Man how I wish Methaphor didn't have Denuvo. I want to play it and I don't have a PS5 but Denuvo is a galaxy sized no-no :-/
"Controversial" opinion:
In principle, I am not a fan of DRMs as a concept. However: I do not mind Denuvo. I have over 50 games with it and do not remember experiencing any problems because of it. It is night and day compared to DRMs of old (Securom, Starforce, Safedisc). Maybe there were some bad implementations of Denuvo (I remember some grumbling about RE8), but overall, I can't really tell if a game has it or not.
Moreover, Denuvo actually works. In (lot more) cases than not, it stops day 1 piracy. It puts PC gaming on same footing as consoles (where piracy is impossible), and allows us to see actual sales of games and interest by paying customers.
Third point, recently there was a study that iirc showed that piracy can result in about 20% of lost revenue if possible on first week. That is a lot of money. Imagine investing tens of millions of euros into a project. Why wouldn't you want only paying customers to use it?
HOWEVER
I do think that from long-term and game preservation perspective, Denuvo should always be eventually removed. It can be a month after launch, or three months, or year, but developers and publishers should remove it once sales slow down (or the moment a crack appears), always and without exception. And provide GOG release.