-12 points
-12 points
That all boils down to corporations (and yes, I view Sweeny as a corporation) believing they have a right to your money. And if you try to exercise the one power you have as a consumer, they get really fucking pissy about it.In this thread alone Sweeney has shown he's a huge piece of shit. Having such contempt for your potential customers and not even hiding it is awful. Not to mention the lies and disingenuous arguments he spews. Man, fuck this guy. I hope his little store fails hard.
I may be wrong, but doesn't the video game industry make the money other forms of entertainment can only dream of... even movies? Isn't video games at multi-billions dollar industry? I've heard friends speaking about this. I'm not going to research, but I did a quick Google search... I know the dangers of that, but...We've talked about it before, and it's true.
Compared to other industries, video games consistently get away with murder that other industries dream of. The only industry that maybe gets even close are a few of the hardware brands that have loyalists (i.e. Apple or Samsung).
That all boils down to corporations (and yes, I view Sweeny as a corporation) believing they have a right to your money. And if you try to exercise the one power you have as a consumer, they get really fucking pissy about it.
What can I say? He’s really good at reddit golf-12 points
When you tell a lie long enough, you start believing it.I sometimes have the feeling he believes his own bullshit about improving the PC market for everybody because Steam is evil.
I toyed with the aspect of trying it for Hades. But Sweeney's e-bigdick persona has shut this idea down.Honestly, the only thing Tim's social media presence achieved for me is that if there was a one in a billion chance I could grow into accepting exclusives on PC (nope, but you never know, I use Origin after all), there's absolutely no fucking chance I could decide to ignore rich corporate CEOs who troll and insult normal people on social media. Fuuuuuck them.
The same applies to those indie devs who apparently currently feel too big too fail for no particular reason like Tim and alike wouldn't throw them and all their families under a bus if needed.
LOL, that was me with Observation. I'll just wait out the 1 year exclusivity and play it when it hits Steam, though. At least the devs were honest about why they went with the moneyhat. And I respect honesty.I toyed with the aspect of trying it for Hades. But Sweeney's e-bigdick persona has shut this idea down.
I toyed with the aspect of trying it for Hades. But Sweeney's e-bigdick persona has shut this idea down.
LOL, that was me with Observation. I'll just wait out the 1 year exclusivity and play it when it hits Steam, though. At least the devs were honest about why they went with the moneyhat. And I respect honesty.
i too love when the billionaire owner of a store treats me like trash on social media .... that's what makes me want to buy stuff in that storeThe funny thing is, I probably would have bought a few Epic Store exclusive games by now or would have eventually but the bad attitude, mockery and general cuntery especially from someone like Tim Sweeney has made me actively dislike him and in turn the store. Don't underestimate a human beings ability to be so fuckin irritated by someone that they want absolutely nothing to do with them. People don't like being bullshitted to or condescendingly talked down to.
Well I can't stand social media personally and think it's the toilet of the internet giving any prick an opinion. However the bastard even appears on Reddit like a fucking genie to talk shitei too love when the billionaire owner of a store treats me like trash on social media .... that's what makes me want to buy stuff in that store
well reddit is "social media" as wellWell I can't stand social media personally and think it's the toilet of the internet giving any prick an opinion. However the bastard even appears on Reddit like a fucking genie to talk shite
ok then I'll keep it simple then and say I fucking hate Twitter (Facebook can get tee fuck as well)well reddit is "social media" as well
fair enough, lolok then I'll keep it simple then and say I fucking hate Twitter (Facebook can get tee fuck as well)
I mean, I don't think SamSho should sell a million just because it would prove SNK right and EGS wrong. After all, I'm still bitter about a delayed PC release. That kinda killed some of its momentum already.By the way, I see a lot of people calling SNK delusional for thinking Samurai Shodown was going to sell a million copies (they might be).
Everyone who wants it better chip in to prove them wrong lol.
I honestly think it's a matter of Japanese publishers/developers having more faith in their own products than a lot of these Western devs. And you gotta ask yourself, if someone is so worried about their game not selling well enough on its own merits, is it good enough for me to buy?I mean, I don't think SamSho should sell a million just because it would prove SNK right and EGS wrong. After all, I'm still bitter about a delayed PC release. That kinda killed some of its momentum already.
With SFV having recovered, Tekken 7 still popular, SCVI not quite a year old, and MK11 being the new hotness, SamSho has some work to do on its own.
exactly ... if even the game's own developers (in the rare case when it was the actual dev that took the deal, not just the publisher) don't believe in it then ... ugh ...I honestly think it's a matter of Japanese publishers/developers having more faith in their own products than a lot of these Western devs. And you gotta ask yourself, if someone is so worried about their game not selling well enough on its own merits, is it good enough for me to buy?
Enter the Gungeon for Free? Don't mind if I do.
I don't know how to explain to yall how much this makes me sad.Iron Harvest not completely committing to Steam now, that's cute.
Enter the Gungeon for Free? Don't mind if I do.
Am I the only one who skipped the stuff Tim wrote? I just can't read anything that fucker writes without getting mad. And I don't think that's healthy.
I can't look at his face without wanting to the punch the screen so I can sympathize.Am I the only one who skipped the stuff Tim wrote? I just can't read anything that fucker writes without getting mad. And I don't think that's healthy.
I don’t bother either. If I see his face I get angry.Am I the only one who skipped the stuff Tim wrote? I just can't read anything that fucker writes without getting mad. And I don't think that's healthy.
Nope! I read the first few responses, got disgusted, then scrolled on past everything else.Am I the only one who skipped the stuff Tim wrote? I just can't read anything that fucker writes without getting mad. And I don't think that's healthy.
but those are the best bitsAm I the only one who skipped the stuff Tim wrote? I just can't read anything that fucker writes without getting mad. And I don't think that's healthy.
but those are the best bits
This is how I feel too., and why I'm glad Meta has it's own Epic thread so we don't shit up everything else with Tim's twitterrhea.But, as much as I've been voicing my opinion due to inactivity for a while, I'm not really made or upset. I agree with an old Tizoc opinion/saying... we have so much awesome stuff that gets dropped on Steam ALL THE TIME to even begin to worry about EGS. AAA are not always better. When it comes to EGS, I don't let it bother me... but don't show me a picture of the Sween... gross!
Agree. I want to be able to discuss Epic, Steam, and other PC-related items while not being chained to ONE f’n PC THREAD. Also, even in all our “complaining,” I’ve yet to see a meltdown here. I know where lashman stands on capitalism; however, he doesn’t gospelize it in every post, thread, or shit on anyone who disagrees. We all discuss, agree, disagree, and enjoy company. Meta Men & Queen 4 Life!This is how I feel too., and why I'm glad Meta has it's own Epic thread so we don't shit up everything else with Tim's twitterrhea.
I played it with my fiancées son, bought the game for him (Xbox one), we played a bit together, but it just didnt click.I really wanted to play this game when it first came to light, but friend reviews have kept me from buying it on a non-preferred launcher. I would bite with a deep discount on Steam, but then again... playing with another person... and I quote myself, "I GOT A KID THAT DON'T LET ME TAKE A SH*T IN PEACE, much less play a video game with another person."
Coffee Stain has been incredibly condescending too. Won't buy anything from them again... but then again, I didnt like any of their games anyway.So, I actually went back and read the Twitter thread. God, Timothy looks so damn stupid and childish... and then throws the victim card... because he chose to have discussion on the 500,000 topic. Nice. Coffee Stain, you too are now on the list. I bought Goat Simulator on almost every platform to support you. Now? I give you this on one forum: fuck you.
You mean when Supergiant tried to up the price on Hades to like $25 when it was discovered that Epic was paying the first $10?The Epic Sale was proof that pubs/devs aren’t too cool with EGS; they just expected money.
I saw Queen here once....So, I actually went back and read the Twitter thread. God, Timothy looks so damn stupid and childish... and then throws the victim card... because he chose to have discussion on the 500,000 topic. Nice. Coffee Stain, you too are now on the list. I bought Goat Simulator on almost every platform to support you. Now? I give you this on one forum: fuck you.
Agree. I want to be able to discuss Epic, Steam, and other PC-related items while not being chained to ONE f’n PC THREAD. Also, even in all our “complaining,” I’ve yet to see a meltdown here. I know where lashman stands on capitalism; however, he doesn’t gospelize it in every post, thread, or shit on anyone who disagrees. We all discuss, agree, disagree, and enjoy company. Meta Men & Queen 4 Life!
I'm not sure I'll go that far.Nuclear hot take: Epic can take Shenmue, Yakuza is the superior series anyway.
SO YOU SIGNED AN EPIC GAMES STORE EXCLUSIVITY DEAL
If you have a game that went EGS exclusive I gotta tell you this: if you wanted the exposure from being on a store with a low number of games on sale: if you launched on Steam, GOG, Itch, Origin, MS Store, Discord etc. and the EGS at the same time, you still would've gotten the exposure you wanted on the EGS while also allowing people to choose where to buy.
Taking choice away from potential costumers is a very bad idea. And the EGS is disliked by a large number of people (yes, I know some will claim its a vocal minority, that is always the case when criticism arises, people doing bad things do not want to be criticised, especially when they know the critics are actually onto something) for very good reasons -- here are some of them:
AGGRESSIVE EXCLUSIVES
The aggressive way Epic has been securing exclusives is one big reason.
This included games that had been advertising on Steam for a while before going exclusive, and games like Metro Exodus and Anno 1800 that had already been actively sold on Steam before they got pulled.
Metro is now available on Microsofts Game Pass for PC, suggesting the exclusivity is especially targeted at Steam and by extension its users: understandably, since Steam is the biggest and by far most complete PC gaming store and client. Steam is not perfect, but it is constantly getting better. But not to dismiss the other stores... I'd prefer games to be sold everywhere. Again: choice is good.
Some people stated Half-Life 2 and other Valve titles are exclusive to Steam and that Half-Life 2's exclusivity particularly made Steam successful: Maybe, but first party games have all the tight to be exclusives... I would not fault Sony for not releasing on the Xbox either. But even then, Valve actually sold their games on UPlay before Ubisoft stopped selling third party games...
QUESTIONABLE ETHICS, A STORE WITHOUT FEATURES, ALLEGED SPYWARE: NOT A GOOD MIX
The EGS is financed heavily by Epics Fortnite money and that of Tencent (a very scary corporation indeed), making it all a big heavy buy-in into the PC market, but with a client that offers exactly zero features that people have come to expect.
Some have argued Steam launched with few features too, but that was ages ago - 2003 I think -, and EGS needs to be compared to Steam's featureset today. And it loses heavily on that front. It doesn't even have a shopping cart yet.
Not to mention the spyware allegations against the EGS. These aren't reassuring either.
KEEP THE FORTNITE TRAIN GOING, NO MATTER THE (HUMAN) COST
Speaking of Fortnite: Epic has been under scrutiny for keeping their workforce in constant crunch to keep Fortnite successful - and Tim Sweeney could only afford a cynical "yes, we work hard" as an excuse. And we're talking 80-100 hour work weeks here, without overtime pay if the rumours are true.
THE "EPIC" MEGA SALE
Epic has stated they would never host a sale, but within months, they did. Galyonkin has been on record saying sales devalue games, and Epic went on to discount everything wholesale, presumable without telling devs first: some pulled their games during the sale, some hiked the prices up. It was very confusing. Epic actually paid for the discounts, but its still did exactly what Galyonkin said: it devalued the games. You saw a game at €5 once, you probably won't pay €20 for it, you will wait for another sale.
OH, SPEAKING ABOUT GALYONKIN
Sergey Galyonkin ran the website SteamSpy for years, gathering massive amounts of data on Steam, before helping Epic setting up their store. I'll let you decide if things like that are cool with you or not.
POISONING THE CROWDFUNDED WELL
The securing of crowdfunded titles (Shenmue III, Phoenix Point) as EGS exclusives where Steam keys have been promised or greatly implied has been a sour point and will make people in the future more wary of backing other titles.
STEAMS "TAX" IS LOWER THAN YOU MIGHT THINK & EPICS CUT MIGHT NOT BE SUSTAINABLE FOREVER
Epics claim their cut is so much better but it doesn't include lots of transaction/conversion fees that Steam all swallows, and ignores the fact Steam lets devs generate keys to sell, from which Valve gets a 0% cut. If Steam were to lower their cut, they would have to eliminate a lot of this to stay sustainable. This would effectively kill third party key stores like GreenManGaming and Fanatical. Epic sells on these but gets 12% on these sales too, unlike Valve.
OBSCENELY LONG EXCLUSIVITY WINDOWS
The standard 1 year exclusive is way too long. Epic knows this, they are banking on people caving in and installing their client over that period. If the exclusivity window was shorter, like Discord has been doing (1-2 months I believe -- on and btw, Discord offers a better cut, too: 90/10, something often overlooked), less people would be bothered. It's the aggressiveness of it all, the playing dirty, that rubs people the wrong way.
NOT TECHNICALLY ILLEGAL, BUT...
Epic isn't doing anything illegal but it all seems very shady and definitely not worthy of supporting, which is why many people abstain from buying anything there -- or even making an account or installing that underwhelming client.
PUBLISHER'S COMMUNITY MANAGERS ON HIGH HORSES
I also wanted to note some devs and publishers that took EGS deals are especially sassy and thin-skinned when it comes to criticism. They are talking down on people who supported them, bought their games and now are annoyed that those same devs/publishers took choices away from them. It's incredibly petty, condescending and cynical, and in most other industries companies would quickly fire people that are talking to potential costumers like some of these community managers. It is a disgrace. The video game industry is not infallible gods that need to be worshipped. But some of them seem to believe they are always right.
SUMMARY
So, to summarize, the main points of scrutiny are long exclusives and the aggressive way of acquiring them, taking choice away, and trying to strong-arm costumers to use their vastly inferior client - and expect us to somehow feel good about it.
I know you can't go back on your deal, but maybe you'll reconsider it next time. One can hope.
The games industry learned people don't want loot boxes after a while -- maybe they will learn people don't want store exclusivity on PC either.
BUT LET'S BE REAL FOR A SECOND
I know Epic gives out massive wads of cash (not all deals are like this, but plenty seem to be). Chances are you really needed that money. I can't fault you for trying to save your company (I will however scrutinise you if you're just being greedy for the sake of being greedy). But please, be at least honest about it. I know it's hard to admit it, but all these reasons you might feel inclined to state for going exclusive won't win you any sympathy. If you are at least stating the cold, harsh truth, people might at least not hate you.
Some sources:
Why Valve actually gets less than 30 percent of Steam game sales
Commission-free Steam key sales through other stores cut into Valve’s bottom line.arstechnica.comHow Fortnite’s success led to months of intense crunch at Epic Games
Sources reveal long hours and intense pressure while working on hit gamewww.polygon.comYouTube
Enjoy the videos and music you love, upload original content, and share it all with friends, family, and the world on YouTube.www.youtube.com
have you sent that to any other devs/publishers? It does a pretty good job summarizing the issues, though the "not technically illegal but.." section really doesn't drive home any points, and I'd lose that. It's likely what would be pick up on and used to minimize the rest if someone disputed it.I mentioned that I responded to the devs of Falcon Age on their PC trailer, where they revealed EGS exclusivity. I wrote down a bunch of point on why the EGS gets so much criticism (they asked... so I assume they really dont know?)
Anyway, I took that text and edited it into a sort of open letter for devs taking EGS deals. I always wanted a text I can just link to instead of having to answer to the same tired arguments over and over again. And I wanted it to be up to date and as condensed as possible whilst also touching all points and possible counter-arguments. here's a first draft, what do you guys think? Have any comments, suggestions?
no, not yet, its a first draft and I wanted to hear some opinionshave you sent that to any other devs/publishers? It does a pretty good job summarizing the issues, though the "not technically illegal but.." section really doesn't drive home any points, and I'd lose that. It's likely what would be pick up on and used to minimize the rest if someone disputed it.
A lot of them started from the ridiculous position that Epic was doing things to help them and not simply to broaden their bottom line.The Epic Sale was proof that pubs/devs aren’t too cool with EGS; they just expected money.
... and to add to that - Rob is back with another great thread about epic's "free" gamesused them as commodities to sell their idea of a storefront instead of treating them as partners
I mean, obviously I'm on team fill your boots as far as the public side of things is concerned, everything's a bit shit, no-one has got any money, go for it etc...
Just, y'know, the business side here.
It's a bit wild but I kinda liked being able to charge for videogames.
A bit more seriously. I don't anticipate this alone to have that much of an influence on pc games as a whole, but as a part of a series of efforts (streaming, subscriptions) it's not going to benefit us in the long term.
It's sort of like an app store letting you ask for a quid is one thing, EA and Gameloft getting into a pissy one over sales and putting 'bigger' games out for that quid, running constant sales is another.
Or like MS twice setting compulsory pricing tiers for indie games. Once with XBLA helping define what can and cannot cost more then doing it again, more brutally, with the cruelly inflexible XBLIG pricing structure.
It's better than the make your game one price of early portals or whatever but still, it takes a long time to unpick this stuff once it's in place and unlike bundles (in their original more idealistic form), I'm not convinced this will be additive.
I might be wrong! Hope so.
The best case scenario here is that it just has an effect on Epic and we carry on elsewhere ignoring it all. It kinda feels like we're in a much more precarious place with an enormous push to subscriptions going on.
And the logical next step of streaming, though I'm not really sold on the idea this will be realistic for quite a few years now but I dunno.
I'm personally more concerned about the squeeze from the shift rightwards and towards austerity measures - that seems more of an immediate threat than streaming.
If you couple that with a push towards subscriptions and everyone giving other people's work away to pad out their customer base, that's where it gets concerning for me.
Not only are you competing with free but spare money being wrapped up in maintaining subs. Which is great if you're running the service, not so much if you're trying to make a go of selling your videogame. It's a lot of pressure on smaller developers.
Obviously we'll just blame it all on people being too tight and spending their money on coffee anyway so we can keep making things worse and sssh.
One of the things that kinds bugs me about the past few years in games is just how disposable indie games are considered. Like you might give an Assassin's Creed away once every 5 years or something. Our games though?
And we're seeing this with Epic. Our work is seen as something you can just use to your own benefit, often. Not just Epic, a certain not-Humble bundle site/store with increasingly larger inventory given away for quite a while.
There's an expectation that you should either sell inventory at a massive discount to a store or offer it up for someone else's promotion.
Like we're just here to be used for someone else's benefit and it's not right. It's only going to get worse in the next few years as subscriptions gain (even more) traction and folks will want to bulk up their catalogue.
That we're "free games" fodder, you know? That word free does a lot of heavy lifting - like it has no cost to us (perception of Steam keys as free games not inventory doesn't help here), gratis to the customer and the expectation of always more of our games coming for free.
It's incredibly exploitative regardless of any "we love devs we do" public statements and fair play to Valve here, a game they haven't played. Having the tools to offer your game for free to benefit yourself is a way apart from this.
I don't blame anyone for taking the money or anything, who knows what sort of things they're having to deal with so whatever. It's the companies who see us as ways to benefit themselves right here and now with no concerns about any knock on effects for us.
That this is so normalised.
making all those games be $2-5 during the sale certainly didn't help either ... especially those that aren't even released yetI mean Epic spoke against some of this stuff itself, saying Steam sales are bad and devalue (indie) games and shit. Then went on to treat them worse by just normalizing them as freebies. How do you even sell your indie game to any who got Subnautica, Rime, Slime Rancher and other such caliber games for free? Sure, it was a net benefit for those specific games as they were older and likely already sold to whoever wanted them but Epic likes claiming this is a new audience and new market that Steam didn't reach and Fortnite did, but what happens to Subnautica 2, will EGS users buy it or just wait for it to be free? Etc.
i wouldn't know ... i'm blocking ads pretty much everywhereOut of curiosity, has anything that was EGS exclusive gotten any major ad-campaigns outside of website backsplashes? TV, Twitch preroll, etc?