cant think of a single non-indie game thats less than 50GB nowadays
Nintendo games. Tears of the Kingdom is 16GB, Pikmin 4 is 10GB and Mario Wonder a whopping 3.5GB.I cant think of a single non-indie game thats less than 50GB nowadays
It's my favorite in the series!*How was Dragon Quest 11 ? As good as 8 ?
There's basically three games in that one, so you could play the first 30 hours or so and then quit after the big finale of the first part, if you didn't like it that much. Also arguably the perfect game for the Steam Deck, as you won't notice the degraded texture quality on a 720p screen.How was Dragon Quest 11 ? As good as 8 ?
Our Trails through Daybreak release is ~ 10 GBI cant think of a single non-indie game thats less than 50GB nowadays
I think a lot of it has to do with textures. I saw this thing were Hogwarts legacy is over 50GB on PC and the Switch version is under 9GB. The only reason that I can think of, for that is that the textures are of a much lower quality since the switch would not be able to make use of higher quality assets.Nintendo games. Tears of the Kingdom is 16GB, Pikmin 4 is 10GB and Mario Wonder a whopping 3.5GB.
It looks prettierHow was Dragon Quest 11 ? As good as 8 ?
Which version would be best to play? I have standard edition, but if the definitive edition is the better one to play I might consider to buy itThere's basically three games in that one, so you could play the first 30 hours or so and then quit after the big finale of the first part, if you didn't like it that much. Also arguably the perfect game for the Steam Deck, as you won't notice the degraded texture quality on a 720p screen.
Better in many ways, good story and characters, great sense of exploration, looks great; the side content is actually surprisingly fun too, especially the crafting. Visible monsters and short loading times (on top of having larger open levels than the 3DS remakes forcing you into almost all encounters) make a gigantic difference in how approachable it is too, going back somewhere to do whatever does not feel like punishment anymore.How was Dragon Quest 11 ? As good as 8 ?
The regular version has much higher quality assets, but you are better of playing the DE since it just has a lot more content added to the game. But sadly the DE has lower quality assets since it's based of the Switch version. I'm not sure if a mod ever came out that tried to swap out the textures, even though if there was one it would only work for certain parts of the game.Which version would be best to play? I have standard edition, but if the definitive edition is the better one to play I might consider to buy it
And two of those will hit PC in about two years, I would guess. The new Ys might come sooner. No clue about Foamstar, but doesn't look like something I'd be interested inIt looks like all of these are on PC, with the exception of 3 of them, FF VII, Ys, and Foamstar.
I've yet to play 8, but 11 is fantastic. It's what got me into the series, and also disappointed with any other JRPG series I've tried.How was Dragon Quest 11 ? As good as 8 ?
It's that rubber duck game again. But this time it's about polluting a nice river, what the fuck!--------------
Just wow
That's a lot of engagement
PlayStation, green backgrounds and the falling sequence at around 1:30. GRAVITY RUSH.
In all fairness, Rebirth will come, Ys will come too and Foamstar will die before it can be released on PC but it would if it lasted long enough. So....It looks like all of these are on PC, with the exception of 3 of them, FF VII, Ys, and Foamstar.
Nowadays? That's tiny!
50gb for a new game is a god send tbh
I never understood why paradox / HBS didn go full DLC extravaganza with BATTLETECH.Who owns the Battletech IP? Because that's basically what I want from HBS, more Battletech!
I understand. You are at least better than me. Having a deadline on playing games would stress me the hell out.It’s simple, money. Can’t afford to buy most games but I do have game pass till 2025.
It goes far beyond textures:The regular version has much higher quality assets, but you are better of playing the DE since it just has a lot more content added to the game. But sadly the DE has lower quality assets since it's based of the Switch version. I'm not sure if a mod ever came out that tried to swap out the textures, even though if there was one it would only work for certain parts of the game.
Very recently, Lords of the Fallen (~35 GiB).I cant think of a single non-indie game thats less than 50GB nowadays
It is so sad that there are barely any first party titles (although many iconic PlayStation 3rd party franchises). In years before, Sony used to fund a lot of AA and indie projects, making them actually desirable and iconic. Now, its a shell of its former self.--------
Dammit, Mat. Now Epic will buy NPD Group and lay you off after a few months.
People love Steam?
WTF indeedStarted Detroit Become Human and the game is constantly disconnecting and reconnecting my usb devices. WTF? Anyone here ever have this issue and know a fix?
FTFYDammit, Mat. Now Epic will buy Circana and lay you off after a few months.
Speaking of pH3 and Falcom games - any chance on adding DLSS/XeSS?Our Trails through Daybreak release is ~ 10 GB
(To be fair, I guess Falcom is closer to a large indie in terms of production than a AAAA game; but it's still a full-scale JRPG in the amount of content)
I'm on now doing random stuff on Spriggan so might catch you online. Hit me up if I can't get to you.I'll likely be on this evening (UK timezone), between 6pm and 8pm or so, but I can login past that up until midnight.Johana Jomalah | FINAL FANTASY XIV, The Lodestone
Character profile for Johana Jomalah.eu.finalfantasyxiv.com
A bizarre decision but also a clear sign that Steam Deck is now taken seriously as a target platform by developers.
For the love of god just make it offline...
None of the Falcom engines have any motion vectors, otherwise we would have done this already.Speaking of pH3 and Falcom games - any chance on adding DLSS/XeSS?
I'm currently playing through Cold Steel III, and even with 4x MSAA (sorry, my 3070 is not capable of 8x or downsampling, given I play on a 4k120 screen), the game has loads of (shader?) aliasing.
Or is Falcom engine just incapable of supplying temporal data?
It only happens while I'm playing this particular game. It's crazy. I actually found a handful of people online with the same issue but no fix.WTF indeed
I played Detroit twice, once on Windows and once on Linux (not a full play-through, as work stuff killed my momentum), and never experienced that.
Nor have I ever had any game do that.
I'm frankly skeptical that a game, in and of itself, would or could do that, on general principles. There's probably something else at play here.
Thanks for the insight. This is quite a comprehensive tool. I'll give it a go tonight.I use Subtitle Edit.
Steam Community :: Guide :: How to Play the Game Offline for Linux its just adding steamdeck=1 %command% as a launch command. (I can confirm this works). Windows is a bit more fuckery but apparently can be made to work.A bizarre decision but also a clear sign that Steam Deck is now taken seriously as a target platform by developers.
I was always timing from scratch rather than editing existing timing, so I never had any use for scripts. ¯\(ツ)/¯I need to retime the subtitles of about 50 anime episodes. Do you have a command line tool recommendation that I can use in a shell script to do this? It's been years since I've used Aegisub, but I don't want to use it for this kind of task either.
I prefer a linux binary, but I suppose I can use Windows-based tool too if need be.