Are you referring to this gameplay video?Indiana Jones is shaping up to be my favorite game in a long time. They coming immersive sim elements with treasure hunting and IP i love so what is there not to like . Cherry on top would be involvement of Arkane to help with level design (their influence on level design in Youngblood was rare positive thing for that game).
Overwatch was at it's peak when the developers understood that they had made a casual shooter. Goofy characters, colorful maps and silly abilities to play with. At launch everyone was having fun without really caring that much about the outcome of matches. At times it even felt like a puzzle game when you tried various characters and combos to figure out how to deal with your opponent team that had, for example, 6 Lucios who were speeding around, healing each other and endlessly booping you off the map. Then Blizzard decided that they wanted it to be a competitive game. The first change they made was to limit one character per team and that was ok because it got rid of all the ridiculous scenarios like the one I just described. But that wasn't enough... they wanted it to be an esports game and so they started balancing it to be one. It seems silly to argue against a game being balanced but they really ripped out so much of the fun while doing it. They didn't just tweak characters, they reworked them completely. Sometimes multiple times, as in the case of Brigitte. All the balancing was done with an eye on the Overwatch pro league and the telemetry being generated from people who min-max everything. Two roles per team was the next hit. Everyone became a slave to the meta and the game became stale because of it. If you wanted to play Symmetra for fun, your 5 team mates would be angry at you for throwing the game. Then came role queuing which meant that not only could you not switch to any character you wanted to, but now you were limiting yourself to playing only one-third of the entire roster any time you entered the match. All of this was done in service of the Overwatch League which was a failure from day one but they kept dragging it's corpse along for about 5 years before finally admitting the truth and killing it off.OW 1.0 will be interesting. I never played the original, I first got the game for free (came with a prebuilt PC I installed) around the time Brigitte came out, which is right when a lot of people starting hating on the game because of GOATS. I had my fill of fun, but I really did not enjoy what OW2 did to the game. I unistalled like IDK a year ago or more and have not felt like reinstalling. I'm sure if I check out OW 1.0 it will be weird as fuck.
Sequel to Night Striker coming too. Love shooters like that and they're doing it all in sprite scaling and pixel art too.
yeah, i saw that yesterday - seriously looking forward to this!!!Sequel to Night Striker coming too. Love shooters like that and they're doing it all in sprite scaling and pixel art too.
Im just so not over the fact that this will have a Concord episode.
What's worse: the Concord episode? OR Unreal Tournament after Epic removed the ability to purchase it everywhere?
My account is ready. What a year for JRPGs. And next year is looking to be just as good tooInitial reviews for DQIII HD-2D, 85:
Dragon Quest III HD-2D Remake Reviews
Dragon Quest III HD-2D Remake is rated 'Mighty' after being reviewed by 35 critics, with an overall average score of 85. It's ranked in the top 5% of games and recommended by 88% of critics.opencritic.com
you're absolutely spot-on with this assessment... thats why I really only ever played Mystery Heroes, which was always a ton of fun, and casual to the core...at least in 6v6, as I may have said several times, I could never warm to 5v5 and stopped playing Overwatch after the change.Overwatch was at it's peak when the developers understood that they had made a casual shooter. Goofy characters, colorful maps and silly abilities to play with. At launch everyone was having fun without really caring that much about the outcome of matches. At times it even felt like a puzzle game when you tried various characters and combos to figure out how to deal with your opponent team that had, for example, 6 Lucios who were speeding around, healing each other and endlessly booping you off the map. Then Blizzard decided that they wanted it to be a competitive game. The first change they made was to limit one character per team and that was ok because it got rid of all the ridiculous scenarios like the one I just described. But that wasn't enough... they wanted it to be an esports game and so they started balancing it to be one. It seems silly to argue against a game being balanced but they really ripped out so much of the fun while doing it. They didn't just tweak characters, they reworked them completely. Sometimes multiple times, as in the case of Brigitte. All the balancing was done with an eye on the Overwatch pro league and the telemetry being generated from people who min-max everything. Two roles per team was the next hit. Everyone became a slave to the meta and the game became stale because of it. If you wanted to play Symmetra for fun, your 5 team mates would be angry at you for throwing the game. Then came role queuing which meant that not only could you not switch to any character you wanted to, but now you were limiting yourself to playing only one-third of the entire roster any time you entered the match. All of this was done in service of the Overwatch League which was a failure from day one but they kept dragging it's corpse along for about 5 years before finally admitting the truth and killing it off.
Anyway I tried the new classic event mode and I was in a match where there were 3 Mercys on each team endlessly healing and reviving anyone who died which led to a comically long engagement at the payload. Everyone was just being silly and it was fun but everyone also knows this is just a temporary thing and then they'll all go back to the sterilized, joyless meta in 3 weeks.
EDIT: This post feels like I'm just dumping on Overwatch but that's not really my intent. Just my opinion of how Blizzard's handling of the game made it worse. There's still a lot of fun to be had because the core gameplay systems still interact with each other in a fun way. I just dearly wish that they had let it remain a casual game. Valve did that for Team Fortress 2. TF2 was an incredible game with a massive audience and Valve are masters at nurturing esports games but they designed it to be a casual game and they stuck with that vision. I really wish Blizzard had done the same. I found a video of me playing OW2 last year that is just the lowest skill nonsense you will ever see but I remember laughing my ass off while this was happening. This is the kind of silliness I miss in Overwatch.
I'd play it for sure like I did hearthstone classic for a bit until they took that away. Current HS is not fun.Overwatch Classic might as well be Blizz throwing up their hands in the air and admit they have no idea what to do next lol
They dont have player housing, no. They introduced garrisons a couple years ago, which was kinda like housing, you had your own base you could level up and costumize a bit; but that was it.They should have WC & II free without the new bells and whistles like they did StarCraft remaster. Hell, 3 too but if they offered a genuine version of the oldie then nobody would buy the remaster. WoW is getting player houses too, that took a while huh, I've not checked in since ~2008 but I'd think it has that, guess not.
You think that's bad? Since yesterday Musk decided he wants to get into italian politicsWe're truly in the simulation that's been falling apart.
T-Pain and Mark Zuckerberg did a collab on a song...
We're truly in the simulation that's been falling apart.
I played it in december and it is pretty good. Short but at least does not overstay its welcome, good gameplay and atmosphere. I am very very excited about the sequel.Industria 2's shaping up awesome, gonna have the play the original I guess, kinda just didn't bother seeing it as cool but throwaway, as it was apparently short.
not available in canada ;-;Cacher
Published by Haoplay. I assume there will also be a self-published version by Sunborn directly. Not sure what the differences will be there though, if there are any.
It's Girl's Frontline 2. The publishing for the global version is weird and some countries get the version on Steam published by Haoplay, while others get the one that's self-published by Sunborn/MICA.not available in canada ;-;
Do they work correctly in the gmail browser client?They are legit, because I can tell like when I buy a game the email comes right after, as it usually does, I just can see the content. Weird, probably a mail client issue but a weird one.
Suikoden remasters!My account is ready. What a year for JRPGs. And next year is looking to be just as good too
Half Life, 3 videos
Feels like a nostalgia play to bring lapsed players back to the game like Fortnite is doing.Overwatch Classic might as well be Blizz throwing up their hands in the air and admit they have no idea what to do next lol
Yeah game is region-locked on steam. You will be able to download the PC client on homepage when it launches. As Ascheroth said there are two publishers so you can choose between them.not available in canada ;-;
OMG legally distinct Gameboy. That's very interesting.I figured I'd add up to that: within the games included in Tetris Forever, there is a new game called Tetris Time Warp. And within this, you can access the 1989 marathon, which is basically the GameBoy version. I uploaded a short clip here:
ignore my shoddy play
It's weird how it's attaching a text document that has nothing to do with your purchases. There's a technique that spammers use to fudge the sender envelope so the "From:" address looks like a legit sender, but the originating email server is not Valve's. But these emails will be normally get picked up by Gmail's anti-spam.Weird, probably a mail client issue but a weird one.
Is this gonna be good for people that never played GF (tfw)Just want to post some Girls' Frontline 2 CBT screenshots. 1440p but did not max out everything because the fans were spinning hard already.
Do they work correctly in the gmail browser client?
I so rarely use gmail in the browser that I forget that even was possible, there the mail looks normal! So it is probably just the email client that blocks the content. Maybe I have a security setting too strict somewhere.,It's weird how it's attaching a text document that has nothing to do with your purchases. There's a technique that spammers use to fudge the sender envelope so the "From:" address looks like a legit sender, but the originating email server is not Valve's. But these emails will be normally get picked up by Gmail's anti-spam.
Maybe open a ticket on Steam Support? Couldn't hurt.
This will either be a small hit followed by everyone forgetting, or really really huge hit that no one saw coming.
Yes. the game should be good even to a newcomer. The opening chapters introduce the world bit by bit. I reached the point where references to the first game and old faces starts to appear more but they don't hinder enjoyment. I also haven't yet finished catching up to GFL1 story myself (really freaking long) but I can understand everything in 2. There are also lore records and archives to read outside the main story but they stay optional so far.Is this gonna be good for people that never played GF (tfw)