But that would require indie devs either a) play their games or b) pay someone to play their games.This Adam Boyes tweet is a little off-topic but I thought it was interesting:
It's 100% true. So many conventions you go to, you'll see booths with people just statically sitting there (not just in games, other industries too). And then sometimes the same people who had shit signage are the ones at the hotel bars later complaining about "low interest" and "bad foot-traffic" (or in the case of games, probably complaining about Valve "shitting on them with their discovery algorithm").
I mean, what do you expect them to do, they are indie devs, not indie gamers or indie project managers.
\s but kind of not