Community MetaSteam | August 2024 - What a peaceful moment in the countryside

Status
Not open for further replies.

spindoctor

MetaMember
Jun 9, 2019
946
1,826
93
The Wukong benchmark tool has 55k CCU right now. Not a particularly useful statistic but I think it's a precursor to how big the actual game is going to be. Biggest Steam launch of 2024 maybe?
 
  • Like
Reactions: lashman

Line

meh
Dec 21, 2018
1,681
2,902
113
Not sure, but many people said they got wiped easily. This new version adds a "Normal" difficulty which is easier than the original one. I will definitely go for the original to see how hard it is.
From what I played, it's not so much that it was very difficult - even if there are serious difficulty spikes with bosses, but it's more their design decisions that did not pan out at all.
It's still a marketing point now, but you can "bank" random encounters for later to avoid them... except you then have to do them all at once and absolutely can end up in an unwinnable situation.
But the game is also sorely lacking in correct info, like recommended levels (for bosses or quests in general) being ridiculous underestimations, or making it as painful as possible to change your loadout to adapt to bosses in a very "die and retry" kind of way with mandatory cut scenes (dunno if they fixed that one).

At least they are indeed working on resulting difficulty, so we'll see how it goes now.
 
  • Like
Reactions: Cacher

Paul

MetaMember
Jan 26, 2019
555
1,355
93
The Wukong benchmark tool has 55k CCU right now. Not a particularly useful statistic but I think it's a precursor to how big the actual game is going to be. Biggest Steam launch of 2024 maybe?
Given the size of chinese audience, I would not be particularly surprised if it overtook Palworld. I think Wukong is like their national pride and joy.
 
  • Like
Reactions: QFNS and lashman

Dragon1893

MetaMember
Apr 17, 2019
1,644
3,994
113
Damn, I forgot Fantasian is coming this year. Even when being very selective, it's impossible to keep up with so many games.
As for Wukong, I've been very excited to play it ever since the initial reveal but I'll have to wait until I have a PC that can do it justice.
 
  • Like
Reactions: QFNS and lashman

Arc

MetaMember
Sep 19, 2020
2,892
10,918
113


:sweaty-blob:

Given the size of chinese audience, I would not be particularly surprised if it overtook Palworld. I think Wukong is like their national pride and joy.
Wukong will be available on WeGame and EGS lol which will dampen Steam numbers a tad. While Palworld was on Game Pass, I don't think the PC Game Pass numbers were that significant. Wukong could hit 1 million CCU on Steam, but >2.1 million seems like a stretch.
 
  • Sweating
  • Like
Reactions: Paul and lashman

Li Kao

It’s a strange world. Let’s keep it that way.
Jan 28, 2019
7,863
15,874
113
About Deadlock invites, I would also appreciate to get one. With the big asterisk that I am not a PVP guy, so it's more a 'hey I have on, too', hence don't go too far for me. If there is one lying around, cool, if not, no problem.
 

manchego obfuscator

MetaMember
Jan 23, 2020
932
2,290
93
Wukong benchmark is demanding, alright. I was eventually able to get almost a steady 60fps on my RTX 4070, but only by lowering the resolution to 1440p, using Balanced DLSS, and frame gen. Granted, I had raytracing set to medium, which I'm sure exacts a significant performance hit.


Goemon is coming to PC.. sort of..
Oh, nice, I was hoping this would come to PC when/if it came west. Heard pretty good things about the Japanese Switch release.
 

MegaApple

Just another Video Game Enthusiast
Sep 20, 2018
1,570
3,974
113
no offense either but how long are/were are the developers going to sit around with their thumbs up their ass waiting to get re-hired

The studio "closed" in may its now august, so assuming it takes a couple months for that to go get finalized
Is it going to be anything but it in name? Lol
Yeah, having everything you worked be preserved (company, knowledge, staff, assets, IP) is undeniably good. And I'm praying for success for Tango.
But then I remember Campo Santo, any mid-size dev acquired by Microsoft or Embracer etc...
Playism publishes some very original titles, but don't sell as much :(
 

Lashley

Computer Cowboy 🤠
Random thought of the day: Valve should really do something about all the prologues/free trials cluttering the New & Trending list, they really should have a category of their own or perhaps group them with all the other F2P and demos in a new tab.
Chuck made a thread about this on the other site and got attacked for it
HAHAHAHAHA
 

Derrick01

MetaMember
Oct 6, 2018
1,201
3,371
113
Damn

So the next 2-3 months we are looking at...

Black Myth: WuKong
Ragnarok
RDR1
FFXVI
Metaphor
The Veilguard
DQ3 Remake

That list gets a lot easier to handle if you don't wait for ports of everything :p

(also if you don't care about some of those games but that's beside the point lol)
 
  • Like
Reactions: AHA-Lambda

lashman

Dead & Forgotten
Sep 5, 2018
31,621
89,009
113

Then, at some point, Valve invited players to a closed beta for Deadlock, using a key system that allowed players to invite their friends. The invites proliferated so far that according to SteamDB, the game's hit a peak of 18,000 concurrent players.

Such invites for unreleased games normally come with varying NDAs, but as The Verge's Sean Hollister discovered, Valve's only attempt to discourage sharing anything about the game was a menu screen saying "don't share info" when you opened the client, with a prompt for the user to say "ok."

Hollister's banning tripped a red flag for me. Not just because retaliating against journalists pushes against a free press (I don't want to make too big a deal of this, it's just getting banned from a game's matchmaking), but because this series of events indicates Valve's market power might be getting out of hand.

Is it a monopoly? I don't know, but because Valve owns and operates Steam, the platform it distributes Deadlock on, it's been able to market its game in a way no another developer or publisher can.

Valve's behavior with the rollout of Deadlock has shifted my thinking. Some of the lawsuits against Valve has revealed details about how it "encourages" developers to maintain price parity across platforms, but again I'm not an expert on whether that is considered price fixing. But as someone professionally obligated to follow the game industry, I know when I've seen something I've never seen before, and I have never seen a company enforce an order to not share information without some form of binding agreement in place.
 

thekeats1999

MetaMember
Dec 10, 2018
1,448
4,228
113
So, because a journalist wrote an article that he was asked not to write (OK no NDA, but there was still a request), chose to write an article about it, then got banned (he was invited to the test as a friend of a friend of a frien and not a journalist) acts completely shocked (when anybody with half a brain cell could see where this was going to end up) expects further engagement for being an absolute fucking moron (or a clickbait journalist) that has led this person (not sure if dev or journalist) to decide that Valve is an evil monopoly.

Get the fuck out of here. I am sorry I actually clicked on the link now.

I mean, other places have only done news articles in passing and are respecting the don't tell anybody bit.
 

Hektor

Autobahnraser
Nov 1, 2018
5,885
16,256
113
It's fucking wild how these lobotomized nerds on another Forum wanna blame Valve because "They shouldve just done an NDA so the fault is with them"

Literally complaining that Valve is simply asking in goodwill instead of sending the full force of its legal department after you like any other company would do.
 

yuraya

MetaMember
May 4, 2019
2,688
6,249
113
That list gets a lot easier to handle if you don't wait for ports of everything :p

(also if you don't care about some of those games but that's beside the point lol)
Its brutal. I will likely get only 2-3 of those from the list.

I'm honestly thinking of making this a Square Enix year since I already picked up the KH games...I will get XVI and DQ3. And later get the first Builders game on sale hopefully during around winter sale.

I can wait longer for RDR1 since I will definitely do a replay of RDR2 before playing it anyways (and I've been wanting to do it for a while now).

I want them all tho. Metaphor looks like it will be GOTY contender and even Ragnarok despite being 190gb it will most likely perform really well on Deck since Sony is the only dev right now doing the FSR 3.1 stuff.
 

Hektor

Autobahnraser
Nov 1, 2018
5,885
16,256
113
"Not just because retaliating against journalists pushes against a free press (I don't want to make too big a deal of this, it's just getting banned from a game's matchmaking)"

They are not retaliating or moving against free press, they are simply removing you from a Playtest that you are not entitled to have access to in the first place.

"Is it a monopoly? I don't know, but because Valve owns and operates Steam, the platform it distributes Deadlock on, it's been able to market its game in a way no another developer or publisher can. "

Literally every developer could do it like this? LITERALLY EVERYONE???

What would stop EA from doing it for the Next Battlefield?
Tobx Fox for the next Delta Rune Chapter?
Or any random bumfuck-of-nowhere indiedev?

"Valve has an outsized amount of financial stability to endure any loss of revenue that could come from an early leak of Deadlock."

Is the Journo implying that Developers lose money through leaks of their videogames?
While i don't actually believe that to be the case, if it is, you're just making a good and massive argument why Valve and other developers would not give you access to early information lol

"Now we enter even more uncharted territory. Valve has placed a game on Steam that it has not announced, and invited people to play it. Not only to invite them to play it, but to invite their friends to play it."

The only thing uncharted here is that Deadlock has not been formally announced yet. Other than that, Dota 2 and CS:GO used the exact same invite system, and since the knowledge of Deadlock is out there anyways, this is purely a pedantic technicallity in difference.

"Here is the nail in the coffin for me on why Valve's moves flex its market power: when Valve gets people to share invites for Deadlock, it has the potential to effectively create new users for all of Steam."

Releasing a new videogame could bring new users to steam??? REALLY?? HOLY SHIT STOP THE GAMESJOURNALIST PRESSES!!

Next thing you tell me Sony made Spider-Man to sell Playstations.

"That is the purpose of those documents: to create conditions so both parties understand the outcomes and can agree on somewhat equal footing to enter a contract together.

Valve's menu is not an NDA, and it is not an EULA. When Hollister wrote about the game, he did so with no explicit knowledge of what Valve's response would be. When journalists agree to embargoes or sign NDAs, we do so with the knowledge of what will happen when we violate that agreement."


Actually, if you are not severely autistic or otherwise mentally impaired, you will understand full well that actions can have consequences without them being spelled out to you explicitly beforehand.

"Valve took action and banned him from matchmaking. That is a slap on the wrist—but Hollister had no way of knowing if that would be the only consequence.

Valve could have banned him from all online play on Steam. Valve could have turned off his access to various elements of Steam. Valve could have gone so far as to disable or suspend his entire account. It has the power to flip that switch, and it chose here to take what it felt like was an appropriate response."


Valve could have killed his Dog! All they did was removing him from a playtest that he wasn't entitled to have in the first place.
Fun Fact: Every company could do these things at all points in time?

This is a first. And it is a first because Valve has the market power to do this. That power manifests in its control over accounts on Steam, its ability to resist harm from the leak of information, and its ability to benefit its entire ecosystem by letting players invite other players into Deadlock.

This is literally the case for all companies, monopoly or not?
EVERY VIDEOGAMECOMPANY HAS CONTROL OVER ACCOUNTS ON THEIR PLATFORMS
The rest is just the same shit again.




Gamejournalists are really just a joke you can't laugh at
 
Last edited:

PC-tan

Low Tier Weeb
Jan 19, 2019
3,767
6,108
113
28
California
Here is my hot take especially with that game dev journalist person. That was very dumb he doesn't state facts he states opinions. He is doing that who ".....but yeah dude, anyway I'm not like an expert or anything like so don't follow my advice, I'm saying this to cover my butt just in case you go to jail or my advice gets you killed" and he says it multiple times. "But what do I know". Exactly because you don't know. State the facts!!!!!

One thing that did confuse me was the invite system. He didn't mention at all how a few months ago that Valve was individually passing them. But in addition to that he mentions how you get an invite and then you make a steam account? Don't you need a steam account in the first place to even get an invite? I remember hearing something about Valve making a new system for in case you didn't have a steam account and how your friends can send something to your email and you can join that way but I was not sure if that applies to play test or what it's actually for.




The person was making a comparison to a guard??? That's very dumb. The first part made since but then they mention that you can still disagree and pass? No, if you disagree then the guard won't let you pass.

If anything this is more like you going to a park and you see this big sign that says do not feed the bears. That's it, you can proceed but it just asks you what not to do. If you can put two and two together then you can assume what might happen if you don't follow the advice, you will likely get hurt. Was there a legally binding thing that I agreed to when I entered that park? Did I have to sign anything? No it was just mutually agreed upon that I something could happen if I don't follow that one rule/guideline.

Or in other words play stupid games, win stupid prizes. Or "F" around and Find out (that one chart meme)


Also if people have looked at Concord or for that matter if they have looked at Artifact. You can see where the difference with this game is. For Artifact the whole reveal and everything was just bad, it also had other issues and under certain circumstances could it have done better? Was it 100% doomed from the beginning? Was not information about the game given. Did people have too much of a preconceived notion about it prior to its release to even bother checking it out? Icefrog was not involved with that game was he? Even with stuff like Underlords which came out very quickly to compete with Auto chess after they were not able to acquire the dev. That game actually had ads for it on places like Instagram.


The is also Concord. People knew about it. They saw gameplay and CG stuff for it. Some people liked it? But others were just not impressed with it. Okay so the beta comes around and guess what? People didn't even realize that it's currently underway. Is that beta to give the devs feedback so that they can still make changes to the game? No, the game released a little over a month after the early beta started that it's not nearly enough time to make changes to the game. It's what EA has been doing for well over a decade now at this point. "hey join our beta", okay I will join. Hey this is bad, I hope that by the time the game releases they can fix issues that the beta had..... Fast forward to the release date.....oh boy all the issue from the beta are still there. Even when they call it a "stress test" they definitely are not going much since those first day servers seem to poop themselves all the time. And when fixes do come they are weeks if not months later on.

Is Deadlock releasing in a month? No. Could it potentially be announced within a month? Potentially especially after they have been having people test the game for months now and when it gets to a certain state, they can get people to test it out and it will spread from word of mouth and not so my via streamers like how Riot does it with their games.


With the best still being in an unfinished spot, there is the issue of how people will few the game. Oh it's not impressive or something and they will move on and never actually try the game. People mentioned that videos and stuff about Deadlock are still up. But the thing is that I doubt that if you don't try to look for those videos that you won't find them. I tried to look up Deadlock information on Twitter and there was basically nothing on there other than fanart. After the whole leak thing in May people have just stopped. Other than people like Gabefollower mentioning the player count.
Meanwhile the Verge is a huge and if you are into video games you likely have heard about them. I mean look at Kotaku, they just "love" to post about small projects and then...those projects get DMCAd/C&D and stuff. People know about them but unless you really look into it people won't know. Take the Links Awakening PC port. People didn't know about it, it just released it got covered and then it was gone.


All most video game journalism is now days is just people wanting to stand out and have their voices heard (their opinion, rather then fact in some cases) and you don't get more detailed actual journalism anymore other than a few people.

What people want to find out is what happened at some company, how people are being fired from their company, the type of stuff that Jason writes from time to time and what got him a job at Bloomberg. Since a vast majority of sites just regurgitate the same stuff (did ChatGPT write this article?)


This is part of the reason why I like video games documentaries, also this is part of the reason why people still like articles where devs are being interviewed and asked questions.

By the way do game journalist type write about a game beta? Do they write one each year for call of duty? Do they write stuff every time there is major update and what exactly all the new changes are? People actually do this and they are typically YouTubers that do this and is also one of the reasons why some games have a few people that are very well versed with the game since they have been covering it for years compared to news sites where they might have different people covering it and they may only cover it once before moving on.


The journalist from Game Devs didn't seem to realize that Valve release CS2 last year. And for the looks of things that also could have been handled a lot better then what ended up happening.


Thank you for your time.



------------------
Just in case I didn't mention it already, it's good if information like this leaked for something that was just about to release in a month from now. If a game is coming out in a month and it's a mess, you would want people to know since that will save them money. But yet here we are giving people impressions on a game that we don't know too much about and this will be a lot of peoples first impressions of it. But it's still not ready to be released and will likely change.

You remember all those terrible ports? Don't games journalist typically not really cover them? You only get a select few like DG and some others that will openly criticize the ports in order to help you the consumer. Look at the Pokemon Switch games. Those were a mess, if people knew before hand that they were going to be a mess less people would have wasted their money. People are still going to buy pokemon regardless but people would have at least been aware of the condition that the game was going to run it before they buy the game not after they buy and play it. Since I don't think Pokemon really does demos anymore other than the 3DS games.
 
Last edited:

Kyougar

No reviews, no Buy
Nov 2, 2018
3,245
11,617
113
Anyone know why Games Journalism is seen as a joke? Why Customers don't trust Games Journalism? Why print media is dying? Why Gaming News sites get conglomerated into massive (monopolistic) AI-fodder article machines?
Anyone?

It's the customer's and gamer's fault!
 

Kvik

Crossbell City Councillor
Dec 6, 2018
4,254
10,566
113
Downunder.
Black Myth: WuKong — maybe.
Ragnarok — lol no.
RDR1 — lol. lmao, even.
FFXVI — If there's any cheap codes.
Metaphor — already bought thanks to Wario.
The Veilguard — Is this from the award-winning developer of the critically-praised Anthem™?
DQ3 Remake — A birthday present for myself.
Romancing SaGa 2 remake — day one. GOTY in the making.
 

Cacher

MetaMember
Jun 3, 2020
4,556
13,793
113
My list:
Visions of Mana - 2~3 years later
Black Myth: WuKong - not interested in Soulsborne
Star Wars Outlaws - Wait till I get a new rig and TV, so later
God of War Ragnarok - 2~3 years later
RDR1 - Wait for sale
Ace Attorney Investigations Collection - Day f**king 1
UFO 50 - Likely day 1. Need to see the price
Zelda Echoes of Wisdom - Maybe 2~3 years later. I can wait for 2D Zelda
Reynatis - Wait for sale
FFXVI - 2~3 years later
Metaphor: ReFantazio - I bet scummy Atlus is already making an enhanced port with new content for Switch 2
Dragon Age The Veilguard - I haven't even played Origins
DQ3 Remake - Wait for DQ1+2
Romancing SaGa 2 remake - I haven't played Scarlet Grace (which is sitting in the library)
Farmagia - Very interested in this one. Day 1 or near future
Fantasian - Likely day 1
Mario & Luigi: Brothership - Wait for used copy
Life is Strange: Double Exposure - Need to replay 1 and play Before the Storm
 

dex3108

MetaMember
Dec 20, 2018
3,387
15,581
113
Anthem and Andromeda were duds

but BioWare still made the goat Mass Effect trilogy

SWTOR was and still is a very good MMORPG

Inquisition (with DLC) was good

KOTOR and DAO were fantastic

Maybe The Veilguard will be good too....BioWare pls :blobweary:
Most of the devs who made those older games are not ar BioWare anymore.
 
  • Sad
Reactions: ExistentialThought

yuraya

MetaMember
May 4, 2019
2,688
6,249
113
Most of the devs who made those older games are not ar BioWare anymore.
You can say the same thing about many devs in the industry with a long rich history.

A lot of them still manage to make good games even after all the turnover. Its never too late to turn things around. The Veilguard and the new ME game can be as good as anything in their past.

"inhales hopium"
 
Status
Not open for further replies.